Saikishiro(讨论 | 贡献) (原文暂存,待译) |
Saikishiro(讨论 | 贡献) 无编辑摘要 |
||
第2行: | 第2行: | ||
*[[Hardlight]]|发行商=[[Sega]]|制作人=Andrew McMillan|系列=[[刺猬索尼克系列]]|版本=4.20.0 {{C|15 August 2023}}|发行日期=|分级=|模式=单人、多人}} |
*[[Hardlight]]|发行商=[[Sega]]|制作人=Andrew McMillan|系列=[[刺猬索尼克系列]]|版本=4.20.0 {{C|15 August 2023}}|发行日期=|分级=|模式=单人、多人}} |
||
{{Quote left|Ready, Set... Sonic!|Tagline}} |
{{Quote left|Ready, Set... Sonic!|Tagline}} |
||
'''''索尼克力量:速度之战''''',也被称为 '''''索尼克力量 (移动版)''''',还有'''''索尼克力量 - 赛车之战'''''或'''''索尼克力量 - 奔跑之战''''',是[[刺猬索尼克系列|''刺猬索尼克''系列]]中的一款在线战斗赛车游戏。由[[Sega|Sega Europe]]和[[Hardlight]]为[[Android]]和[[iOS]]移动设备开发,用来推广''[[Sonic Forces]]''。它首先在App Store(后来在Google Play)于2017年9月12日进行了软发布,官方发布在2017年11月2日为iOS版,2017年11月15日为Android版。 |
|||
'''''Sonic Forces: Speed Battle''''', also referred to as '''''Sonic Forces'' (Mobile)''',<ref name="SFSBWeb">{{Cite web|url=https://www.sega.com/games/sonic-forces-mobile|title=Sonic Forces (Mobile)|publisher=[[Sega]]|accessdate=21 November 2018}}</ref> '''''Sonic Forces - Racing Battle''''',<ref>{{Cite web|url=https://apps.apple.com/us/app/sonic-forces-racing-battle/id1262362476|title=Sonic Forces - Racing Battle|publisher=Apple (US)|work=App Store|accessdate=28 October 2020|archiveurl=https://web.archive.org/web/20201029183704if_/https://apps.apple.com/us/app/sonic-forces-racing-battle/id1262362476|archivedate=29 October 2020}}</ref> or '''''Sonic Forces - Running Battle''''',<ref>{{Cite web|url=https://play.google.com/store/apps/details?id=com.sega.sprint|title=Sonic Forces - Running Battle|publisher=Google|work=Play Store|accessdate=24 April 2022|archiveurl=https://web.archive.org/web/20220318010516/https://play.google.com/store/apps/details?id=com.sega.sprint|archivedate=18 March 2022}}</ref> is an online battle-racing game in the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]]. It was developed by [[Sega|Sega Europe]] and [[Hardlight]] for [[Android]] and [[iOS]] mobile devices to promote ''[[Sonic Forces]]''.<ref name="SoftLaunchDate">{{Cite web|url=https://itunes.apple.com/ph/app/sonic-forces-speed-battle/id1262362476?mt=8|title=Sonic Forces: Speed Battle|publisher=Apple (US)|work=iTunes Store|accessdate=12 September 2017}}</ref> It was soft-launched by Sega on the App Store (and eventually Google Play) on 12 September 2017, with the official release following on 2 November 2017 for iOS and on 15 November 2017 for Android.<ref name="SegaEurope03NovTweet">{{Cite web|url=https://twitter.com/SEGA_Europe/status/926429174415462401|title=Sega Europe on Twitter|work=Twitter|date=3 November 2017|accessdate=3 November 2017|quote=Have you played #SonicForces Speed Battle yet? You can get it FREE on iOS at http://sega.vg/DLXU30g7hlZ. (Android version coming Nov.16)}}</ref> |
|||
== |
==游戏玩法== |
||
[[File:Sonic Forces Speed Battle - Screenshot 04 1509622503.png|thumb|left|200px|[[Sonic the Hedgehog|Sonic]] |
[[File:Sonic Forces Speed Battle - Screenshot 04 1509622503.png|thumb|left|200px|[[Sonic the Hedgehog|Sonic]]在[[Celestial Skyway]]中奔跑,这是游戏中许多可以解锁的赛道之一。]] |
||
''索尼克力量:速度之战''的玩法与''[[Sonic Dash]]''和''[[Sonic Dash 2: Sonic Boom]]''非常相似,但加入了来自''[[Sonic Rivals]]''的竞技元素。玩家各自选择一个角色,在一个随机选择的有限赛道上实时在线与其他玩家竞赛,这些赛道基于[[City]], [[Green Hill]], [[Sky Sanctuary]], [[Mystic Jungle]], [[Planet Wisp]], [[Golden Bay]], 和 [[Emerald City]]。在比赛中,玩家可以收集多达100个金[[Ring]](增加他们的移动速度)并避免障碍物以达到目标(由"[[Phantom Ruby prototype|Phantom Ruby Prototype]]"表示)。被任何障碍物撞到会导致玩家失去Ring并短暂减速。比赛结束后,玩家将保留他们收集的Ring。 |
|||
在比赛中,可玩角色总是自动向前跑。与此同时,玩家可以使用[[Spin Jump]]和[[Slide]]动作来避开障碍和摧毁敌人。他们还可以与其他路径互动,通常使用[[Grind Rail]]。 |
|||
While racing, the playable characters are always running forward automatically. At the same time, the players can use the [[Spin Jump]] and [[Slide]] moves to dodge obstacles and destroy enemies. They can also interact with other paths, normally utilizing [[Grind Rail]]s. |
|||
比赛结束后,玩家可以获得战斗[[Chest]],这些箱子为特定角色提供一系列卡片。此外,第一和第二名获得的胜利箱子可以解锁以获得更大的奖励,如大量的Rings或多个角色的卡片。[[Red Star Ring]]作为一个高级货币,可以从Free Chests中获得或使用真实货币购买,可以用来购买额外的Rings,Chests或立即解锁已经获得的Victory Chests。每八小时玩家可以在“闪电交易”部分下的商店选项卡中找到一个Free Chest。玩家可以在在线排行榜上查看彼此的奖杯。 |
|||
At the end of the race, players can earn Battle [[Chest]]s which grant a range of Cards to a particular character. In addition, the first and second place finishers receive a Victory Chest which can be unlocked to earn larger bonuses, such as a large number of Rings or Cards for multiple characters each. [[Red Star Ring]]s are featured as a premium currency which can be obtained from Free Chests or purchased using real money which can be used to purchase additional Rings, Chests or instantly unlock Victory Chests that are already acquired. A Free Chest is distributed to the player every eight hours and can be found in the Store tab, under the "Lightning Deals" section. Players can view each other's Trophies in the online leader boards. |
|||
根据他们在比赛中的名次,玩家将获得或失去[[Trophy|奖杯]],这是一个数值型匹配排名系统,类似于其他竞技游戏中的[[Wikipedia:Elo rating system|Elo评级系统]]。这个匹配玩法机制是"Tier"系统的一部分,它决定了玩家可以玩的课程和玩家可以从Chests中获得的奖励数量。 |
|||
Based on which position they finish the race in, players will then gain or lose [[Trophy|Trophies]], a numerical matchmaking ranking system akin to an [[Wikipedia:Elo rating system|Elo rating system]] in other competitive games. This matchmaking gameplay mechanic is part of the "Tier" system, which determines which courses the player can play on and the number of rewards the player can earn from Chests. |
|||
角色随着时间的推移通过收集每种稀有度所需的卡片数量解锁,它们被分为五种不同的稀有度:Common, Rare, Super Rare, Special, 和 Challenger(后两者只能在活动期间获得)。每个角色都有不同的Speed(玩家可以达到的最高速度)、Acceleration(玩家可以达到的最高速度的速度)和Strength(当他们因为对手或障碍物受到伤害时失去的速度)统计数据,以及可以从比赛过程中的[[Item Box]]获得的独特的道具选择。这些物品可以用于玩家自己的利益或反对他们的对手。 |
|||
Characters are unlocked over time by collecting the enough number of Cards required per rarity, they are split into five different rarities: Common, Rare, Super Rare, Special, and Challenger (the latter two only being obtainable during events). Each character has different levels of Speed (the highest speed the player can reach), Acceleration (how fast the player can reach top speed), and Strength (how much speed they lose when taking damage from rivals or obstacles) stats, as well as an unique selection of power-ups that can be obtained from [[Item Box]]es along the racecourses. These items can be used for the players' own benefit or against their opponents. |
|||
为一个角色收集足够的卡片后,玩家可以使用Gold Rings为其升级,这将提高赛车手的物品和他们开始比赛时的金环数量。 |
|||
Collecting enough Cards for a character after it was unlocked will allow the player to level it up using Gold Rings, which improves the racer's items and the number of Rings they start the race with. |
|||
通过升级角色,玩家可以获得[[Experience Point|XP]],这会增加他们的等级: |
|||
{|class="wikitable" style="text-align:center" |
{|class="wikitable" style="text-align:center" |
||
第74行: | 第74行: | ||
SFSB Resistance Icon.PNG|The Attack Resistance's icon. |
SFSB Resistance Icon.PNG|The Attack Resistance's icon. |
||
</gallery> |
</gallery> |
||
当玩家的等级提升,他们的环形加速和攻击抗性也会相应增加。环形加速会增加玩家通过收集[[环]]可以获得的最大速度。玩家的环形加速越高,他们的速度就会越快。而攻击抗性则减少其他玩家对玩家角色的攻击效果。玩家的攻击抗性越高,减少的效果就会越大。 |
|||
When a player's level increases, their Ring Boost and Attack Resistance also increase. Ring Boost increases the maximum amount of speed the player can gain by collecting [[Ring]]s. The higher the player's Ring Boost is, the faster they can go. Attack Resistance, on the other hand, decreases the effect attacks from other players have on the player's character. The higher the player's Attack Resistance is, the greater the reduction will be. |
|||
=== |
===任务=== |
||
每8小时,玩家将会获得一个新的随机任务(一次最多可以有三个任务未完成),这些任务奖励环或红星环,以及用于升级角色的卡片。这些任务的范围从“摧毁30个[[Badnik]]s”到“星级跑者”任务,要求使用特定角色玩五场比赛。 |
|||
Every 8 hours, players will be given a new random mission (up to three of which can be left uncompleted at a time) which awards Rings or Red Star Rings, and Cards for upgrading characters. These missions range from tasks such as "Destroy 30 [[Badnik]]s" to "Star Runner" missions, which require playing five races with a specific character. |
|||
=== |
===赛季=== |
||
[[File:SFSBPrestigePointsIcon.png|thumb|100px|right| |
[[File:SFSBPrestigePointsIcon.png|thumb|100px|right|一个声望点。]] |
||
赛季是在''Sonic Forces: Speed Battle''中进行的为期一个月的活动。首先在第4层解锁,玩家可以通过在那个赛季至少三次获得第一名来进入,并且在月底会获得一个奖励卡片数量的箱子,这个数量会随着玩家的层次而增加。当达到第一个声望层(第8层)并获得4000个[[奖杯|奖杯]]后,超过该数字的奖杯在赛季结束时将转化为声望点,并重置回4000。这些点数在一个单独的排行榜上显示,该排行榜只在每个赛季结束时更新。 |
|||
Seasons are month-long events that take place in ''Sonic Forces: Speed Battle''. First unlocked in Tier 4, they can be entered by finishing a race in first place at least 3 times during that season and will award a Chest with a certain amount of cards at the end of the month, with the number of cards increasing the higher the player's Tier. Upon reaching the first prestige Tier (Tier 8) at 4000 [[Trophy|Trophies]], any Trophies earned past that number will be converted into Prestige points at the end of the season and reset back to 4000. These points are shown on a separate leader board, which only updates at the end of each season. |
|||
⚫ | |||
It is possible to make upgrades to the characters to improve their attributes and items when enough Cards have been collected. Each character can be upgraded a total of sixteen times. The rarity of a character determines how many Cards and Rings will be required to upgrade it to the next level, as well as how much XP the character will award. |
|||
⚫ | |||
当收集到足够的卡片时,可以对角色进行升级以提高其属性和物品。每个角色最多可以升级十六次。角色的稀有度决定了升级到下一级所需的卡片和环的数量,以及角色将奖励多少XP。 |
|||
====Rarity costs==== |
====Rarity costs==== |
||
{{SFSBRarities}} |
{{SFSBRarities}} |
||
第223行: | 第222行: | ||
*[[Trophy]] {{Only}} |
*[[Trophy]] {{Only}} |
||
==== |
====机关与障碍物==== |
||
*[[Bottomless pit]] |
*[[Bottomless pit]] |
||
*[[Conveyor Belt]] |
*[[Conveyor Belt]] |
||
第232行: | 第231行: | ||
*[[Spikes (obstacle)|Spikes]] |
*[[Spikes (obstacle)|Spikes]] |
||
== |
==角色== |
||
=== |
===可玩角色=== |
||
====Common==== |
====Common==== |
||
{|class="wikitable" style="background:#bcdefd; border:3px solid #1f70fe; color:black; text-align:center" width="800" |
{|class="wikitable" style="background:#bcdefd; border:3px solid #1f70fe; color:black; text-align:center" width="800" |
||
第1,211行: | 第1,210行: | ||
|} |
|} |
||
==== |
====挑战==== |
||
{| class="wikitable" style="background:#ffbeb0; border:3px solid #d7594c; color:black; text-align:center" width="800" |
{| class="wikitable" style="background:#ffbeb0; border:3px solid #d7594c; color:black; text-align:center" width="800" |
||
! rowspan="2" |Character |
! rowspan="2" |Character |
||
第1,282行: | 第1,281行: | ||
|} |
|} |
||
=== |
===不可玩角色=== |
||
*[[Chao]] |
*[[Chao]] |
||
*[[Cheese]] |
*[[Cheese]] |
||
第1,301行: | 第1,300行: | ||
**[[Yellow Wisp]] |
**[[Yellow Wisp]] |
||
=== |
===敌对=== |
||
*[[Buzz Bomber]] |
*[[Buzz Bomber]] |
||
*[[Egg Chaser (Pawn Series)|Egg Chaser]] |
*[[Egg Chaser (Pawn Series)|Egg Chaser]] |
||
第1,667行: | 第1,666行: | ||
|} |
|} |
||
== |
==制作人员== |
||
*'''Hardlight Staff''': Alastair Graham, Andrew Paul, Andrew McMillan, Antony Lavelle, Ashley Khan, Billie McMillan, Chris Southall, Claire Chamielec, Claudia Farre, Daniel Darnbrough, David Foster, Dawid Esterhuizen, Gordon Theobald, Harinder Sangha, Ian Sullivan, Jacob Jensen, Jan Strajnar, James Back, Joel Atkinson, Joseph Stone, Liam Rüdel, Lisa Waldron, Louis Macan, Laura Back, Lubomir Baran, Louis McLaughlin, Lucy Lavelle, Luke Boscott, Marc-Etienne Beinio, Mark Milton, Matt Allan, Neall Jones, Neil Armstrong, Neil Topham, Nia Knibbs Vaughan, Nick Adams, Paul Twynholm, Richard Smith, Richard Sugden, Rebecca Thompson, Rob Ruck, Ryan Simpson, Scott Griffiths, Scott Orchard, Simon Foster, Shaun Lawrence, Stephanie Brooke-Harris, Stuart Grant, Tom Gaulton, Thomas Quartly, Tom Woodward, Yordan Gyurchev |
*'''Hardlight Staff''': Alastair Graham, Andrew Paul, Andrew McMillan, Antony Lavelle, Ashley Khan, Billie McMillan, Chris Southall, Claire Chamielec, Claudia Farre, Daniel Darnbrough, David Foster, Dawid Esterhuizen, Gordon Theobald, Harinder Sangha, Ian Sullivan, Jacob Jensen, Jan Strajnar, James Back, Joel Atkinson, Joseph Stone, Liam Rüdel, Lisa Waldron, Louis Macan, Laura Back, Lubomir Baran, Louis McLaughlin, Lucy Lavelle, Luke Boscott, Marc-Etienne Beinio, Mark Milton, Matt Allan, Neall Jones, Neil Armstrong, Neil Topham, Nia Knibbs Vaughan, Nick Adams, Paul Twynholm, Richard Smith, Richard Sugden, Rebecca Thompson, Rob Ruck, Ryan Simpson, Scott Griffiths, Scott Orchard, Simon Foster, Shaun Lawrence, Stephanie Brooke-Harris, Stuart Grant, Tom Gaulton, Thomas Quartly, Tom Woodward, Yordan Gyurchev |
||
*'''Thanks''': Adrian Klimczak, Anthony Lewis, Csaba Berenyi, Inna Slepstova, James Booth, Miklos Hajma, Oleg Salyakhov, Richard Tawn, Rick Nath, Simon Dew. Thank you to all at SEGA, our contractors and our fans. |
*'''Thanks''': Adrian Klimczak, Anthony Lewis, Csaba Berenyi, Inna Slepstova, James Booth, Miklos Hajma, Oleg Salyakhov, Richard Tawn, Rick Nath, Simon Dew. Thank you to all at SEGA, our contractors and our fans. |
||
第1,674行: | 第1,673行: | ||
*'''Developed by''': [[Hardlight]] |
*'''Developed by''': [[Hardlight]] |
||
== |
==冷知识== |
||
[[File:NewCharactersTeaser.png|thumb|right|225px| |
[[File:NewCharactersTeaser.png|thumb|right|225px|预告图显示了Chaos、Classic Sonic、Zavok、Silver和Metal Sonic的剪影。]] |
||
* |
*在1.0.1版本的更新之前,游戏文件以及游戏内新闻公告上发布的预告图暗示了[[Silver the Hedgehog|Silver]]、[[Sonic the Hedgehog (Classic)|Classic Sonic]]、[[Metal Sonic]]、[[Zavok]]和[[Chaos]]将在未来的某个日期被添加为可玩角色。 |
||
* |
*除了可以自定义的[[Avatar]]外,[[Orbot]]和[[Cubot]]是唯一没有出现在这款游戏中的"Sonic Forces"中的主要角色。 |
||
* |
*游戏的初始主要角色(除了Amy)与2017年发布的另一款手机游戏''[[Sonic Runners Adventure]]''中的角色相同。 |
||
*除了客串出演,这款游戏是以下角色的首次出场: |
|||
*Outside of cameos, this game marks the first appearance of: |
|||
**[[Storm the Albatross|Storm]] |
**[[Storm the Albatross|Storm]],以及自2010年发布的''[[Sonic Free Riders]]''后,[[Jet the Hawk|Jet]]和[[Wave the Swallow|Wave]]首次在''[[Mario & Sonic series|Mario & Sonic]]''系列之外的出场。 |
||
***这也是Storm在''Sonic Riders''系列之外首次可以玩的游戏。 |
|||
***This game also marks the first time Storm is playable outside the ''Sonic Riders'' series. |
|||
*** |
***此外,如果不计算''[[Sonic and the Black Knight]]''中的[[Sir Lamorak]],这是[[Babylon Rogues]]在''[[Sonic Riders series|Sonic Riders]]''系列和''Mario & Sonic''系列之外的首次游戏出场。 |
||
**[[E-102 Gamma|Gamma]] |
**[[E-102 Gamma|Gamma]]自2000年发布的''[[Sonic Shuffle]]''以来首次出场。 |
||
**[[Super Shadow]] |
**[[Super Shadow]]自2010年发布的''[[Sonic & Sega All-Stars Racing]]''以来首次出场。 |
||
**[[Super Silver]] |
**[[Super Silver]]自2006年发布的[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]]以来首次出场。 |
||
**[[Mephiles the Dark|Mephiles]] |
**[[Mephiles the Dark|Mephiles]]自2015年发布的''[[Sonic Runners]]''以来首次出场。 |
||
* |
*这是[[Zeena]]和[[Infinite]]首次成为可玩角色的游戏。 |
||
*这是自''[[Sonic Battle]]''以来,Chaos首次成为一个可玩角色的游戏。 |
|||
*This is the first game since ''[[Sonic Battle]]'' in which Chaos is a playable character. |
|||
* |
*在2.13.0版本的更新之前,除了[[Mystic Jungle]]的音轨外,每个音轨播放的音乐都是"[[Lost Valley]]"主题曲。 |
||
*游戏成就的标题参考了"Sonic"系列中的知名短语。 |
|||
*The titles of the game's achievements are references to known phrases in the ''Sonic'' series. |
|||
... [译者注: 由于篇幅原因,接下来的部分只列举了几个成就短语的翻译,完整翻译需要更长篇幅] ... |
|||
**"You're too slow" is one of [[Sonic the Hedgehog|Sonic]]'s catchphrases in ''[[Super Smash Bros. Brawl]]''. |
|||
**"You're too slow"在''[[Super Smash Bros. Brawl]]''中是[[Sonic the Hedgehog|Sonic]]的经典台词。 |
|||
**"You think you can keep up with me?" is one of [[Doctor Eggman|Dr. Eggman]]'s lines of dialogue when racing against [[Miles "Tails" Prower|Tails]] in [[Speed Highway#Tails|Speed Highway]] from ''[[Sonic Adventure]]''. |
|||
**"You think you can |
**"You think you can keep up with me?"是[[Doctor Eggman|Dr. Eggman]]在与[[Miles "Tails" Prower|Tails]]在''[[Sonic Adventure]]''中的[[Speed Highway#Tails|Speed Highway]]赛跑时的台词。 |
||
**"The ultimate lifeform" |
**"The ultimate lifeform" 是 [[Shadow the Hedgehog]] 的一个称号。 |
||
**"Long time no see" |
**"Long time no see" 是一个在整个 [[Sonic the Hedgehog series|系列]] 中常用的短语,特别是在 ''[[Sonic Adventure]]'', ''[[Sonic Adventure 2]]'', ''[[Sonic Heroes]]'', ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]], ''[[Sonic Riders: Zero Gravity]]'', 以及 ''Sonic Forces'' 中。 |
||
**"Welcome to the next level" |
**"Welcome to the next level" 是1992-1994年间 [[Sega]] 商业广告中使用的标语的回溯。 |
||
***Sonic |
***Sonic 在 ''Shadow the Hedgehog'' 中也说过这句话。 |
||
**"Now we're talking!" |
**"Now we're talking!" 是Sonic在 ''Shadow the Hedgehog'' 中看到 [[Black Bull]] 时说的一句话。 |
||
**"Get a load of this!" |
**"Get a load of this!" 是Robotnik在 ''Sonic Adventure'' 的 [[Egg Walker]] 和 [[Egg Viper]] boss战中使用的其中一句话。 |
||
**"The more the merrier" |
**"The more the merrier" 是从Eggman的对话中提取的,“你知道他们怎么说的... 越多越好!”, 这句话出现在他在 ''Shadow the Hedgehog'' 中的 [[Mad Matrix]] 的 [[Egg Breaker#Mad Matrix|boss battle]] 中。 |
||
**"All systems, full power!" |
**"All systems, full power!" 是Robotnik在 ''[[Sonic Adventure]]'' 的 [[Egg Hornet#Battle|Egg Hornet boss battle]] 中说的一句话。 |
||
**"This is happenin'!" |
**"This is happenin'!" 来自于Sonic在 ''Sonic Adventure'' 中的第一句话,“Ah, yeah! This is happenin'!”。 |
||
**"You've got this Sonic!" |
**"You've got this Sonic!" 是Shadow在 ''[[Sonic Generations]]'' 中为Sonic加油打气与 [[Time Eater]] 对抗时说的话。 |
||
**"One more last fist bump" |
**"One more last fist bump" 是来自歌曲“[[Fist Bump]]”的一句歌词。 |
||
**"Reach for the stars" |
**"Reach for the stars" 是 ''[[Sonic Colors]]'' 主题歌 [[Reach for the Stars|“Reach for the Stars”]] 的名称。[[File:MysteryCharacter.jpg|thumb|right|250px|Blaze 的预告图片。]] |
||
*某些角色的官方艺术作品是从''Sonic''系列的其他游戏中衍生和重新利用的: |
|||
*Some of the characters have their official artwork for the game derived and repurposed from existing artwork of other games in the ''Sonic'' series: |
|||
**Sonic |
**Sonic、Tails、Classic Sonic、Chaos、Shadow、Metal Sonic和Zavok的艺术作品[[Media:SF Sonic.png|类似]][[Media:SF STEAM MANUAL EN LRv5-10.png|于]][[Media:SF ClassicSonic.png|他们在]][[Media:Forces Chaos Alt Colors.png|''Sonic'']] [[Media:SF STEAM MANUAL EN LRv5-8.png|''Forces'']] [[Media:SF STEAM MANUAL EN LRv5-11.png|中的]][[Media:SF STEAM MANUAL EN LRv5-13.png|艺术作品]]。 |
||
***Knuckles |
***Knuckles的艺术作品也类似于他在''Sonic Forces''中的[[Media:SF Knuckles.png|艺术作品]],但与原作不同,他是面向前方而不是侧视。 |
||
**Amy |
**Amy、Charmy、Omega、Espio、Rouge、Vector、Wave、Gamma、Tikal、Froggy、Mephiles和所有特殊角色都为这款游戏制作了全新的艺术作品。 |
||
*** |
***但是,在各种社交媒体图片中可以看到为[[Media:Speed Battle Sonic02.png|Sonic]]、[[Media:Tails SFSB2.png|Tails]]、[[Media:SFSB Classic Sonic2.png|Classic Sonic]]、[[Media:SFSB Rouge02.png|Rouge]]、[[Media:ShadowSFSBAlt.png|Shadow]]和[[Media:SFSBBigAlt.png|Big]]制作的新艺术作品(除了Tails,其他角色的作品都是从他们的特殊角色衍生而来)。 |
||
**** |
****这些图片中可见的Sonic的艺术作品是基于[[Media:Sonic 2012.png|现]][[Media:Sonic pose 79.png|有的]][[Media:Sonic checkout.png|艺术作品]]。 |
||
**Silver |
**Silver的艺术作品是基于他在[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]]的[[Media:Sonic the Hedgehog (2006).png|艺术作品]]。 |
||
**Blaze |
**Blaze、Cream、Cheese、Jet和Big的艺术作品是从[[Media:BlazeDecal.png|现]][[Media:Cream(Modern).png|有的]][[Media:Cheese (Modern).png|3D]][[Media:Jet the Hawk 2011.png|库存]][[Media:ASR Big.png|艺术作品]]中重新利用的。 |
||
**Storm |
**Storm的艺术作品类似于他在''[[Sonic Free Riders]]''中的[[Media:Sonic-Free-Riders-Characters-artwork-Storm.png|艺术作品]]。 |
||
**[[Tangle the Lemur|Tangle]] |
**[[Tangle the Lemur|Tangle]]和[[Whisper the Wolf|Whisper]]的艺术作品是基于他们在[[IDW Publishing]]的''[[Sonic the Hedgehog (IDW comic series)|Sonic the Hedgehog]]''漫画系列中的官方[[Media:Tangle the Lemur.PNG|概念]][[Media:Whisper.png|艺术作品]]。 |
||
**Gamma |
**Gamma的艺术作品与他在''[[Sonic Adventure]]''角色选择屏幕上的姿势相似。 |
||
**Zazz的艺术作品是基于他为''[[Sonic Lost World]]''制作的一个[[Media:Zazz 2013.png|艺术作品]]。 |
|||
**Zazz's artwork is based off of one his [[Media:Zazz 2013.png|artworks]] made for ''[[Sonic Lost World]]''. |
|||
**Zeena |
**Zeena的艺术作品是从她为''Sonic Lost World''制作的艺术作品中重用的。 |
||
**Movie Sonic |
**Movie Sonic的艺术作品是基于''[[Sonic the Hedgehog (film)|Sonic the Hedgehog]]''电影的[[Media:SonicMovie SonicStand.png|宣传艺术作品]]。 |
||
**Movie Tails |
**Movie Tails的艺术作品与''[[Sonic the Hedgehog 4: Episode II]]''中的Tails[[Media:TailsEpisode2Duck'd.png|艺术作品]]相似。 |
||
** |
**尽管为''Sonic Forces''制作了[[Media:SF Eggman.png|艺]][[Media:InfiniteConceptArt.png|术作品]],但[[Doctor Eggman|Eggman]]和Infinite在这款游戏中使用了新的艺术作品。 |
||
***不过,他们的一些原始艺术作品可以在社交媒体图片中看到。 |
|||
***Though, some of their original artwork could be seen in social media images. |
|||
**Sonic |
**Sonic、Tails、Knuckles和Shadow在游戏的启动和匹配屏幕上看到的艺术作品也是从''Sonic Forces''中重用的。 |
||
***Sonic |
***Sonic的艺术作品被编辑,使他微笑,而不是像原作中那样[[Media:SF 3D art vs Sonic alt.png|尖叫]]。 |
||
**Lantern Silver' |
**Lantern Silver的艺术作品与''[[Team Sonic Racing]]''中[[Media:TSR Silver.png|Silver的艺术作品]]共享相同的姿势,尽管这个角色在这款游戏之前就发布了。 |
||
**Jingle Belle Amy' |
**Jingle Belle Amy的艺术作品与''[[Sonic Adventure 2]]''中[[Media:SonicAdventure2 Art2D AmyRose.png|Amy的艺术作品]]共享相同的姿势。 |
||
** |
**超级索尼克的艺术插画与他在''[[Sonic Art Assets DVD]]''中的[[Media:Super sonic final.png|3D艺术插画]]相似。 |
||
**Darkspine Sonic |
**Darkspine Sonic 的艺术插画与他在''[[Sonic and the Secret Rings]]''中击败[[Alf Layla wa-Layla]]后的姿势相似。 |
||
** |
**Sir Percival的其中一个插图与她为''[[Sonic and the Black Knight]]''制作的[[Media:SBK SirPercival.png|艺术插画]]相似。 |
||
** |
**超级银的艺术插画是根据[[Sonic Channel]]的[[Media:Silver art 2D back.png|角色简介艺术插画]]制作的。 |
||
* |
*到目前为止,[[Wave the Swallow|Wave]]是唯一一个在被添加到游戏之前没有被透露的角色。 |
||
*在Big的揭示之前,一个更新允许玩家在关卡结束时随机看到[[Froggy]]。现在,如果至少有一个玩家使用Big,Froggy可以在比赛结束时看到。 |
|||
*Prior to Big's reveal, an update allowed players to randomly see [[Froggy]] at the end of stages. Now, Froggy can be seen at the end of the races if at least one player is using Big. |
|||
[[File:AaronWebberSFSB.jpg|right|250px]] |
[[File:AaronWebberSFSB.jpg|right|250px]] |
||
* |
*作为2018年4月愚人节的玩笑,官方的Hardlight Twitter为[[Aaron Webber]]制作了一个恶搞角色简介。 |
||
*体育主题的特殊角色在他们的服装中有参考: |
|||
*The sports-themed Special characters contain references in their outfits: |
|||
**Slugger Sonic |
**Slugger Sonic的球衣上有91号,参考了[[Sonic the Hedgehog (1991)|第一部“索尼克”游戏]]的发布年份。 |
||
**All-Star Amy |
**All-Star Amy的球衣上有93号,参考了''[[Sonic the Hedgehog CD]]''的发布年份。 |
||
**Ice Slicer Jet |
**Ice Slicer Jet的球衣背面有06号,参考了''[[Sonic Riders]]''的发布年份。 |
||
**Quarterback Zavok |
**Quarterback Zavok的球衣上有13号,参考了''[[Sonic Lost World]]''的发布年份。 |
||
**Linebacker Omega身上涂有23号,参考了他的序列号的最后两位数字。 |
|||
**Linebacker Omega has the number 23 painted on him, which references the last two digits of his serial number. |
|||
*Baby Sonic和Super角色是唯一有与其他角色不同的升级路径的角色。 |
|||
*Baby Sonic and the Super characters are the only ones to have a different upgrade path from the other characters. |
|||
*[[Doctor Eggman|Eggman]] |
*[[Doctor Eggman|Eggman]]和[[E-102 Gamma|Gamma]]是唯一不执行[[Spin Jump]]的角色。相反,他们只执行一个常规跳跃(在Gamma的情况下,也执行[[Hover]]技巧)。 |
||
*[[Sonic the Hedgehog (Classic)|Classic Sonic]] ( |
*[[Sonic the Hedgehog (Classic)|Classic Sonic]] (和[[Elf Classic Sonic]])是唯一执行[[Spin Attack]]而不是[[Slide]]的角色。 |
||
*DJ Vector |
*DJ Vector的连帽衫参考了著名的服装品牌''[[Wikipedia:Supreme (brand)|Supreme]]''。 |
||
* |
*到目前为止,[[Bass Boost]]、[[Beat Boost]]、Hard Rock、Solo Hit 和 [[Super Form (power-up)|Super Form]]是唯一使用时有独特风格的动力提升。 |
||
* |
*超级索尼克(以及Movie Super Sonic, Super Shadow和Super Silver)是唯一不能使用[[Shield]]动力提升的角色,就像在他出现的各种“索尼克”游戏中一样。 |
||
*目前,有八个角色有独特的入场动画: |
|||
*Currently, eight characters have unique entrance animations: |
|||
**当Tikal和Longclaw进入时,从天空发出的一道光束出现在他们上方。 |
|||
**When Tikal and Longclaw enter, a beam of light that emits from the sky appears above them. |
|||
**当Excalibur Sonic进入时,他的盔甲浮动,而他开始以基本形态奔跑。 |
|||
**When Excalibur Sonic enters, his armor floats around while he begins running in his base form. |
|||
**当Eggman进入时,他紧握双拳表示决心,然后再次放下。 |
|||
**When Eggman enters, he raises his fists in determination before lowering them again. |
|||
**当Werehog进入时,他开始以基本形态奔跑,然后被闪电击中。 |
|||
**When the Werehog enters, he begins running in his base form before getting struck by a lightning bolt. |
|||
**当Infinite进入时,他双手做一个手势,发出红色光环,然后释放出一波能量立方。这与他在''Sonic Forces''的[[Infinite (boss)#Metropolis|第二次boss战斗]]开始时的动画相似。 |
|||
**When Infinite enters, he does a gesture with his hands while emitting a red aura, then releasing a wave of energy cubes. It resembles the animation he does at the beginning of his [[Infinite (boss)#Metropolis|second boss fight]] in ''Sonic Forces''. |
|||
**当Darkspine Sonic进入时,他开始以基本形态奔跑,然后被火焰光环吞噬,从而转变形态。 |
|||
**When Darkspine Sonic enters, he begins running in his base form before being engulfed in a fiery aura, thus transforming him. |
|||
**当Mephiles进入时,他开始浮动,同时周围环绕着黑暗的光环。 |
|||
**When Mephiles enters, he begins floating while an aura of darkness surrounds him. |
|||
目前,有三个角色有特殊能力,其他角色没有: |
|||
*Currently, three characters have special abilities that other characters do not have: |
|||
**Baby Sonic是唯一不需要滑动越过障碍的角色,尽管他仍然保留这种机制。 |
|||
**Baby Sonic is the only character that does not need to slide under obstacles, though he still retains the mechanic to do so. |
|||
**Eggman |
**Eggman是唯一可以自由浮动越过[[bottomless pit]]s的角色。 |
||
**Gamma由于其Hover技巧,跳跃时能比其他人停留在空中的时间更长。 |
|||
**Gamma is able to stay in the air a little longer than everyone else while jumping thanks to his Hover technique. |
|||
目前,有三个角色有独特的受伤动画: |
|||
*Currently, three characters have unique hurt animations: |
|||
** |
**当[[Excalibur Sonic]]受伤时,他被击中时会举起一个盾牌,作为对他从''[[Sonic and the Black Knight]]''中大大增加的力量的参考。 |
||
**当Infinite受伤时,他伸出双臂,同时像故障一样的效果覆盖了他的身体。 |
|||
**When Infinite is hurt, he extends his arms while glitch-like effects cover his body. |
|||
** |
**当Mephiles受伤时,他伸出双臂,而[[Invincible|Invincibility]]般的火花覆盖了他的身体。 |
||
*在游戏的文件中,可以找到一个名为"Cupid Tails"的[[Miles "Tails" Prower|Tails]]的变种角色的名称,这是一个很久以前未使用的事件的剩余资产。尚不清楚它是否会在未来被使用。 |
|||
*In the game's files, the name for a variant character of [[Miles "Tails" Prower|Tails]] called "Cupid Tails" can be found as a leftover asset from a long unused Event. It is unknown if it will be featured in the future.<ref>SonicWindBlue on Twitter: "@SparksEchidna Sorry for being the bringer of bad news, but "Cupid Tails" is in the files for a very long time now and a leftover from cancelled content. He's not planned for this year, unfortunately." / Twitter</ref> |
|||
*在开发的某个时候,Gamma最初是打算执行Spin Jump的,但这被放弃,转而使用他独特的Hover技巧。尽管如此,Gamma使用Spin Jump的[[Media:SFSBGammaSpinJumpUnused.png|模型]]仍然可以在游戏的文件中找到。 |
|||
*At one point during development, Gamma was originally intended to preform the Spin Jump, but this was scrapped in favor of his unique Hover technique. Despite this, Gamma's [[Media:SFSBGammaSpinJumpUnused.png|model]] for using the Spin Jump can still be found in the game's files. |
|||
* |
*这款游戏是[[Sonic the Hedgehog|Sonic]]和[[Super Sonic]]可以一起出现在屏幕上的第三次。第一次和第二次分别是''[[Sonic Shuffle]]''和''[[Super Smash Bros. Brawl]]''。 |
||
* |
*不包括变形、''[[Sonic Prime]]''的角色的另一版本以及电影系列角色,Amy目前在游戏中包括了她自己的最多版本,有七个不同的槽位(Amy, All-Star Amy, Jingle Belle Amy, Paladin Amy, Popstar Amy, LEGO® Amy, 和 Panda Amy)。Sonic有第二多的槽位,共有六个(Sonic, Classic Sonic, Slugger Sonic, Elf Classic Sonic, Boscage Maze Sonic, 和 LEGO® Sonic),但当将Modern和Classic版本分开时,这个数字变得更少。 |
||
== |
==视频== |
||
<tabber> |
<tabber> |
||
First Look=[[File:Sonic Forces- Speed Battle - First Look!|left|350px]] |
First Look=[[File:Sonic Forces- Speed Battle - First Look!|left|350px]] |
||
第1,795行: | 第1,794行: | ||
{{Speed Battle info}} |
{{Speed Battle info}} |
||
{{Italic title}} |
{{Italic title}} |
||
[[Category: |
[[Category:索尼克力量:速度之战|*]] |
||
[[Category: |
[[Category:竞速游戏]] |
||
[[Category: |
[[Category:索尼克力量]] |
||
[[Category: |
[[Category:移动游戏]] |
||
[[Category: |
[[Category:E评级游戏]] |
||
[[Category:2017]] |
[[Category:2017]] |
2023年9月3日 (日) 18:59的版本
File:SFSB icon.png | |
索尼克力量:速度之战 | |
---|---|
游戏类型 | 竞速 |
系列 | 刺猬索尼克系列 |
版本 | 4.20.0 (15 August 2023) |
模式 | 单人、多人 |
开发团队 | |
开发者 | |
发行商 | Sega |
制作人 | Andrew McMillan |
索尼克力量:速度之战,也被称为 索尼克力量 (移动版),还有索尼克力量 - 赛车之战或索尼克力量 - 奔跑之战,是刺猬索尼克系列中的一款在线战斗赛车游戏。由Sega Europe和Hardlight为Android和iOS移动设备开发,用来推广Sonic Forces。它首先在App Store(后来在Google Play)于2017年9月12日进行了软发布,官方发布在2017年11月2日为iOS版,2017年11月15日为Android版。
游戏玩法
索尼克力量:速度之战的玩法与Sonic Dash和Sonic Dash 2: Sonic Boom非常相似,但加入了来自Sonic Rivals的竞技元素。玩家各自选择一个角色,在一个随机选择的有限赛道上实时在线与其他玩家竞赛,这些赛道基于City, Green Hill, Sky Sanctuary, Mystic Jungle, Planet Wisp, Golden Bay, 和 Emerald City。在比赛中,玩家可以收集多达100个金Ring(增加他们的移动速度)并避免障碍物以达到目标(由"Phantom Ruby Prototype"表示)。被任何障碍物撞到会导致玩家失去Ring并短暂减速。比赛结束后,玩家将保留他们收集的Ring。
在比赛中,可玩角色总是自动向前跑。与此同时,玩家可以使用Spin Jump和Slide动作来避开障碍和摧毁敌人。他们还可以与其他路径互动,通常使用Grind Rail。
比赛结束后,玩家可以获得战斗Chest,这些箱子为特定角色提供一系列卡片。此外,第一和第二名获得的胜利箱子可以解锁以获得更大的奖励,如大量的Rings或多个角色的卡片。Red Star Ring作为一个高级货币,可以从Free Chests中获得或使用真实货币购买,可以用来购买额外的Rings,Chests或立即解锁已经获得的Victory Chests。每八小时玩家可以在“闪电交易”部分下的商店选项卡中找到一个Free Chest。玩家可以在在线排行榜上查看彼此的奖杯。
根据他们在比赛中的名次,玩家将获得或失去奖杯,这是一个数值型匹配排名系统,类似于其他竞技游戏中的Elo评级系统。这个匹配玩法机制是"Tier"系统的一部分,它决定了玩家可以玩的课程和玩家可以从Chests中获得的奖励数量。
角色随着时间的推移通过收集每种稀有度所需的卡片数量解锁,它们被分为五种不同的稀有度:Common, Rare, Super Rare, Special, 和 Challenger(后两者只能在活动期间获得)。每个角色都有不同的Speed(玩家可以达到的最高速度)、Acceleration(玩家可以达到的最高速度的速度)和Strength(当他们因为对手或障碍物受到伤害时失去的速度)统计数据,以及可以从比赛过程中的Item Box获得的独特的道具选择。这些物品可以用于玩家自己的利益或反对他们的对手。
为一个角色收集足够的卡片后,玩家可以使用Gold Rings为其升级,这将提高赛车手的物品和他们开始比赛时的金环数量。
通过升级角色,玩家可以获得XP,这会增加他们的等级:
Lv. | Player XP |
---|---|
1 | 0 |
2 | 20 |
3 | 50 |
4 | 75 |
5 | 100 |
6 | 225 |
7 | 450 |
8 | 700 |
9 | 1,000 |
10 | 2,000 |
11 | 4,000 |
12 | 5,000 |
13 | 7,000 |
14 | 14,000 |
15 | 22,000 |
-
The Ring Boost's icon.
-
The Attack Resistance's icon.
当玩家的等级提升,他们的环形加速和攻击抗性也会相应增加。环形加速会增加玩家通过收集环可以获得的最大速度。玩家的环形加速越高,他们的速度就会越快。而攻击抗性则减少其他玩家对玩家角色的攻击效果。玩家的攻击抗性越高,减少的效果就会越大。
任务
每8小时,玩家将会获得一个新的随机任务(一次最多可以有三个任务未完成),这些任务奖励环或红星环,以及用于升级角色的卡片。这些任务的范围从“摧毁30个Badniks”到“星级跑者”任务,要求使用特定角色玩五场比赛。
赛季
赛季是在Sonic Forces: Speed Battle中进行的为期一个月的活动。首先在第4层解锁,玩家可以通过在那个赛季至少三次获得第一名来进入,并且在月底会获得一个奖励卡片数量的箱子,这个数量会随着玩家的层次而增加。当达到第一个声望层(第8层)并获得4000个奖杯后,超过该数字的奖杯在赛季结束时将转化为声望点,并重置回4000。这些点数在一个单独的排行榜上显示,该排行榜只在每个赛季结束时更新。
升级
当收集到足够的卡片时,可以对角色进行升级以提高其属性和物品。每个角色最多可以升级十六次。角色的稀有度决定了升级到下一级所需的卡片和环的数量,以及角色将奖励多少XP。
Rarity costs
Item upgrades
Objects
Items
- Chest (唯一登场)
- Item Box
- Audio Assault (首次登场)
- Balkiry (首次登场)
- Bam-Boost (首次登场)
- Bashosen (首次登场)
- Bass Boost (首次登场)
- Bat Bomb (首次登场)
- Beat Boost (首次登场)
- Blazing Aura (首次登场)
- Blizzard Bomb (首次登场)
- Booby Trap (首次登场)
- Broadside (首次登场)
- Brutal Barrier (首次登场)
- Brutal Blitz (首次登场)
- Bubble Bomb (首次登场)
- Bullet Punch (首次登场)
- Bunny Boost (首次登场)
- Captive Light (首次登场)
- Chao Attack (首次登场)
- Chao Chase (首次登场)
- Chao Guardians (首次登场)
- Chao-nado (首次登场)
- Chaos Charge (首次登场)
- Chaos Slash (首次登场)
- Chopper Chomp (首次登场)
- Confusion Boost (首次登场)
- Confusion Mine (首次登场)
- Crossed Wires (首次登场)
- Cyan Laser (首次登场)
- Cyborg Smash (首次登场)
- Cyclone Charge (首次登场)
- Dark Blast (首次登场)
- Dark Embrace (首次登场)
- Dead End (首次登场)
- Deadly Replica (首次登场)
- Drac-O'-Lantern (首次登场)
- Dual Wield Dash (首次登场)
- Dragon Dance (首次登场)
- Electro Boost (首次登场)
- EMP Boost (首次登场)
- EMP Shield (首次登场)
- Energy Cannon (首次登场)
- Explosive Mine (首次登场)
- Fearless Strike (首次登场)
- Feral Dash (首次登场)
- Festive Umbrella Boost (首次登场)
- Fire Boost (首次登场)
- Fire Whirl (首次登场)
- Fireball (首次登场)
- Firework Flurry (首次登场)
- Flue Shot (首次登场)
- Frozen Chopper Chomp (首次登场)
- Gail Meteor (首次登场)
- Gathered Flame (首次登场)
- Gift Trapped (首次登场)
- Gold Rush (首次登场)
- Golden Boost (首次登场)
- Green Hover (首次登场)
- Hammer Slam (首次登场)
- Hard Rock (首次登场)
- Harvest Time (首次登场)
- Hedge Maze (首次登场)
- Home Run (首次登场)
- Honor Guard (首次登场)
- Ice Boost (首次登场)
- Ice Mine (首次登场)
- Ice Wave (首次登场)
- Invincibility
- Jingle Boost (首次登场)
- Jungle Run (首次登场)
- King's Judgement (首次登场)
- Knight Smite (首次登场)
- Laevatein Lunge (首次登场)
- Laser Blaster (首次登场)
- Lava Bomb (首次登场)
- Lightning (首次登场)
- Lilytrap (首次登场)
- Magical Boost (首次登场)
- Metal March (首次登场)
- Meteor Charge (首次登场)
- Missile Launch (首次登场)
- Moto-Bug (首次登场)
- Panda Mine-ium (首次登场)
- Phantom Dash (首次登场)
- Pink Spikes (首次登场)
- Power Sneakers
- Psychic Strike (首次登场)
- Psychic Surge (首次登场)
- Psychic Surprise (首次登场)
- Pyro-Mine (首次登场)
- Rainbow Blast (首次登场)
- Reality Warp (首次登场)
- Red Dragon (首次登场)
- Ring Portal (首次登场)
- Rocket Boost (首次登场)
- Rocky Road (首次登场)
- Savage Throw (首次登场)
- Sharp Shelter (首次登场)
- Shield
- Slow Burn (首次登场)
- Solo Hit (首次登场)
- Soul Surge (首次登场)
- Spear Trap (首次登场)
- Speed Break (首次登场)
- Stalking Shade (首次登场)
- Star Trail (首次登场)
- Steal (首次登场)
- Storm Cloud (首次登场)
- Strike Out (首次登场)
- Super Form (首次登场)
- Swarming Darkness (首次登场)
- Tail Spring (首次登场)
- Tail Strike (首次登场)
- Tornado (首次登场)
- Trap Shot (首次登场)
- Twin-Tail Boost (首次登场)
- Umbrella Boost (首次登场)
- Whirlwind Wallop (首次登场)
- Whirlwind (首次登场)
- Wind Boost (首次登场)
- Wipeout (首次登场)
- Wrench Rush (首次登场)
- Zap Trap (首次登场)
- Phantom Ruby prototype (首次登场)
- Red Star Ring
- Ring
- Trophy (唯一登场)
机关与障碍物
角色
可玩角色
Common
Character | Stats | Items | Added in | ||
---|---|---|---|---|---|
Projectile | Boost | Trap | |||
Amy |
Speed: 9/10 Acceleration: 5/10 Strength: 7/10 |
Lightning | Ice Boost | Ice Mine | Soft launch |
Charmy |
Speed: 7/10 Acceleration: 8/10 Strength: 4/10 |
Whirlwind | Wind Boost | Tornado | Soft launch |
Classic Sonic |
Speed: 9/10 Acceleration: 5/10 Strength: 5/10 |
Moto-Bug | Invincibility | Tornado | Version 1.0.1 (1 November 2017) |
Knuckles |
Speed: 7/10 Acceleration: 4/10 Strength: 9/10 |
Fireball | Invincibility | Explosive Mine | Soft launch |
Omega |
Speed: 8/10 Acceleration: 6/10 Strength: 7/10 |
Moto-Bug | Electro Boost | Explosive Mine | Soft launch |
Silver |
Speed: 6/10 Acceleration: 6/10 Strength: 6/10 |
Whirlwind | Confusion Boost | Tornado | Version 1.0.1 (1 November 2017) |
Sonic |
Speed: 10/10 Acceleration: 5/10 Strength: 3/10 |
Fireball | Power Sneakers | Ice Mine | Soft launch |
Tails |
Speed: 8/10 Acceleration: 8/10 Strength: 5/10 |
Moto-Bug | Wind Boost | Tornado | Soft launch |
Rare
Character | Stats | Items | Added in | ||
---|---|---|---|---|---|
Projectile | Boost | Trap | |||
Blaze |
Speed: 8/10 Acceleration: 4/10 Strength: 8/10 |
Fire Whirl | Fire Boost | Lava Bomb | Version 1.4.0 (17 January 2018) |
Cream |
Speed: 9/10 Acceleration: 9/10 Strength: 4/10 |
Chao Attack | Bunny Boost | Chao-nado | Version 1.5.0 (22 February 2018) |
Espio |
Speed: 9/10 Acceleration: 8/10 Strength: 6/10 |
Whirlwind | Confusion Boost | Confusion Mine | Soft launch |
Jet |
Speed: 10/10 Acceleration: 5/10 Strength: 5/10 |
Bashosen | Wind Boost | Tornado | Version 2.1.0 (10 July 2018) |
Rouge |
Speed: 9/10 Acceleration: 8/10 Strength: 6/10 |
Whirlwind | Confusion Boost | Booby Trap | Soft launch |
Storm |
Speed: 9/10 Acceleration: 6/10 Strength: 10/10 |
Whirlwind | Wind Boost | Zap Trap | Version 2.5.0 (14 November 2018) |
Tangle |
Speed: 7/10 Acceleration: 5/10 Strength: 10/10 |
Tail Strike | Tail Spring | Tail Strike | Version 2.19.0 (7 July 2020) |
Vector |
Speed: 9/10 Acceleration: 8/10 Strength: 8/10 |
Fireball | Invincibility | Bubble Bomb | Soft launch |
Wave |
Speed: 9/10 Acceleration: 6/10 Strength: 7/10 |
Whirlwind | Wrench Rush | Explosive Mine | Version 2.3.0 (6 September 2018) |
Whisper |
Speed: 8/10 Acceleration: 6/10 Strength: 7/10 |
Cyan Laser | Green Hover | Pink Spikes | Version 2.19.0 (7 July 2020) |
Super Rare
Character | Stats | Items | Added in | ||
---|---|---|---|---|---|
Projectile | Boost | Trap | |||
Big |
Speed: 7/10 Acceleration: 7/10 Strength: 10/10 |
Chopper Chomp |
Umbrella Boost |
Lilytrap | Version 1.8.0 (10 May 2018) |
Chaos |
Speed: 10/10 Acceleration: 5/10 Strength: 9/10 |
Ice Wave | Ice Boost | Ice Mine | Version 1.0.1 (1 November 2017) |
Eggman |
Speed: 9/10 Acceleration: 7/10 Strength: 6/10 |
Balkiry | Rocket Boost | Honor Guard | Version 3.5.0 (23 February 2021) |
Gamma |
Speed: 8/10 Acceleration: 8/10 Strength: 6/10 |
Missile Launch |
Electro Boost | Laser Blaster | Version 4.6.0 (6 July 2022) |
Metal Sonic |
Speed: 9/10 Acceleration: 6/10 Strength: 7/10 |
Steal | Electro Boost | Explosive Mine | Version 1.0.1 (1 November 2017) |
Shadow |
Speed: 10/10 Acceleration: 9/10 Strength: 3/10 |
Lightning | Power Sneakers | Storm Cloud | Soft launch |
Tikal |
Speed: 10/10 Acceleration: 6/10 Strength: 5/10 |
Chao Guardians |
Chao Chase | Captive Light | Version 2.18.0 (2 June 2020) |
Zavok |
Speed: 7/10 Acceleration: 9/10 Strength: 10/10 |
Fireball | Fire Boost | Explosive Mine | Version 1.0.1 (1 November 2017) |
Zazz |
Speed: 7/10 Acceleration: 10/10 Strength: 5/10 |
Moto-Bug | Electro Boost | Star Trail | Version 2.2.0 (31 July 2018) |
Zeena |
Speed: 8/10 Acceleration: 9/10 Strength: 7/10 |
Blizzard Bomb | Electro Boost | Explosive Mine | Version 2.15.0 (10 December 2019) |
Special
Character | Stats | Items | Added in | ||
---|---|---|---|---|---|
Projectile | Boost | Trap | |||
Super Shadow |
Speed: 10/10 Acceleration: 9/10 Strength: 3/10 |
Lightning | Super Form | Storm Cloud | Version 4.8.0 (1 September 2022) |
Super Silver |
Speed: 6/10 Acceleration: 6/10 Strength: 6/10 |
Whirlwind | Super Form | Tornado | Version 4.18.0 (8 June 2023) |
Super Sonic |
Speed: 10/10 Acceleration: 5/10 Strength: 3/10 |
Fireball | Super Form | Ice Mine | Version 3.8.0 (22 June 2021) |
Darkspine Sonic |
Speed: 9/10 Acceleration: 6/10 Strength: 6/10 |
Gathered Flame |
Speed Break | Slow Burn | Version 4.8.0 (1 September 2022) |
Excalibur Sonic |
Speed: 10/10 Acceleration: 5/10 Strength: 7/10 |
Soul Surge | Meteor Charge | King's Judgement |
Version 2.20.0 (25 August 2020) |
Sir Galahad |
Speed: 9/10 Acceleration: 6/10 Strength: 8/10 |
Psychic Strike | Psychic Surge | Confusion Mine | Version 4.20.0 (15 August 2023) |
Sir Gawain |
Speed: 9/10 Acceleration: 5/10 Strength: 10/10 |
Gail Meteor | Dual Wield Dash |
Explosive Mine | Version 4.4.0 (10 May 2022) |
Paladin Amy |
Speed: 8/10 Acceleration: 7/10 Strength: 9/10 |
Knight Smite | Invincibility | Whirlwind Wallop |
Version 4.7.0 (20 July 2022) |
Sir Percival |
Speed: 8/10 Acceleration: 10/10 Strength: 8/10 |
Laevatein Lunge |
Blazing Aura | Lava Bomb | Version 3.8.0 (22 June 2021) |
Sir Lancelot |
Speed: 10/10 Acceleration: 6/10 Strength: 6/10 |
Chaos Slash | Chaos Charge | Storm Cloud | Version 3.5.0 (23 February 2021) |
Dragon Hunter Lancelot |
Speed: 10/10 Acceleration: 7/10 Strength: 7/10 |
Red Dragon | Chaos Charge | Storm Cloud | Version 4.17.0 (11 May 2023) |
Boscage Maze Sonic |
Speed: 10/10 Acceleration: 5/10 Strength: 7/10 |
Sharp Shelter | Jungle Run | Lilytrap | Version 4.15.0 (23 February 2023) |
Thorn Rose |
Speed: 7/10 Acceleration: 6/10 Strength: 9/10 |
Hammer Slam | Jungle Run | Hedge Maze | Version 4.18.0 (8 June 2023) |
Knuckles the Dread |
Speed: 8/10 Acceleration: 5/10 Strength: 8/10 |
Fireball | Invincibility | Broadside | Version 4.18.0 (8 June 2023) |
Tails Nine |
Speed: 9/10 Acceleration: 9/10 Strength: 9/10 |
Energy Cannon |
Metal March | Explosive Mine | Version 4.13.0 (14 December 2022) |
Popstar Amy |
Speed: 10/10 Acceleration: 7/10 Strength: 6/10 |
Solo Hit | Wind Boost | Tornado | Version 4.16.0 (30 March 2023) |
Rockstar Rouge |
Speed: 10/10 Acceleration: 6/10 Strength: 8/10 |
Hard Rock | Electro Boost | Storm Cloud | Version 4.16.0 (30 March 2023) |
DJ Vector |
Speed: 9/10 Acceleration: 7/10 Strength: 8/10 |
Audio Assault | Beat Boost | Storm Cloud | Version 3.7.0 (12 May 2021) |
Punk Zazz |
Speed: 9/10 Acceleration: 6/10 Strength: 10/10 |
Audio Assault | Bass Boost | Tornado | Version 3.7.0 (12 May 2021) |
Treasure Hunter Knuckles |
Speed: 10/10 Acceleration: 4/10 Strength: 9/10 |
Lightning | Gold Rush | Rocky Road | Version 3.0.0 (7 October 2020) |
Elite Agent Rouge |
Speed: 10/10 Acceleration: 6/10 Strength: 5/10 |
Moto-Bug | Gold Rush | Bat Bomb | Version 3.0.0 (7 October 2020) |
Panda Amy |
Speed: 8/10 Acceleration: 6/10 Strength: 8/10 |
Bashosen | Bam-Boost | Panda Mine-ium |
Version 4.20.0 (15 August 2023) |
Unicorn Cream |
Speed: 9/10 Acceleration: 10/10 Strength: 4/10 |
Rainbow Blast | Magical Boost | Chao-nado | Version 3.9.0 (12 August 2021) |
Lantern Silver |
Speed: 7/10 Acceleration: 10/10 Strength: 6/10 |
Firework Flurry |
Confusion Boost |
Pyro-Mine | Version 2.9.0 (13 February 2019) |
Lucky Whisper |
Speed: 8/10 Acceleration: 9/10 Strength: 6/10 |
Cyan Laser | Golden Boost | Pink Spikes | Version 4.1.0 (20 January 2022) |
Lunar Blaze |
Speed: 9/10 Acceleration: 7/10 Strength: 7/10 |
Dragon Dance | Fire Boost | Pyro-Mine | Version 2.8.0 (23 January 2019) |
Spring Cream |
Speed: 9/10 Acceleration: 10/10 Strength: 4/10 |
Chao Attack | Bunny Boost | Hedge Maze | Version 2.10.1 (11 April 2019) |
All-Star Amy |
Speed: 10/10 Acceleration: 4/10 Strength: 8/10 |
Strike Out | Home Run | Tornado | Version 2.11.0 (19 June 2019) |
Slugger Sonic |
Speed: 10/10 Acceleration: 5/10 Strength: 6/10 |
Strike Out | Home Run | Ice Mine | Version 2.11.0 (19 June 2019) |
Tropical Storm |
Speed: 9/10 Acceleration: 7/10 Strength: 8/10 |
Wipeout | Wind Boost | Storm Cloud | Version 2.12.0 (24 July 2019) |
Tidal Wave |
Speed: 9/10 Acceleration: 9/10 Strength: 5/10 |
Wipeout | Wrench Rush | Ice Mine | Version 2.12.0 (24 July 2019) |
Ice Slicer Jet |
Speed: 10/10 Acceleration: 7/10 Strength: 5/10 |
Trap Shot | Ice Boost | Ice Mine | Version 2.13.0 (17 September 2019) |
Linebacker Omega |
Speed: 9/10 Acceleration: 4/10 Strength: 8/10 |
Savage Throw | Invincibility | Brutal Barrier | Version 4.1.0 (20 January 2022) |
Quarterback Zavok |
Speed: 8/10 Acceleration: 7/10 Strength: 10/10 |
Savage Throw | Brutal Blitz | Lava Bomb | Version 3.3.0 (13 January 2021) |
Reaper Metal Sonic |
Speed: 9/10 Acceleration: 5/10 Strength: 9/10 |
Harvest Time | Ice Boost | Dead End | Version 2.14.0 (23 October 2019) |
Witch Rouge |
Speed: 10/10 Acceleration: 7/10 Strength: 7/10 |
Drac-O'- Lantern |
Wind Boost | Booby Trap | Version 2.4.0 (22 October 2018) |
Vampire Shadow |
Speed: 10/10 Acceleration: 8/10 Strength: 4/10 |
Drac-O'- Lantern |
Electro Boost | Storm Cloud | Version 2.4.1 (28 October 2018) |
Werehog |
Speed: 6/10 Acceleration: 5/10 Strength: 9/10 |
Dark Blast | Feral Dash | Storm Cloud | Version 3.10.0 (1 September 2021) |
Elf Classic Sonic |
Speed: 10/10 Acceleration: 7/10 Strength: 6/10 |
Moto-Bug | Ice Boost | Flue Shot | Version 2.6.0 (29 November 2018) |
Jingle Belle Amy |
Speed: 9/10 Acceleration: 5/10 Strength: 8/10 |
Ice Wave | Ice Boost | Gift Trapped | Version 3.2.0 (14 December 2020) |
Nutcracker Silver |
Speed: 10/10 Acceleration: 5/10 Strength: 8/10 |
Psychic Surprise |
Jingle Boost | Ice Mine | Version 4.0.0 (10 November 2021) |
Santa Big |
Speed: 9/10 Acceleration: 9/10 Strength: 7/10 |
Frozen Chopper Chomp |
Festive Umbrella Boost |
Flue Shot | Version 2.7.0 (12 December 2018) |
Baby Sonic |
Speed: 9/10 Acceleration: 8/10 Strength: 2/10 |
Whirlwind | EMP Boost | Storm Cloud | Version 2.16.0 (29 January 2020) |
Movie Sonic |
Speed: 10/10 Acceleration: 6/10 Strength: 5/10 |
Whirlwind | Ring Portal | Zap Trap | Version 2.16.0 (29 January 2020) |
Longclaw |
Speed: 8/10 Acceleration: 10/10 Strength: 6/10 |
Lightning | Wind Boost | Cyclone Charge | Version 2.17.0 (28 April 2020) |
Movie Tails |
Speed: 6/10 Acceleration: 10/10 Strength: 6/10 |
Whirlwind | Twin-Tail Boost |
EMP Shield | Version 4.3.0 (31 March 2022) |
Movie Super Sonic |
Speed: 10/10 Acceleration: 6/10 Strength: 5/10 |
Whirlwind | Super Form | Zap Trap | Version 4.5.0 (6 June 2022) |
LEGO® Sonic |
Speed: 10/10 Acceleration: 5/10 Strength: 3/10 |
LEGO® Fireball |
Power Sneakers | LEGO® Ice Mine |
Version 4.19.0 (25 July 2023) |
LEGO® Amy |
Speed: 9/10 Acceleration: 5/10 Strength: 7/10 |
LEGO® Lightning |
Ice Boost | LEGO® Ice Mine |
Version 4.19.0 (25 July 2023) |
LEGO® Tails |
Speed: 8/10 Acceleration: 8/10 Strength: 5/10 |
LEGO® Moto-Bug |
Wind Boost | LEGO® Tornado |
Version 4.19.0 (25 July 2023) |
挑战
Character | Stats | Items | Added in | ||
---|---|---|---|---|---|
Projectile | Boost | Trap | |||
Infinite |
Speed: 10/10 Acceleration: 10/10 Strength: 6/10 |
Reality Warp | Phantom Dash | Deadly Replica | Version 4.0.0 (10 November 2021) |
Mephiles |
Speed: 8/10 Acceleration: 7/10 Strength: 10/10 |
Swarming Darkness |
Dark Embrace | Stalking Shade |
Version 4.10.0 (27 September 2022) |
Movie Knuckles |
Speed: 9/10 Acceleration: 3/10 Strength: 9/10 |
Fearless Strike | Ring Portal | Spear Trap | Version 4.3.0 (31 March 2022) |
Rusty Rose |
Speed: 9/10 Acceleration: 5/10 Strength: 10/10 |
Bullet Punch | Cyborg Smash | Crossed Wires | Version 4.13.0 (14 December 2022) |
LEGO® Dr. Eggman |
Speed: 9/10 Acceleration: 7/10 Strength: 6/10 |
LEGO® Balkiry |
LEGO® Rocket Boost |
LEGO® Honor Guard |
Version 4.19.0 (25 July 2023) |
不可玩角色
敌对
Tracks
The tracks are based on known locations from Sonic Forces, such as the City, Mystic Jungle, and the version of Green Hill with sandy pyramid valleys. Sky Sanctuary and Planet Wisp, despite not being in Sonic Forces, are also present.
Current tracks
Removed tracks
Location | Icon | Track | Tier requirement | Difficulty |
---|---|---|---|---|
Green Hill | File:SFSB Sandy Hills.png | Sandy Hills | 2 (100 Trophies) |
Medium |
File:SFSB Desert Falls.png | Desert Falls | 4 (1000 Trophies) |
Hard | |
File:SFSB Parched Palms.png | Parched Palms R | 7 (3000 Trophies) |
Reversed | |
File:SFSB Pyramid Valley.png | Pyramid Valley R | 7 (3000 Trophies) |
Reversed | |
Sky Sanctuary | File:SFSB Celestial Skyway.png | Celestial Skyway R | 7 (3000 Trophies) |
Reversed |
File:SFSB Temple Gate.png | Temple Gate R | 8 (4000 Trophies) |
Reversed | |
City | File:SFSB Red Gate Ruins.png | Red Gate Ruins | 7 (3000 Trophies) |
Hard |
File:SFSB Splash Highway.png | Splash Highway R | 7 (3000 Trophies) |
Reversed | |
File:SFSB Red Gate Bay.png | Red Gate Bay R | 8 (4000 Trophies) |
Reversed | |
Mystic Jungle | File:SFSB Tangled Tunnels.png | Tangled Tunnels | 5 (1500 Trophies) |
Hard |
Development
Sonic Forces: Speed Battle was first in development in June 2016 after analyzing the latest capabilities of present-day phones.[2] It began as a prototype by Hardlight, checking if synchronous gameplay would work as well as they expected.[2][3] These early prototypes used existing tech and games as testing grounds for the gameplay, like Sonic Dash 2: Sonic Boom.[3] The game was originally planned for the Sonic Boom franchise, using the main cast of characters from Team Sonic.
From the beginning of the project, Hardlight wanted the game to have flexible levels for more expansive gameplay. For this, they developed a modular system that allowed them to create any track piece they wanted. Hardlight also wanted, right from the start, for the game to be a skill-based, global multiplayer. While relying on the classic staples in the Sonic series, branching paths on the tracks were added to make the game more exciting and unique. Extra care was also made to ensure the levels fit the mobile environment. During development, the staff focused on making the tracks feel appropriate before polishing their design.[4]
Hardlight pitched their idea to Sonic Team back in 2016 when the latter was looking for a mobile game. After discussing with Takashi Iizuka, the teams settled on what would become Sonic Forces: Speed Battle. Hardlight subsequently expanded their team while working on the environments and metagame. After being in development for about a year, Sonic Forces: Speed Battle received a soft launch so Hardlight could test the game and work out the remaining bugs before the global launch.[3] The game was scheduled to have three Zones with twelve tracks for its global launch, with more Zones being planned on being developed.[4] It was revealed on 16 March 2018 that Mystic Jungle would appear as a new Zone in an upcoming update.
Achievements
Name | Description | Rewards |
---|---|---|
We can do this! | Reach Tier 3 | 500 pts |
You're too slow! | Win 10 Battles | 500 pts |
This is happenin'! | Reach Tier 4 | 1000 pts |
Long time no see | Unlock 5 Runners | 1000 pts |
You think you can keep up with me? | Win 50 Battles | 1000 pts |
You've got this Sonic! | Reach Tier 5 | 2500 pts |
Get a load of this! | Perform 10 Runner Upgrades | 2500 pts |
Welcome to the next level | Unlock 10 Runners | 2500 pts |
You think you can beat me? | Win 250 Battles | 2500 pts |
One more last fist bump | Reach Tier 6 | 5000 pts |
The more the merrier! | Perform 50 Runner Upgrades | 5000 pts |
Now we're talking! | Unlock 15 Runners | 5000 pts |
The ultimate lifeform | Win 1000 Battles | 5000 pts |
All systems, full power! | Perform 150 Runner Upgrades | 10000 pts |
Reach for the stars | Reach Tier 7 | 10000 pts |
Reception
The reception for Sonic Forces: Speed Battle since its launch has had a range of quite positive to mixed. The head of Hardlight, Chris Southall, stated that the game "exceeded expectations" shortly after launch. The game has a 4.4/5 star rating on the Google Play Store with over 450 thousand ratings, and a rating of 4.6/5 stars on the App Store with over 40 thousand ratings. It has a rating of 4/5 stars on Amazon with nearly 15 thousand ratings. It currently has a Metacritic rating of 7.2 based on 26 ratings.[5] The game has been praised for being fun, challenging, and entertaining, while being criticized for being multiplayer only.[5]
The online battle-racing game also earned a spot on the '#10 Top games' category on the Google Play Store. Additionally, Sonic Forces: Speed Battle has received individual ratings for various aspects of the game on the Google Play Store. These include: Gameplay (4.5 stars), Graphics (4.6), and Controls (4.4).
According to Ric Cowley of Pocket Gamer, "Sonic Forces: Speed Battle is a lot of fun to play, though it's probably best off experienced in short bursts," while noting, "there's a ton of grinding before you open up new levels, and after the hundredth run on the same two stages, you might start to grow a little tired of the experience."[6]
Two weeks after its launch period, the iOS version of Sonic Forces: Speed Battle had gained 2 million downloads.[7] As of 16 March 2018, the game has over 12 million downloads. It managed to exceed 10,000,000 downloads on the Google Play Store. On 21 April 2020, the game passed the 50 million download milestone.[8] On 30 September 2021, the game passed the 100 million download milestone.[9]
Soundtrack
The soundtrack of Sonic Forces: Speed Battle consists of reused tracks from Sonic Forces and past games for the most part:
制作人员
- Hardlight Staff: Alastair Graham, Andrew Paul, Andrew McMillan, Antony Lavelle, Ashley Khan, Billie McMillan, Chris Southall, Claire Chamielec, Claudia Farre, Daniel Darnbrough, David Foster, Dawid Esterhuizen, Gordon Theobald, Harinder Sangha, Ian Sullivan, Jacob Jensen, Jan Strajnar, James Back, Joel Atkinson, Joseph Stone, Liam Rüdel, Lisa Waldron, Louis Macan, Laura Back, Lubomir Baran, Louis McLaughlin, Lucy Lavelle, Luke Boscott, Marc-Etienne Beinio, Mark Milton, Matt Allan, Neall Jones, Neil Armstrong, Neil Topham, Nia Knibbs Vaughan, Nick Adams, Paul Twynholm, Richard Smith, Richard Sugden, Rebecca Thompson, Rob Ruck, Ryan Simpson, Scott Griffiths, Scott Orchard, Simon Foster, Shaun Lawrence, Stephanie Brooke-Harris, Stuart Grant, Tom Gaulton, Thomas Quartly, Tom Woodward, Yordan Gyurchev
- Thanks: Adrian Klimczak, Anthony Lewis, Csaba Berenyi, Inna Slepstova, James Booth, Miklos Hajma, Oleg Salyakhov, Richard Tawn, Rick Nath, Simon Dew. Thank you to all at SEGA, our contractors and our fans.
- Special Thanks: Iizuka Takashi
- Presented by: Sega
- Developed by: Hardlight
冷知识
- 在1.0.1版本的更新之前,游戏文件以及游戏内新闻公告上发布的预告图暗示了Silver、Classic Sonic、Metal Sonic、Zavok和Chaos将在未来的某个日期被添加为可玩角色。
- 除了可以自定义的Avatar外,Orbot和Cubot是唯一没有出现在这款游戏中的"Sonic Forces"中的主要角色。
- 游戏的初始主要角色(除了Amy)与2017年发布的另一款手机游戏Sonic Runners Adventure中的角色相同。
- 除了客串出演,这款游戏是以下角色的首次出场:
- Storm,以及自2010年发布的Sonic Free Riders后,Jet和Wave首次在Mario & Sonic系列之外的出场。
- 这也是Storm在Sonic Riders系列之外首次可以玩的游戏。
- 此外,如果不计算Sonic and the Black Knight中的Sir Lamorak,这是Babylon Rogues在Sonic Riders系列和Mario & Sonic系列之外的首次游戏出场。
- Gamma自2000年发布的Sonic Shuffle以来首次出场。
- Super Shadow自2010年发布的Sonic & Sega All-Stars Racing以来首次出场。
- Super Silver自2006年发布的Sonic the Hedgehog (2006)以来首次出场。
- Mephiles自2015年发布的Sonic Runners以来首次出场。
- Storm,以及自2010年发布的Sonic Free Riders后,Jet和Wave首次在Mario & Sonic系列之外的出场。
- 这是Zeena和Infinite首次成为可玩角色的游戏。
- 这是自Sonic Battle以来,Chaos首次成为一个可玩角色的游戏。
- 在2.13.0版本的更新之前,除了Mystic Jungle的音轨外,每个音轨播放的音乐都是"Lost Valley"主题曲。
- 游戏成就的标题参考了"Sonic"系列中的知名短语。
... [译者注: 由于篇幅原因,接下来的部分只列举了几个成就短语的翻译,完整翻译需要更长篇幅] ...
- "You're too slow"在Super Smash Bros. Brawl中是Sonic的经典台词。
- "You think you can keep up with me?"是Dr. Eggman在与Tails在Sonic Adventure中的Speed Highway赛跑时的台词。
- "The ultimate lifeform" 是 Shadow the Hedgehog 的一个称号。
- "Long time no see" 是一个在整个 系列 中常用的短语,特别是在 Sonic Adventure, Sonic Adventure 2, Sonic Heroes, Shadow the Hedgehog, Sonic the Hedgehog (2006), Sonic Riders: Zero Gravity, 以及 Sonic Forces 中。
- "Welcome to the next level" 是1992-1994年间 Sega 商业广告中使用的标语的回溯。
- Sonic 在 Shadow the Hedgehog 中也说过这句话。
- "Now we're talking!" 是Sonic在 Shadow the Hedgehog 中看到 Black Bull 时说的一句话。
- "Get a load of this!" 是Robotnik在 Sonic Adventure 的 Egg Walker 和 Egg Viper boss战中使用的其中一句话。
- "The more the merrier" 是从Eggman的对话中提取的,“你知道他们怎么说的... 越多越好!”, 这句话出现在他在 Shadow the Hedgehog 中的 Mad Matrix 的 boss battle 中。
- "All systems, full power!" 是Robotnik在 Sonic Adventure 的 Egg Hornet boss battle 中说的一句话。
- "This is happenin'!" 来自于Sonic在 Sonic Adventure 中的第一句话,“Ah, yeah! This is happenin'!”。
- "You've got this Sonic!" 是Shadow在 Sonic Generations 中为Sonic加油打气与 Time Eater 对抗时说的话。
- "One more last fist bump" 是来自歌曲“Fist Bump”的一句歌词。
- "Reach for the stars" 是 Sonic Colors 主题歌 “Reach for the Stars” 的名称。
- 某些角色的官方艺术作品是从Sonic系列的其他游戏中衍生和重新利用的:
- Sonic、Tails、Classic Sonic、Chaos、Shadow、Metal Sonic和Zavok的艺术作品类似于他们在Sonic Forces 中的艺术作品。
- Knuckles的艺术作品也类似于他在Sonic Forces中的艺术作品,但与原作不同,他是面向前方而不是侧视。
- Amy、Charmy、Omega、Espio、Rouge、Vector、Wave、Gamma、Tikal、Froggy、Mephiles和所有特殊角色都为这款游戏制作了全新的艺术作品。
- Silver的艺术作品是基于他在Sonic the Hedgehog (2006)的艺术作品。
- Blaze、Cream、Cheese、Jet和Big的艺术作品是从现有的3D库存艺术作品中重新利用的。
- Storm的艺术作品类似于他在Sonic Free Riders中的艺术作品。
- Tangle和Whisper的艺术作品是基于他们在IDW Publishing的Sonic the Hedgehog漫画系列中的官方概念艺术作品。
- Gamma的艺术作品与他在Sonic Adventure角色选择屏幕上的姿势相似。
- Zazz的艺术作品是基于他为Sonic Lost World制作的一个艺术作品。
- Zeena的艺术作品是从她为Sonic Lost World制作的艺术作品中重用的。
- Movie Sonic的艺术作品是基于Sonic the Hedgehog电影的宣传艺术作品。
- Movie Tails的艺术作品与Sonic the Hedgehog 4: Episode II中的Tails艺术作品相似。
- 尽管为Sonic Forces制作了艺术作品,但Eggman和Infinite在这款游戏中使用了新的艺术作品。
- 不过,他们的一些原始艺术作品可以在社交媒体图片中看到。
- Sonic、Tails、Knuckles和Shadow在游戏的启动和匹配屏幕上看到的艺术作品也是从Sonic Forces中重用的。
- Sonic的艺术作品被编辑,使他微笑,而不是像原作中那样尖叫。
- Lantern Silver的艺术作品与Team Sonic Racing中Silver的艺术作品共享相同的姿势,尽管这个角色在这款游戏之前就发布了。
- Jingle Belle Amy的艺术作品与Sonic Adventure 2中Amy的艺术作品共享相同的姿势。
- 超级索尼克的艺术插画与他在Sonic Art Assets DVD中的3D艺术插画相似。
- Darkspine Sonic 的艺术插画与他在Sonic and the Secret Rings中击败Alf Layla wa-Layla后的姿势相似。
- Sir Percival的其中一个插图与她为Sonic and the Black Knight制作的艺术插画相似。
- 超级银的艺术插画是根据Sonic Channel的角色简介艺术插画制作的。
- Sonic、Tails、Classic Sonic、Chaos、Shadow、Metal Sonic和Zavok的艺术作品类似于他们在Sonic Forces 中的艺术作品。
- 到目前为止,Wave是唯一一个在被添加到游戏之前没有被透露的角色。
- 在Big的揭示之前,一个更新允许玩家在关卡结束时随机看到Froggy。现在,如果至少有一个玩家使用Big,Froggy可以在比赛结束时看到。
- 作为2018年4月愚人节的玩笑,官方的Hardlight Twitter为Aaron Webber制作了一个恶搞角色简介。
- 体育主题的特殊角色在他们的服装中有参考:
- Slugger Sonic的球衣上有91号,参考了第一部“索尼克”游戏的发布年份。
- All-Star Amy的球衣上有93号,参考了Sonic the Hedgehog CD的发布年份。
- Ice Slicer Jet的球衣背面有06号,参考了Sonic Riders的发布年份。
- Quarterback Zavok的球衣上有13号,参考了Sonic Lost World的发布年份。
- Linebacker Omega身上涂有23号,参考了他的序列号的最后两位数字。
- Baby Sonic和Super角色是唯一有与其他角色不同的升级路径的角色。
- Eggman和Gamma是唯一不执行Spin Jump的角色。相反,他们只执行一个常规跳跃(在Gamma的情况下,也执行Hover技巧)。
- Classic Sonic (和Elf Classic Sonic)是唯一执行Spin Attack而不是Slide的角色。
- DJ Vector的连帽衫参考了著名的服装品牌Supreme。
- 到目前为止,Bass Boost、Beat Boost、Hard Rock、Solo Hit 和 Super Form是唯一使用时有独特风格的动力提升。
- 超级索尼克(以及Movie Super Sonic, Super Shadow和Super Silver)是唯一不能使用Shield动力提升的角色,就像在他出现的各种“索尼克”游戏中一样。
- 目前,有八个角色有独特的入场动画:
- 当Tikal和Longclaw进入时,从天空发出的一道光束出现在他们上方。
- 当Excalibur Sonic进入时,他的盔甲浮动,而他开始以基本形态奔跑。
- 当Eggman进入时,他紧握双拳表示决心,然后再次放下。
- 当Werehog进入时,他开始以基本形态奔跑,然后被闪电击中。
- 当Infinite进入时,他双手做一个手势,发出红色光环,然后释放出一波能量立方。这与他在Sonic Forces的第二次boss战斗开始时的动画相似。
- 当Darkspine Sonic进入时,他开始以基本形态奔跑,然后被火焰光环吞噬,从而转变形态。
- 当Mephiles进入时,他开始浮动,同时周围环绕着黑暗的光环。
目前,有三个角色有特殊能力,其他角色没有:
- Baby Sonic是唯一不需要滑动越过障碍的角色,尽管他仍然保留这种机制。
- Eggman是唯一可以自由浮动越过bottomless pits的角色。
- Gamma由于其Hover技巧,跳跃时能比其他人停留在空中的时间更长。
目前,有三个角色有独特的受伤动画:
- 当Excalibur Sonic受伤时,他被击中时会举起一个盾牌,作为对他从Sonic and the Black Knight中大大增加的力量的参考。
- 当Infinite受伤时,他伸出双臂,同时像故障一样的效果覆盖了他的身体。
- 当Mephiles受伤时,他伸出双臂,而Invincibility般的火花覆盖了他的身体。
- 在游戏的文件中,可以找到一个名为"Cupid Tails"的Tails的变种角色的名称,这是一个很久以前未使用的事件的剩余资产。尚不清楚它是否会在未来被使用。
- 在开发的某个时候,Gamma最初是打算执行Spin Jump的,但这被放弃,转而使用他独特的Hover技巧。尽管如此,Gamma使用Spin Jump的模型仍然可以在游戏的文件中找到。
- 这款游戏是Sonic和Super Sonic可以一起出现在屏幕上的第三次。第一次和第二次分别是Sonic Shuffle和Super Smash Bros. Brawl。
- 不包括变形、Sonic Prime的角色的另一版本以及电影系列角色,Amy目前在游戏中包括了她自己的最多版本,有七个不同的槽位(Amy, All-Star Amy, Jingle Belle Amy, Paladin Amy, Popstar Amy, LEGO® Amy, 和 Panda Amy)。Sonic有第二多的槽位,共有六个(Sonic, Classic Sonic, Slugger Sonic, Elf Classic Sonic, Boscage Maze Sonic, 和 LEGO® Sonic),但当将Modern和Classic版本分开时,这个数字变得更少。
视频
Notes
- ↑ Added as a promotion for the Sonic the Hedgehog film.
- ↑ Added as a promotion for Sonic Colors: Ultimate.
- ↑ Added as a promotion for the Sonic the Hedgehog 2 film.
References
- ↑ 引证错误:
<ref>
标签无效;未给name(名称)为SoftLaunchDate
的ref(参考)提供文本 - ↑ 2.0 2.1 "WHO'S GOING TO RUN THE FASTEST?". Sega. 20 September 2017. Retrieved 22 September 2017.
- ↑ 3.0 3.1 3.2 "Behind the Screens: Episode One". YouTube. Sega Europe. 13 October 2017. Retrieved 14 October 2017.
- ↑ 4.0 4.1 "Behind the Screens: Episode Two". YouTube date=20 October 2017. Sega Europe. Retrieved 20 October 2017.
{{cite web}}
: Missing pipe in:|work=
(help) - ↑ 5.0 5.1 "SONIC FORCES: SPEED BATTLE". Metacritic. Archived from the original on 19 May 2021. Retrieved 19 May 2021.
- ↑ Cowley, Ric (6 November 2017). "Sonic Forces: Speed Battle review - A surprisingly fun multiplayer auto-runner". Pocket Gamer. Archived from the original on 9 October 2019.
- ↑ Lazarides, Tasos (16 November 2017). "'Sonic Forces: Speed Battle' Launches on Android Today, iOS Version Had 2 Million Downloads in 2 Weeks". Touch Arcade. Retrieved 17 November 2017.
- ↑ Forde, Matthew (21 April 2020). "Sonic Forces boosts through 50 million downloads globally". Pocket Gamer. Retrieved 1 July 2020.
- ↑ "SEGA HARDlight on Twitter". Twitter. 30 September 2021. Retrieved 30 September 2021.
100 MILLION DOWNLOADS!! From all of us at Team HARDlight, thank you for your support.