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「索尼克大冒险2/测试元素」:修訂間差異

出自索尼克百科
新增的內容 刪去的內容
(创建页面,内容为“{{Tab|剧本(英雄线)|剧本(黑暗线)|剧本(最终)|制作名单|手册|漏洞|测试元素|图册}} 这篇文章涉及到'''Sonic Adventure 2'''的'''测试版元素'''。 ==未使用的图形== ===Rouge雷达=== thumb|right 在游戏文件中似乎有不同的图形用于Emerald Radar,这最有可能是用作Egg Quarters中的雷达来探测Egg Beetle,但这个想法…”)
(無差異)

於 2023年8月25日 (五) 23:50 的修訂

這篇文章涉及到Sonic Adventure 2測試版元素

未使用的圖形

Rouge雷達

File:SonicAdventure2 UnusedEye1.png

在遊戲文件中似乎有不同的圖形用於Emerald Radar,這最有可能是用作Egg Quarters中的雷達來探測Egg Beetle,但這個想法最終被放棄。

隨機環

File:SonicAdventure2 RandomRing.png
Random Ring icon.

遊戲文件中有一個Item Box圖像,上面有一個帶問號的Ring。根據原始文件名,這會給玩家一個隨機數量的環。

角色圖標

所有的Dreamcast版本的可解鎖多人遊戲角色(Amy, Metal Sonic, Chao Walker, Big, TikalChaos) 都有自己的life圖標,但由於該模式不使用生命系統,所以它們未被使用。

多人遊戲屏幕

File:SonicAdevnture2 DarkUnused.png
Multiplayer graphic.

Dreamcast磁盤的ROM中有兩個圖形。從遊戲中的文件名可以推測,它們原本是用於多人遊戲菜單的。

早期菜單圖形

與遊戲的各個方面相關的未使用文本有很多,例如Chao RaceDreamcast版本中被取消的世界排名,這使用了日文文本。

關卡地圖

在遊戲的演示版本和最終版本的文件中,都有幾個關卡的地圖。這些在最終的遊戲中並未使用。

圖冊

教程屏幕

有一些解釋Level Up Item和特殊攻擊的視頻在最終遊戲中沒有出現,儘管它們仍然可以在角色的文件中找到。

場景選擇圖標

File:SonicAdventure2 UnusedSceneSelectIcon.png

Dark story的場景選擇中有一個選項可以在第二次Sonic boss battle中開始遊戲。但是,玩家必須完成一個關卡才能訪問Hero story中的等效部分,因為其場景選擇不包括相應的boss battle。不過,該選項的圖標確實存在,與Dark story的場景選擇中使用的圖標略有不同。

殘影模型

File:SA2-ShadowAfterimage.png
Shadow's afterimage model.

當Sonic執行他自己版本的Light Dash時,可以看到殘影模型。然而,儘管遊戲文件中存儲了殘影模型,但當執行該動作時,Shadow並沒有使用他的殘影模型。

監視器屏幕紋理

File:SonicAdventure2 y renda02.png
Monitor screen texture.

左側的屏幕本應在Dr. Eggman的監視器上顯示,這是在他意識到Sonic的團隊從金字塔基地到達Space Colony ARK的過程中的一個剪輯,但它從未顯示過並且已經被替換了。

在這個屏幕上,還值得注意的是EmeraldTails拿着的是白色的,而不是黃色的。

TV設置標題圖形

在最終版本中,有兩套「電視設置」圖形未被使用。它們本應放在菜單的左上角,與其他所有圖形機制相似。

未使用的物體和參數

Dreamcast版本的關卡中,經常有一些在不可到達的地方放置的未使用的物體。有些物體仍然可以與玩家互動,但它們簡單地處於不可見狀態。

敵人鎖定的導彈

導彈有一個選項可以阻止發射器打開並發射導彈,除非某些敵人被擊敗,就像Prison Lane和設置在Space Colony ARK的關卡中的門一樣。儘管這是一個完全功能性的選項,但遊戲中沒有導彈被設置為這樣,所以這一功能未被使用。

鐵門

File:SA2 Iron Gate dash pad.png
隱藏的衝刺面板。

Iron Gate的第一個鎖定門後,有一個帶有電梯的房間,該電梯通往一個狹窄的隧道。在隧道通向的房間之前,右側的牆內有一個Dash Panel

白色叢林

White Jungle包含了Green Forest早期版本的一些殘餘物。一些物體的屬性已損壞,但如果將Green Forest的物體文件替換為White Jungle的文件,那麼場外的物體將完美匹配該關卡。

關卡的起點附近,有一個放置不當的Dash Panel,位於起始隧道的正下方。此外,還有兩個額外的衝刺面板,位於Shadow在起始隧道開始時使用的衝刺面板的稍下方,這使它們變得無用。GameCube版本中也存在這兩個衝刺面板。

視野之外還有更多的物體,這些物體表明這個關卡在開發過程中經歷了重大的變化。這些物體包括浮動的平台、一對Ring軌跡、更多的衝刺面板、兩個無敵 Item Box、一個奇怪的旋轉物體和眾多的Beetle Series敵人。這些物體似乎與任何東西都沒有太大的關聯,沒有作弊代碼,玩家無法觸及它們。

在GameCube版本上,這些物體的排列已經被重新安排。它們保持了相同的格式,但物品盒和奇怪的旋轉物體已經消失,與此同時,Beetle Series敵人執行了不同的操作。當Shadow觸摸關卡的Goal Ring後,四個環會在屏幕之外出現。這些環由於某種原因排列不均勻,並且在遊戲結束之前無法收集。

隕石群

通過修改玩法,使SonicShadowMeteor Herd中玩時,可以找到一個隱藏的Grind Rail。這個軌道的一端開始於中央塔,然後陡然向下通過兩個連續的loop,最後結束在關卡的起點附近。

最後的追逐

File:SonicAdventure2B FinalChase.png
屏幕之外的Spring

如果玩家轉向Shadow並向後研磨在開始的Grind Rail上,他最終會遇到一個將他彈入bottomless pit的屏幕之外的Spring

多人模式City Escape

Dreamcast版本的遊戲文件包含一個未使用的對象布局,用於多人模式的City Escape,它與Sonic Adventure 2: Battle的正常版本和多人模式版本都大不相同。由於不完整的City Escape在多人模式中從未使用過,所以這個布局完全未被使用。值得注意的是,這個布局更像是Sonic Adventure 2: The Trial中的City Escape版本,而不是遊戲的最終版本。

多人模式Cosmic Wall

出於某種原因,大部分的物體和Cosmic Wall的部分幾何結構在Sonic Adventure 2: Battle的關卡的雙人版本中都被加載了,這通常只包括一個有三個層級的平台。它通常是看不見的,但可以使用月跳代碼到達。

多人模式綠丘

Dreamcast版本中兩人模式的關卡全圖包括了綠丘。這暗示綠丘原本可以由兩人同時玩,但即使解鎖,它仍然只能一個人玩。此外,深入挖掘可以發現這個關卡實際上是遊戲的多人模式關卡選擇中的一個選項,但它是隱藏的且無法解鎖。

儘管如此,如果通過黑客手段激活,該關卡在多人模式中正常工作,並為兩個角色都包括了正確的姿勢和起點。

隱藏的戒指

某些關卡的奇怪位置可以找到隱藏的戒指,通常位於起點的下方。如果沒有死或擁有Thunder Shield來吸引它們,通常是無法獲得它們的。

Chao園區

黑市

黑市原本打算出現在遊戲的Dreamcast版本中,但最終被取消,只出現在Sonic Adventure 2: Battle中。

遊樂場

遊戲文件顯示原計劃在Chao園區中包括一個遊樂場。

圖書館

File:Sa2 ChaoLibraryLevel.png
丟失的圖書館。

曾經計劃建立一個Chao圖書館,玩家可以從Chao Kindergarten進入。在圖書館裡,玩家可以下載或創建Chao Adventure 2的新故事。雖然這從未完全實現,但Chao Adventure 2仍然擁有支持多個故事所需的模塊設計。光盤上有一個文件(OSAMPO2S)代表一個空白的Chao Adventure 2 VMU程序,沒有Chao或故事加載,它與Chao數據和故事文件結合。在VMU上運行空白程序不會崩潰,並顯示沒有Chao可用的消息。光盤上有十個故事文件,每種語言有兩個文件。

模型

在遊戲文件中,還保留了幾個未使用的Chao模型和一些與Chao園區相關的物體模型。[1]

無法獲得的Chao

Sonic Adventure 2 包含了二十種獨特的 Chao。但是,其中只有十種,包括可下載的Chao,可以被玩家獲得。在遊戲中,大部分無法獲得的品種通常只能通過某些Chao比賽看到,但可以通過作弊在花園中看到。

Sonic Adventure 2: Battle 中,大部分來自Dreamcast版本的未使用Chao被移除,然後在其位置上增加了更多未使用的Chao。

Chao蛋

除了Sonic Adventure 2: Battle中的無法獲得的Chao,還有它們的獨特類型的蛋。唯一沒有相應蛋的Chao是月亮Chao

除了無法獲得的Chao的蛋,還有一套蛋也可以找到。與這些蛋相關的Chao只能通過繁殖獲得,產生一個正常的蛋,所以這些蛋從未出現。就像遊戲中的大部分其他蛋,每個蛋都可以找到其閃亮的版本。

世界排名

File:Sa2worldranking6.png
來自世界排名的剩餘旗幟。

如上所述在未使用的圖形部分,原本打算在Dreamcast版本中實現一個世界排名系統功能,但最終在最終遊戲中仍未使用。但是,它的文件仍然保留在遊戲的光盤中。遊戲文件中還存在來自真實世界的幾個國家的旗幟。

未使用的音頻

劇情場景

片段 角色 台詞 備註
File:SA2-unused sonic-pain.mp3
Sonic Those robots are a total pain in the- Intended for the cutscene introducing Shadow in the Hero story.
Shadow My name is Shadow. The greatest life form who was given the power of Chaos Control from Pr. Gerald.
File:SA2-unused sonic-shoot.mp3
Sonic Shoot...
GUN Soldier There's a dead end up ahead. Spread out and find them. Intended the scene where Tails decides to intercept the President's limo to figure out where Dr. Eggman is. It was removed from the English version.
Shadow I see... We really do seem to look alike. A reflection in the mirror... you're like my shadow...
Shadow Impostor? Heh, aren't you the fake one here? No... aren't you on a completely different level... to be called fake? This line was repurposed for the cutscene in Green Forest.
Knuckles What?! A ghost? A more frightened version of Knuckles' line before his fight with King Boom Boo.
Eggman From this moment forward, you are all citizens of the great Eggman empire! For the "Day X" cutscene.
Tails It's not fair, Eggman! As Dr. Eggman shoots Sonic into space. Eggman's reply exists as a single line in the game files of the Preview, and is removed from the final version's files.
Eggman I can choose any means for my goals!! That's my policy!
Eggman We may be partners, but this doesn't mean I trust you. Intended for the end of Dr. Eggman and Rouge's first encounter.
Rouge Bad day or what?
Sonic No worries, Egghead! Just after Sonic's comment on Knuckles piloting the shuttle to the Space Colony ARK.
Sonic I don't really care that much. Intended for after Eggman demanded he hand over the Emerald to save Amy.
Sonic There's no time for this! Intended for the cutscene where Sonic and Knuckles come across the Biolizard. Sonic would have said this after Knuckles identified it as the sealed prototype.

These lines come after the cutscene before Mission Street and have no English equivalent. They appear to be part of an early script, as Tails uses the President's limo to locate Dr. Eggman in the final game.

Clip Character Transcript
English Japanese
Amy What are you doing, Tails? どうなの? テイルス?
Tails Just a little more... Bingo! Detection successful!! Um, the remaining Chaos Emerald's location is... Uh. もう少し… ビンゴッ! 探知成功!! えーと、殘りのカオスエメラルドの位置は…っと
Amy What's wrong? どうしたの?
Tails ARK... The first man-made space colony that got sealed off due to an accident 50 years ago. アーク…50年前に事故で封鎖された人類最初のスペースコロニー
Amy What does that mean? どういうこと?
Tails Eggman's gang is in space right now. We'll have no choice but to go to space and attack that weapon directly in order to stop it. エッグマン達は今宇宙にいるんだ あの兵器を止めるには宇宙に行って、直接破壊するしかないよ
Amy What'd you say?! なんですってぇー!?

Last Story

Clip Character Transcript Notes
Secretary The space colony is still accelerating toward earth. In five minutes, there will be no way to stop it.
President Nothing can stop the colony now.
Rouge Mr. President, don't give up just yet! Sonic and his friends can still help us.
Secretary I've located the two hedgehogs. They're in the lower quadrant. The space colony has entered the Earth's atmosphere and it's accelerating.
President That's ridiculous. There's no way two hedgehogs can stop the colony now.
Amy They can! I believe in them! Together, they can do it. I just know it!
Tails Go for it, Sonic! Supposed to be played during the cutscene after the final boss.
Eggman Shadow, we're counting on you!
Rouge I'm counting on both of you!
Amy Hang in there, Sonic! Shadow!
Secretary There's an emergency message from the space bureau. They're tracking the space colony's re-entry trajectory, and it seems to have re-appeared in quadrant L1. These lines would have appeared before the credits roll.
President You know when I was a kid, I used to dream about heroes like them and their heroic deeds.
Secretary Mister president, that's why you should be like them. Never give up, believing in your dreams.
Tails Where are you going? These lines were omitted from the ending credits.
Eggman Next time, I will pull this off without anyone's help. I will use my own power to take over the world.
Eggman Next time we meet, all bets are off!
Tails Same here!

Stages

Clip Character Transcript Notes
Tails Something's on the radar! We are very close! Intended for Route 101.
Rouge The signal is strong... The emerald's close! Yes! I've got it! Intended for Route 280.
Sonic It's no use! Intended for the Shadow vs. Sonic fights.
Sonic Heh! Is that all you got?
Shadow I'll show you the power of the real ultimate lifeform! Intended for the Biolizard boss battle.

Boss battles

Clip Character Transcript
Eggman Hahahaha! What's wrong?! Ready to surrender?
Eggman Hahahaha! Now, give me the emerald!
Rouge Now it's my turn to take what's mine.
Shadow Tch! Not even close.
Sonic Uh! My emerald! Give it back!
Tails What's up? Ready to surrender?!
Tails Take that, Eggman! You ready to give up?

Japanese idle lines

In Sonic Adventure 2, the characters have two unique idle lines per stage. However, in the Japanese voice files of the game, Sonic and Knuckles each have a third unique quote for Final Rush and Meteor Herd, respectively.

Clip Character Transcript Notes
English Japanese
Sonic My feet would rather stick to the ground! Isn't that right? オレの足のついてるほうが地面さ!そうだろ? Intended for Final Rush.
Knuckles I'm the one who's digging into a meteorite with my bare hands! 隕石を素手で掘ってるヤツなんてオレくらいだぜ! Intended for Meteor Herd.

Menu themes

There are a few lines that the default menu voice never says in Sonic Adventure 2:

Clip Transcript
Type Select
Emblem Records.
Kart Racing.

Secretary Variant

The Secretary theme has a variant of all the lines where the player is referred to as "Mr. President":

Clip Transcript
Which story do you wish to try, Mr. President?
Please choose a scene, Mr. President.
Please choose a character. Mr. President.
Is this the stage you would like to go to, Mr. President?
Which story are you interested in, Mr. President?
Please take a look at your past results, Mr. President.
Consider which one you prefer, Mr. President.
Which game would you like to play, Mr. President?
You can change things to your liking here, Mr. President.
Which music would you like to listen to, Mr. President?
Please enter your ID and password, Mr. President.
Please choose a file, Mr. President.
Is there a memory card in your controller, Mr. President?
There's just not enough memory to save your game, Mr. President.
Well done, Mr. President.
Is this okay with you, Mr. President?
Check how others rank in the world, Mr. President.
This is the result of the emblems collected so far, Mr. President.
This is the kart driving game, Mr. President.
Here are the events downloaded so far, Mr. President.
Would you like to customise the main menu, Mr. President?
Please make your selection carefully, Mr. President.
Accessing the central computer, Mr. President.

World Rankings

Clip Character Transcript
Default menu voice World Ranking
Sonic Check out World Rankings!
Tails Compete with people around the world!
Knuckles Find out how you rank with those around the world!
Shadow World Rankings
Rouge There's only one number 1!
Dr. Eggman World conquest is your goal!
Amy See how you rank with your friends around the world!
Omochao You can compete with people around the world!
Maria You can see the rankings of people around the world!
Secretary Check how others rank in the world.
Default menu voice Access to the database.
Sonic Updating database.
Tails Connecting to the internet!
Knuckles Connecting to the database.
Shadow Update the database.
Rouge Accessing the server.
Dr. Eggman Updating the database!
Amy
Omochao
Maria
Secretary Accessing the central computer.
Sonic Enter your ID and password.
Tails
Knuckles
Shadow
Rouge
Dr. Eggman
Amy
Omochao
Maria Tell me your ID and password!
Secretary Please enter your ID and password.

Omochao

There were many lines said by Omochao that were made for the game, but were left unused.[2]

Miscellaneous

Clip Transcript Notes
Special attacks are awarded after collecting 20, 50 and 100 rings. This line points to an earlier requirement for special attacks. The clip used in-game mentions the correct requirements of 20, 40 and 60 rings.
When the health gauge at the top of the screen becomes zero, you die. Referring to Tails and Eggman's Health Gauges. In the final version, the line correctly says that it is at the bottom of the screen.
In certain places, you can perform action combos to score technique points Explanation for Trick Actions.
Press A button while in midair to glide. But you already knew that Explanation for Gliding.
Try the screw kick technique. Full circle on the analog thumb pad, plus B button Explanation for Rouge's Screw Kick.
Try the Magic Hand technique. It turns enemies into balls. Use these balls to defeat other enemies Explanation for Sonic's Magic Gloves Level Up Item.
The Sunglasses will allow you to see things you couldn't before. It may even help you locate the emeralds quicker Explanation for Knuckles' Sunglasses Level Up Item.
Did you get the Shovel Claw? In mid-jump press B button to dig into the ground Explanation for Knuckles' Shovel Claw Level Up Item.
Get the Hammer Gloves and use them to break open the steel containers Explanation for Knuckles' Hammer Gloves Level Up Item.
After picking up an item, hold B button to shake it Explanation for picking up items.
To bust a trick on the rail, press A button at the right time to perform cool tricks Explanation for Grinding on Grind Rails.
There are three Master Emeralds hidden in this stage. Use your radar and hints to find them all Oddly, this line says "Master Emeralds" instead of "Emerald Shards".
Let me tell you about Sonic and Shadow games This line is used in-game, but not in the non-robotic voice used here.
Let me tell you about Tails and Eggman games
Let me tell you about Knuckles and Rouge games
Hi, I'm Omochao! Let me be your guide! Select the category that you would like to explore. There are no categories in the game where this line could appear.
To visit the Chao Kindergarten, you have to go online. Make sure to ask your parents first! The Chao Kindergarten is so much fun! Intended for the Chao Kindergarten, as it was originally going to be online exclusive.
There is also the black market, where you can download a lot of surprises! Intended for the Black Market, which was not present in the Dreamcast version of the game.
You can download a new scenario of Chao Adventure from the library! Intended for a planned downloadable scenario for Chao Adventure.
A message for the Chao Kindergarten. Check the bulletin board! At some point, players would have been able to access a different bulletin board system in the Chao Kindergarten.
Visit the parks and classrooms to meet new friends from around the world! The place of which this line speaks of is inaccessible in the final version.
Did you know the doctor's mustache is fake? In Lego Dimensions, this voice clip is referenced in the Sonic the Hedgehog Level Pack.
I'll use my propeller to fly in space. Why is that?
I wonder how Big is doing...
Made in the U.S.A. for our fans!
My allowance is all gone!
Don't make fun of me!
Am I annoying you?
The Chao Kindergarten is so much fun! Omochao wants to go the Chao Kindergarten!
Uh, oh! Your Chao has become a Dark Chao. I don't know what to do
A new gate has opened
Ow-owch! Chao doctor, help me!
Omochao knows everything!
Omochao wants to be Chao!

Stages

Clip Transcript Notes
This is the lantern room. Aren't the blue flames pretty? Intended for Aquatic Mine.
This is the ghost. There are a lot of spirits here.
Watch the enemy detector, which is next to the emerald radar! If the detector lights up, be careful! Explains how Rouge's intended radar for the Egg Beetle would have worked in the Egg Quarters.
Don't let go of the analog thumb pad while doing the loop-de-loop! Intended for Metal Harbor.
This is the bumpy planet. Intended for Mad Space.
This is the dimpled meteorite. Looks like you can't go up! Intended for Meteor Herd, showcasing an earlier idea of having many different types of Meteorites.
This is the huge meteorite. Beware of falling meteorites!
This is the small meteorite. Watch for dangerous traps!
This is the holy meteorite. If you fall in, you die.
This is the cracked meteorite.
This is the huge meteorite. Beware of falling meteorites!
This is the meteorite with a huge wall.
This is the tunnel meteorite.
I sense an electrical disturbance here. The detector is not working right. About the Hint Boxes in Mad Space.
These ghosts sure like teasing you. Kinda scary though.
Be careful of the Artificial Chaos' sting. It hurts!
Be careful of the traps that are around here. Intended for the second Shadow vs. Sonic fight.
Attack Sonic when he is trapped and weakened.
To avoid the missile, hide behind the wall. Intended for the second battle between Tails and Eggman.
Phew! That big truck scared me. This line would go on to appear in City Escape in Sonic Adventure 2: Battle.
Hmm... this looks like a game I've seen before. This line would go on to appear in Crazy Gadget in Sonic Adventure 2: Battle. It is a reference to Tetris.
This fog reminds me of San Francisco. This line would go on to appear in White Jungle in Sonic Adventure 2: Battle.

In the Dreamcast version, it is not possible to clear a stage while holding Omochao, but in Sonic Adventure 2: Battle some stages have added Omochao by the Goal Ring. The player can pick him up and complete the level with him, resulting in these voice lines. These require the "moonjump" action replay code[note 1] to complete the specified level. These lines, however, are found in both versions' game files.

Clip Transcript Stage
What are you thinking, trying to finish this stage with me? Wild Canyon
All I can see is water. Where is my home? Metal Harbor
I gotta get outta here before the island blows up! Green Forest
Wow, that was scary. I'm going home to watch TV. Pyramid Cave
Where am I? Somebody help me. Death Chamber
How'd I get into outer space? Oh well. Meteor Herd
I feel dizzy. Radical Highway
I'm going to play with the turtle now! Sonic or Shadow in Dry Lagoon
Let me out of this safe! Sonic or Shadow in Security Hall
I can't believe you cleared the stage holding me! Sonic or Shadow in some stages

Chao Doctor

In Sonic Adventure 2 the Chao Doctor in the Chao Kindergarten would have described the player's Chao with a variety of lines, which were removed in subsequent ports. Among these lines are those that describe the player character's relationship with the Chao. Surprisingly, when viewing the game's files, it can be seen that the Chao Doctor also has lines for Amy:

  • "Looks like this Chao likes Amy a lot."
  • "Looks like this Chao likes Amy."
  • "Looks like this Chao wants to be friends with Amy."
  • "Looks like this Chao does not like Amy."
  • "Looks like this Chao hates Amy."

Unused continue music

File:Sa2b unused continue.ogg

The Continue music for Sonic Adventure was carried over to Sonic Adventure 2. However, due to the latter game not having the "Continue" system, the music was unused.

Unused missions texts

Originally, there were three test levels known as "BASIC TEST", "KNUCKLES TEST", and "SONIC TEST." Although "BASIC TEST" would later be included in the GameCube version, all three levels are absent from the Dreamcast version. However, the mission text and some textures for the levels are still found in the game files:

BASIC TEST

  • Level 0
    • 1st Mission: Make sure we debug this!
    • 2nd Mission: Find 100 bugs!
    • 3rd Mission: Find bugs that you could not find!
    • 4th Mission: Debugged in 2 minutes!
    • Last Mission: Try bug 0!

SONIC TEST

  • Level 2
    • 1st Mission: This stage is cool!

KNUCKLES TEST

A Japanese hint for "KNUCKLES TEST" can be found in the game files. It contains the following string repeated five times:

  • "このメッセージはテストナリよ。" (Kono messēji wa tesutonari yo.?) which, when translated, means "This message is for a test".

Intro

Unused Sonic Adventure 2: Battle intro

The files for the original intro event from the Dreamcast version of the game can be found unused in Sonic Adventure 2: Battle's event directory. The scene can be accessed from the Event Test in the debug menu, but it does not play.

Despite this, there seems to have been some work done on it prior to having been scrapped for the port's Radical Highway sequence. Accessing the textures for the scene reveals that they are slightly different to the ones used in the original game.

Missing effects

When the intro of the Sonic Adventure 2: Battle port ends, the logo of the port appears. This logo is portrayed in 3D and therefore, there are two versions of it - one using the Japanese logo and one using the English logo. However, due to an oversight, the video file that stores the special glowing effects for the English logo is left unused and the video file that stores the special effects for the Japanese logo is used for both the English and the Japanese logos. As a result, the glowing effect does not match with the English text of the logo.

In the Sonic Adventure 2 2012 re-release, this issue was fixed.

Unused menu themes

Character menu themes for the game were originally meant to be downloaded online. However, the Shadow, Amy, Omochao, Maria, and Secretary themes were never made available, therefore making their audio and graphics unused. The themes are still available in Sonic Adventure 2: Battle, being unlockable in the game.

Unused text

Early level and boss list

In the game files, specifically located under "TEXT_E.prs", is an early level and boss list which lacks several stages from in the final game and features different boss names:

  • The list contains several test stages for several characters.
  • An unknown level/boss listed as "No Name".
  • The Egg Golem is just named "Golem", and the Biolizard is named "The Biohazard".

Cannon's Core hint files

Inside of the game files of Cannon's Core, there exist hint files for both Knuckles and Rouge, however, their contents appear to be just copies of Wild Canyon and Dry Lagoon's Japanese hints.

Prototypes and demos

E3 2000 Trailer

  • Judging by the first screenshots of the game, Sonic was going to be playable in Sky Rail.
  • In early screenshots, the GUN Military Truck had a design different from the final version.
File:Truck003.jpg
Early GUN Military Truck.
  • In the trailers of the game, Sonic is seen breathing heavily in Green Forest. For some reason his torso is heavily darkened.
  • Sonic is seen talking in an unknown cutscene, this is the first time it is show off that Sonic has separate fingers along with his new mouth position. It also looks quite blurred and like a texture, unlike the final version.
  • There is also a second cutscene where Sonic points at something. This camera is different in the final version, where he uses a similar animation to call out Shadow. The area where it is shot in is different from the boss battle area.
  • Sand Ocean's music is changed between the alpha and final versions of the game.
File:GBA VMU.jpg
Early Transporter Machine.
  • Early pictures showing that Sonic Adventure 2: Battle was going to work without a Chao Transporter Machine were distributed for a short while after the game was announced. From this version to the final there are a lot of cosmetic changes:
    • The Game Boy Advance in the prototype is red, and has the 'GAMEBOY ADVANCE' bootup screen plastered on the front. In the final game, the Game Boy Advance is white and has a parody of the bootup screen with "CHAO ADVENTURE" written on it.
    • Another cosmetic change was the color of the booth. The prototype is yellow with green, but the final is blue with orange.

Sonic Adventure 2: The Trial

File:Sa2thetrial.png
Title screen of Sonic Adventure 2: The Trial.

A trial version of Sonic Adventure 2 was released in late 2000/early 2001 with Phantasy Star Online for the Dreamcast as a bonus disc. The only playable stage is City Escape with a slightly different instrumental version of the song playing as the background music. In this version Sonic wears his traditional shoes instead of the Grind Shoes, and his shade of blue is lighter than in the final version of the game. The cutscene's subtitles and some of the sound effects are different as well. Some of the posters in City Escape are different and are promoting Phantasy Star Online.

Sonic Adventure 2: Preview

File:SA2Preview Title.png
Title screen of Sonic Adventure 2: Preview.

Sonic Adventure 2: Preview is a prototype version of Sonic Adventure 2 that was sent to the press as a sneak preview, with the build date being 18 March 2001. One of the most notable differences from the final version is the menu screen, which allows the player to choose between the Hero or Dark side. Upon selecting a side, the player can choose to play with any of the side's corresponding characters. The Hero story has four stages available; with Sonic playing City Escape and Green Forest, Tails playing Prison Lane, and Knuckles in Wild Canyon. The Dark story only features three stages; with Shadow in Radical Highway, Eggman in Sand Ocean, and Rouge in Dry Lagoon.

Sonic Adventure 2: TRIAL Version

File:SonicAdventure2Trialversion title.png
Title screen of Sonic Adventure 2: TRIAL Version.

Sonic Adventure 2: TRIAL Version is a prototype version of Sonic Adventure 2 that was given to certain stores in Japan to generate publicity. The only playable characters in the main stages are Sonic and Shadow, while also featuring a multiplayer option.

Due to its build date of 3 May 2001, there are few differences from the final game in this demo, as well as several changes made specifically for this version. These differences give some insight into the last month of the game's development.

Sonic Adventure 2: Battle demos

Space World demo

Pieces of the title screen from the version at the game's announcement at Space World 2001 can be found in the final version's game files, which are still using the original logo and featuring a subtitle. The background of this version differs from the final version in that the Hero characters are displayed on the right and the Dark characters on the left. The lost Chao are also in different locations. In addition, the floating orbs on the background are part of the background image itself rather than being separate graphical effects.

The coming soon banner and select menu from the Space World version are also present in the final version's game files. The select menu for the demo could give the player the option to play either Green Forest or City Escape in single player or multiplayer.

Tokyo Game Show

The leftover sprites from the Tokyo Game Show demo also exist in the final version's files. They are extremely similar to the ones of the Space World demo version, and the only difference between them is that a Japanese Sonic Adventure 2: Battle logo is shown in place of the original English Sonic Adventure 2 one.

Leftover graphics and renders

圖冊

Notes

  1. "[SA2B] "All" the Unused Models". Chao Island. 11 May 2016. Retrieved 14 September 2016.
  2. Sonic Cult

References

External links


主頁面 · 腳本 (英雄線, 黑暗線, 最終回) · 製作名單 · 手冊 · 漏洞 · 測試元素 · 圖冊 · 預發布 (The Trial, 先導, 試玩版) · 再版 (戰鬥版, 2012)


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