(重定向自Sonic 3 & Knuckles/测试元素)
本文涉及“Sonic 3 & Knuckles”的测试版元素。
未使用的对象[编辑 | 编辑源代码]
“刺猬索尼克 3”和“索尼克与纳克鲁斯”中存在的所有这些未使用的对象仍然可以在游戏文件中找到。
Artwork | Name | Description |
---|---|---|
Button | A button with unknown purpose. It can be placed in Carnival Night Zone via Debug Mode but does nothing when pressed. | |
Breakable block | This block glows and is breakable by jumping on it. It can be placed in IceCap Zone via Debug Mode. | |
Lift | A platform that is not used in any level. Its graphics match Launch Base Zone. It has no movement of its own. |
Unused audio[编辑 | 编辑源代码]
Music[编辑 | 编辑源代码]
These songs can be heard in the Sound Test.
Clip | Sound ID | Description |
---|---|---|
$26 | The credits theme for Sonic the Hedgehog 3. It was replaced with the Sonic & Knuckles credits theme instead. | |
$32 | A short "Game Clear" jingle from Sonic the Hedgehog 3, which is not heard in the lock-on game. A longer version of this jingle can be heard at the end of the credits medley. |
Sound effects[编辑 | 编辑源代码]
Sounds from Sonic the Hedgehog 3 still exist in this game.
Clip | Sound ID | Description |
---|---|---|
$3A | A shield sound leftover from Sonic the Hedgehog 2. | |
$40 | An electric zap. This sound would later be used for the Thunder Shield in Sonic Generations and Sonic Lost World. | |
$5A | Sounds like something revving up. It would later be used in Sonic 3D Blast. | |
$6B | Sounds like a higher-pitched version of the sound heard when hitting an R, Up or Down block in the Special Stage from the original Sonic the Hedgehog. | |
$6D | Sounds like a door closing. | |
$71 | Duplicate of $3A. | |
$7D | Sounds like mild rattling. | |
$84 | Sounds like something charging up. It only seems to be referenced in some Zone with a high level ID which is composed of garbage data. | |
$85 | This would have been used in cooperation with $84. | |
$8D | A very quiet sound. | |
$8E | Another electric rev-up sound. | |
$99 | A small "tick" sound. | |
$A1 | A low-humming sound. This sound effect is used by the Stardust Speedway Zone Act 1 boss in Sonic Mania. | |
$A5 | Sounds like something rising or powering up. | |
$A6 | A dashing noise. | |
$B5 | The sound effect of the breakable diamonds in the Special Stage from the original Sonic the Hedgehog. | |
$BC | ||
$C5 | ||
$D1 | A very faint sound that may sound like static. | |
$D6 | Some sort of rumbling/electric sound. | |
$D8 | Sounds like a screeching warning siren. It was used in the November 3rd, 1993 prototype when Robotnik appeared behind the trees at the end of Angel Island Zone Act 2. | |
$DD-$DF | Sounds of duplicates for $DB when running across water in Hydrocity Zone. |