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Sonic Forces: Speed Battle:修订间差异

来自索尼克百科
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*[[Hardlight]]|发行商=[[Sega]]|制作人=Andrew McMillan|系列=[[刺猬索尼克系列]]|版本=4.20.0 {{C|15 August 2023}}|发行日期=|分级=|模式=单人、多人}}
*[[Hardlight]]|发行商=[[Sega]]|制作人=Andrew McMillan|系列=[[刺猬索尼克系列]]|版本=4.20.0 {{C|15 August 2023}}|发行日期=|分级=|模式=单人、多人}}
{{Quote left|Ready, Set... Sonic!|Tagline}}
{{Quote left|Ready, Set... Sonic!|Tagline}}
'''''索尼克力量:速度之战''''',也被称为 '''''索尼克力量 (移动版)''''',还有'''''索尼克力量 - 赛车之战'''''或'''''索尼克力量 - 奔跑之战''''',是[[刺猬索尼克系列|''刺猬索尼克''系列]]中的一款在线战斗赛车游戏。由[[Sega|Sega Europe]]和[[Hardlight]]为[[Android]]和[[iOS]]移动设备开发,用来推广''[[Sonic Forces]]''。它首先在App Store(后来在Google Play)于2017年9月12日进行了软发布,官方发布在2017年11月2日为iOS版,2017年11月15日为Android版。
'''''Sonic Forces: Speed Battle''''', also referred to as '''''Sonic Forces'' (Mobile)''',<ref name="SFSBWeb">{{Cite web|url=https://www.sega.com/games/sonic-forces-mobile|title=Sonic Forces (Mobile)|publisher=[[Sega]]|accessdate=21 November 2018}}</ref> '''''Sonic Forces - Racing Battle''''',<ref>{{Cite web|url=https://apps.apple.com/us/app/sonic-forces-racing-battle/id1262362476|title=Sonic Forces - Racing Battle|publisher=Apple (US)|work=App Store|accessdate=28 October 2020|archiveurl=https://web.archive.org/web/20201029183704if_/https://apps.apple.com/us/app/sonic-forces-racing-battle/id1262362476|archivedate=29 October 2020}}</ref> or '''''Sonic Forces - Running Battle''''',<ref>{{Cite web|url=https://play.google.com/store/apps/details?id=com.sega.sprint|title=Sonic Forces - Running Battle|publisher=Google|work=Play Store|accessdate=24 April 2022|archiveurl=https://web.archive.org/web/20220318010516/https://play.google.com/store/apps/details?id=com.sega.sprint|archivedate=18 March 2022}}</ref> is an online battle-racing game in the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]]. It was developed by [[Sega|Sega Europe]] and [[Hardlight]] for [[Android]] and [[iOS]] mobile devices to promote ''[[Sonic Forces]]''.<ref name="SoftLaunchDate">{{Cite web|url=https://itunes.apple.com/ph/app/sonic-forces-speed-battle/id1262362476?mt=8|title=Sonic Forces: Speed Battle|publisher=Apple (US)|work=iTunes Store|accessdate=12 September 2017}}</ref> It was soft-launched by Sega on the App Store (and eventually Google Play) on 12 September 2017, with the official release following on 2 November 2017 for iOS and on 15 November 2017 for Android.<ref name="SegaEurope03NovTweet">{{Cite web|url=https://twitter.com/SEGA_Europe/status/926429174415462401|title=Sega Europe on Twitter|work=Twitter|date=3 November 2017|accessdate=3 November 2017|quote=Have you played #SonicForces Speed Battle yet? You can get it FREE on iOS at http://sega.vg/DLXU30g7hlZ. (Android version coming Nov.16)}}</ref>


==Gameplay==
==游戏玩法==
[[File:Sonic Forces Speed Battle - Screenshot 04 1509622503.png|thumb|left|200px|[[Sonic the Hedgehog|Sonic]] running in [[Celestial Skyway]], one of the many unlockable tracks in the game.]]
[[File:Sonic Forces Speed Battle - Screenshot 04 1509622503.png|thumb|left|200px|[[Sonic the Hedgehog|Sonic]][[Celestial Skyway]]中奔跑,这是游戏中许多可以解锁的赛道之一。]]
The gameplay of ''Sonic Forces: Speed Battle'' is very similar to that of ''[[Sonic Dash]]'' and ''[[Sonic Dash 2: Sonic Boom]]'', with a competition element from ''[[Sonic Rivals]]'' added to it. Instead of being an endless runner, it is a basic runner where players each choose a character and race against each other online in real-time on one of many finite tracks selected at random, based upon [[City]], [[Green Hill]], [[Sky Sanctuary]], [[Mystic Jungle]], [[Planet Wisp]], [[Golden Bay]], and [[Emerald City]]. During races, players can collect up to 100 Gold [[Ring]]s (which serve to increase their movement speed) and dodge obstacles as they progress to reach the goal (represented by the "[[Phantom Ruby prototype|Phantom Ruby Prototype]]"). Getting hit with any obstacles will cause the player to lose Rings and slow down momentarily. After a race, the players will keep the Rings they have collected.
''索尼克力量:速度之战''的玩法与''[[Sonic Dash]]''''[[Sonic Dash 2: Sonic Boom]]''非常相似,但加入了来自''[[Sonic Rivals]]''的竞技元素。玩家各自选择一个角色,在一个随机选择的有限赛道上实时在线与其他玩家竞赛,这些赛道基于[[City]], [[Green Hill]], [[Sky Sanctuary]], [[Mystic Jungle]], [[Planet Wisp]], [[Golden Bay]], [[Emerald City]]。在比赛中,玩家可以收集多达100个金[[Ring]](增加他们的移动速度)并避免障碍物以达到目标(由"[[Phantom Ruby prototype|Phantom Ruby Prototype]]"表示)。被任何障碍物撞到会导致玩家失去Ring并短暂减速。比赛结束后,玩家将保留他们收集的Ring。


在比赛中,可玩角色总是自动向前跑。与此同时,玩家可以使用[[Spin Jump]]和[[Slide]]动作来避开障碍和摧毁敌人。他们还可以与其他路径互动,通常使用[[Grind Rail]]。
While racing, the playable characters are always running forward automatically. At the same time, the players can use the [[Spin Jump]] and [[Slide]] moves to dodge obstacles and destroy enemies. They can also interact with other paths, normally utilizing [[Grind Rail]]s.


比赛结束后,玩家可以获得战斗[[Chest]],这些箱子为特定角色提供一系列卡片。此外,第一和第二名获得的胜利箱子可以解锁以获得更大的奖励,如大量的Rings或多个角色的卡片。[[Red Star Ring]]作为一个高级货币,可以从Free Chests中获得或使用真实货币购买,可以用来购买额外的Rings,Chests或立即解锁已经获得的Victory Chests。每八小时玩家可以在“闪电交易”部分下的商店选项卡中找到一个Free Chest。玩家可以在在线排行榜上查看彼此的奖杯。
At the end of the race, players can earn Battle [[Chest]]s which grant a range of Cards to a particular character. In addition, the first and second place finishers receive a Victory Chest which can be unlocked to earn larger bonuses, such as a large number of Rings or Cards for multiple characters each. [[Red Star Ring]]s are featured as a premium currency which can be obtained from Free Chests or purchased using real money which can be used to purchase additional Rings, Chests or instantly unlock Victory Chests that are already acquired. A Free Chest is distributed to the player every eight hours and can be found in the Store tab, under the "Lightning Deals" section. Players can view each other's Trophies in the online leader boards.


根据他们在比赛中的名次,玩家将获得或失去[[Trophy|奖杯]],这是一个数值型匹配排名系统,类似于其他竞技游戏中的[[Wikipedia:Elo rating system|Elo评级系统]]。这个匹配玩法机制是"Tier"系统的一部分,它决定了玩家可以玩的课程和玩家可以从Chests中获得的奖励数量。
Based on which position they finish the race in, players will then gain or lose [[Trophy|Trophies]], a numerical matchmaking ranking system akin to an [[Wikipedia:Elo rating system|Elo rating system]] in other competitive games. This matchmaking gameplay mechanic is part of the "Tier" system, which determines which courses the player can play on and the number of rewards the player can earn from Chests.


角色随着时间的推移通过收集每种稀有度所需的卡片数量解锁,它们被分为五种不同的稀有度:Common, Rare, Super Rare, Special, 和 Challenger(后两者只能在活动期间获得)。每个角色都有不同的Speed(玩家可以达到的最高速度)、Acceleration(玩家可以达到的最高速度的速度)和Strength(当他们因为对手或障碍物受到伤害时失去的速度)统计数据,以及可以从比赛过程中的[[Item Box]]获得的独特的道具选择。这些物品可以用于玩家自己的利益或反对他们的对手。
Characters are unlocked over time by collecting the enough number of Cards required per rarity, they are split into five different rarities: Common, Rare, Super Rare, Special, and Challenger (the latter two only being obtainable during events). Each character has different levels of Speed (the highest speed the player can reach), Acceleration (how fast the player can reach top speed), and Strength (how much speed they lose when taking damage from rivals or obstacles) stats, as well as an unique selection of power-ups that can be obtained from [[Item Box]]es along the racecourses. These items can be used for the players' own benefit or against their opponents.


为一个角色收集足够的卡片后,玩家可以使用Gold Rings为其升级,这将提高赛车手的物品和他们开始比赛时的金环数量。
Collecting enough Cards for a character after it was unlocked will allow the player to level it up using Gold Rings, which improves the racer's items and the number of Rings they start the race with.


By upgrading characters, players are awarded with [[Experience Point|XP]], which will increase their level:
通过升级角色,玩家可以获得[[Experience Point|XP]],这会增加他们的等级:


{|class="wikitable" style="text-align:center"
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SFSB Resistance Icon.PNG|The Attack Resistance's icon.
SFSB Resistance Icon.PNG|The Attack Resistance's icon.
</gallery>
</gallery>
当玩家的等级提升,他们的环形加速和攻击抗性也会相应增加。环形加速会增加玩家通过收集[[环]]可以获得的最大速度。玩家的环形加速越高,他们的速度就会越快。而攻击抗性则减少其他玩家对玩家角色的攻击效果。玩家的攻击抗性越高,减少的效果就会越大。
When a player's level increases, their Ring Boost and Attack Resistance also increase. Ring Boost increases the maximum amount of speed the player can gain by collecting [[Ring]]s. The higher the player's Ring Boost is, the faster they can go. Attack Resistance, on the other hand, decreases the effect attacks from other players have on the player's character. The higher the player's Attack Resistance is, the greater the reduction will be.


===Missions===
===任务===
每8小时,玩家将会获得一个新的随机任务(一次最多可以有三个任务未完成),这些任务奖励环或红星环,以及用于升级角色的卡片。这些任务的范围从“摧毁30个[[Badnik]]s”到“星级跑者”任务,要求使用特定角色玩五场比赛。
Every 8 hours, players will be given a new random mission (up to three of which can be left uncompleted at a time) which awards Rings or Red Star Rings, and Cards for upgrading characters. These missions range from tasks such as "Destroy 30 [[Badnik]]s" to "Star Runner" missions, which require playing five races with a specific character.


===Seasons===
===赛季===
[[File:SFSBPrestigePointsIcon.png|thumb|100px|right|A Prestige point.]]
[[File:SFSBPrestigePointsIcon.png|thumb|100px|right|一个声望点。]]
赛季是在''Sonic Forces: Speed Battle''中进行的为期一个月的活动。首先在第4层解锁,玩家可以通过在那个赛季至少三次获得第一名来进入,并且在月底会获得一个奖励卡片数量的箱子,这个数量会随着玩家的层次而增加。当达到第一个声望层(第8层)并获得4000个[[奖杯|奖杯]]后,超过该数字的奖杯在赛季结束时将转化为声望点,并重置回4000。这些点数在一个单独的排行榜上显示,该排行榜只在每个赛季结束时更新。
Seasons are month-long events that take place in ''Sonic Forces: Speed Battle''. First unlocked in Tier 4, they can be entered by finishing a race in first place at least 3 times during that season and will award a Chest with a certain amount of cards at the end of the month, with the number of cards increasing the higher the player's Tier. Upon reaching the first prestige Tier (Tier 8) at 4000 [[Trophy|Trophies]], any Trophies earned past that number will be converted into Prestige points at the end of the season and reset back to 4000. These points are shown on a separate leader board, which only updates at the end of each season.

===Upgrades===
It is possible to make upgrades to the characters to improve their attributes and items when enough Cards have been collected. Each character can be upgraded a total of sixteen times. The rarity of a character determines how many Cards and Rings will be required to upgrade it to the next level, as well as how much XP the character will award.


===升级===
当收集到足够的卡片时,可以对角色进行升级以提高其属性和物品。每个角色最多可以升级十六次。角色的稀有度决定了升级到下一级所需的卡片和环的数量,以及角色将奖励多少XP。
====Rarity costs====
====Rarity costs====
{{SFSBRarities}}
{{SFSBRarities}}
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*[[Trophy]] {{Only}}
*[[Trophy]] {{Only}}


====Gimmicks and obstacles====
====机关与障碍物====
*[[Bottomless pit]]
*[[Bottomless pit]]
*[[Conveyor Belt]]
*[[Conveyor Belt]]
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*[[Spikes (obstacle)|Spikes]]
*[[Spikes (obstacle)|Spikes]]


==Characters==
==角色==
===Playable characters===
===可玩角色===
====Common====
====Common====
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{|class="wikitable" style="background:#bcdefd; border:3px solid #1f70fe; color:black; text-align:center" width="800"
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|}
|}


====Challenger====
====挑战====
{| class="wikitable" style="background:#ffbeb0; border:3px solid #d7594c; color:black; text-align:center" width="800"
{| class="wikitable" style="background:#ffbeb0; border:3px solid #d7594c; color:black; text-align:center" width="800"
! rowspan="2" |Character
! rowspan="2" |Character
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|}
|}


===Non-playable characters===
===不可玩角色===
*[[Chao]]
*[[Chao]]
*[[Cheese]]
*[[Cheese]]
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**[[Yellow Wisp]]
**[[Yellow Wisp]]


===Enemies===
===敌对===
*[[Buzz Bomber]]
*[[Buzz Bomber]]
*[[Egg Chaser (Pawn Series)|Egg Chaser]]
*[[Egg Chaser (Pawn Series)|Egg Chaser]]
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|}
|}


==Staff==
==制作人员==
*'''Hardlight Staff''': Alastair Graham, Andrew Paul, Andrew McMillan, Antony Lavelle, Ashley Khan, Billie McMillan, Chris Southall, Claire Chamielec, Claudia Farre, Daniel Darnbrough, David Foster, Dawid Esterhuizen, Gordon Theobald, Harinder Sangha, Ian Sullivan, Jacob Jensen, Jan Strajnar, James Back, Joel Atkinson, Joseph Stone, Liam Rüdel, Lisa Waldron, Louis Macan, Laura Back, Lubomir Baran, Louis McLaughlin, Lucy Lavelle, Luke Boscott, Marc-Etienne Beinio, Mark Milton, Matt Allan, Neall Jones, Neil Armstrong, Neil Topham, Nia Knibbs Vaughan, Nick Adams, Paul Twynholm, Richard Smith, Richard Sugden, Rebecca Thompson, Rob Ruck, Ryan Simpson, Scott Griffiths, Scott Orchard, Simon Foster, Shaun Lawrence, Stephanie Brooke-Harris, Stuart Grant, Tom Gaulton, Thomas Quartly, Tom Woodward, Yordan Gyurchev
*'''Hardlight Staff''': Alastair Graham, Andrew Paul, Andrew McMillan, Antony Lavelle, Ashley Khan, Billie McMillan, Chris Southall, Claire Chamielec, Claudia Farre, Daniel Darnbrough, David Foster, Dawid Esterhuizen, Gordon Theobald, Harinder Sangha, Ian Sullivan, Jacob Jensen, Jan Strajnar, James Back, Joel Atkinson, Joseph Stone, Liam Rüdel, Lisa Waldron, Louis Macan, Laura Back, Lubomir Baran, Louis McLaughlin, Lucy Lavelle, Luke Boscott, Marc-Etienne Beinio, Mark Milton, Matt Allan, Neall Jones, Neil Armstrong, Neil Topham, Nia Knibbs Vaughan, Nick Adams, Paul Twynholm, Richard Smith, Richard Sugden, Rebecca Thompson, Rob Ruck, Ryan Simpson, Scott Griffiths, Scott Orchard, Simon Foster, Shaun Lawrence, Stephanie Brooke-Harris, Stuart Grant, Tom Gaulton, Thomas Quartly, Tom Woodward, Yordan Gyurchev
*'''Thanks''': Adrian Klimczak, Anthony Lewis, Csaba Berenyi, Inna Slepstova, James Booth, Miklos Hajma, Oleg Salyakhov, Richard Tawn, Rick Nath, Simon Dew. Thank you to all at SEGA, our contractors and our fans.
*'''Thanks''': Adrian Klimczak, Anthony Lewis, Csaba Berenyi, Inna Slepstova, James Booth, Miklos Hajma, Oleg Salyakhov, Richard Tawn, Rick Nath, Simon Dew. Thank you to all at SEGA, our contractors and our fans.
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*'''Developed by''': [[Hardlight]]
*'''Developed by''': [[Hardlight]]


==Trivia==
==冷知识==
[[File:NewCharactersTeaser.png|thumb|right|225px|Teaser image displaying silhouettes of Chaos, Classic Sonic, Zavok, Silver and Metal Sonic.]]
[[File:NewCharactersTeaser.png|thumb|right|225px|预告图显示了ChaosClassic SonicZavokSilverMetal Sonic的剪影。]]
*Prior to the version 1.0.1 update, the game files as well as a teaser image posted in the in-game's news bulletin hinted that [[Silver the Hedgehog|Silver]], [[Sonic the Hedgehog (Classic)|Classic Sonic]], [[Metal Sonic]], [[Zavok]], and [[Chaos]] were going to be added as playable characters at a future date.
*1.0.1版本的更新之前,游戏文件以及游戏内新闻公告上发布的预告图暗示了[[Silver the Hedgehog|Silver]][[Sonic the Hedgehog (Classic)|Classic Sonic]][[Metal Sonic]][[Zavok]][[Chaos]]将在未来的某个日期被添加为可玩角色。
*Excluding the [[Avatar]], who is a customizable character, [[Orbot]] and [[Cubot]] are the only major characters from ''Sonic Forces'' that do not appear in this game.
*除了可以自定义的[[Avatar]]外,[[Orbot]][[Cubot]]是唯一没有出现在这款游戏中的"Sonic Forces"中的主要角色。
*The initial main cast of the game (except for the inclusion of Amy) is the same as ''[[Sonic Runners Adventure]]'', another mobile game released in 2017.
*游戏的初始主要角色(除了Amy)与2017年发布的另一款手机游戏''[[Sonic Runners Adventure]]''中的角色相同。
*除了客串出演,这款游戏是以下角色的首次出场:
*Outside of cameos, this game marks the first appearance of:
**[[Storm the Albatross|Storm]], as well as [[Jet the Hawk|Jet]] and [[Wave the Swallow|Wave]] outside of the ''[[Mario & Sonic series|Mario & Sonic]]'' series, since ''[[Sonic Free Riders]]'', released in 2010.
**[[Storm the Albatross|Storm]],以及自2010年发布的''[[Sonic Free Riders]]''后,[[Jet the Hawk|Jet]][[Wave the Swallow|Wave]]首次在''[[Mario & Sonic series|Mario & Sonic]]''系列之外的出场。
***这也是Storm在''Sonic Riders''系列之外首次可以玩的游戏。
***This game also marks the first time Storm is playable outside the ''Sonic Riders'' series.
***Additionally, if [[Sir Lamorak]] from ''[[Sonic and the Black Knight]]'' is not counted, this marks the first game appearance of the [[Babylon Rogues]] outside of both the ''[[Sonic Riders series|Sonic Riders]]'' series and the ''Mario & Sonic'' series.
***此外,如果不计算''[[Sonic and the Black Knight]]''中的[[Sir Lamorak]],这是[[Babylon Rogues]]''[[Sonic Riders series|Sonic Riders]]''系列和''Mario & Sonic''系列之外的首次游戏出场。
**[[E-102 Gamma|Gamma]] since ''[[Sonic Shuffle]]'', released in the year 2000.
**[[E-102 Gamma|Gamma]]自2000年发布的''[[Sonic Shuffle]]''以来首次出场。
**[[Super Shadow]] since ''[[Sonic & Sega All-Stars Racing]]'', also released in 2010.
**[[Super Shadow]]自2010年发布的''[[Sonic & Sega All-Stars Racing]]''以来首次出场。
**[[Super Silver]] since [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]], released in the same year.
**[[Super Silver]]自2006年发布的[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]]以来首次出场。
**[[Mephiles the Dark|Mephiles]] since ''[[Sonic Runners]]'', released in 2015.
**[[Mephiles the Dark|Mephiles]]自2015年发布的''[[Sonic Runners]]''以来首次出场。
*This is the first game where [[Zeena]] and [[Infinite]] are playable characters.
*这是[[Zeena]][[Infinite]]首次成为可玩角色的游戏。
*这是自''[[Sonic Battle]]''以来,Chaos首次成为一个可玩角色的游戏。
*This is the first game since ''[[Sonic Battle]]'' in which Chaos is a playable character.
*Prior to the version 2.13.0 update, the music that played for every track aside from the ones in [[Mystic Jungle]] was the "[[Lost Valley]]" theme.
*2.13.0版本的更新之前,除了[[Mystic Jungle]]的音轨外,每个音轨播放的音乐都是"[[Lost Valley]]"主题曲。
*游戏成就的标题参考了"Sonic"系列中的知名短语。
*The titles of the game's achievements are references to known phrases in the ''Sonic'' series.
... [译者注: 由于篇幅原因,接下来的部分只列举了几个成就短语的翻译,完整翻译需要更长篇幅] ...
**"You're too slow" is one of [[Sonic the Hedgehog|Sonic]]'s catchphrases in ''[[Super Smash Bros. Brawl]]''.
**"You're too slow"在''[[Super Smash Bros. Brawl]]''中是[[Sonic the Hedgehog|Sonic]]的经典台词。
**"You think you can keep up with me?" is one of [[Doctor Eggman|Dr. Eggman]]'s lines of dialogue when racing against [[Miles "Tails" Prower|Tails]] in [[Speed Highway#Tails|Speed Highway]] from ''[[Sonic Adventure]]''.
**"You think you can beat me?" is derived from one of Robotnik's phrases, "Do you think you can beat me?" when playing in the two-player mode in ''[[Sonic Adventure 2]]''.
**"You think you can keep up with me?"是[[Doctor Eggman|Dr. Eggman]]在与[[Miles "Tails" Prower|Tails]]在''[[Sonic Adventure]]''中的[[Speed Highway#Tails|Speed Highway]]赛跑时的台词。
**"The ultimate lifeform" is a title that belongs to [[Shadow the Hedgehog]].
**"The ultimate lifeform" [[Shadow the Hedgehog]] 的一个称号。
**"Long time no see" is a phrase that has been constantly used throughout the [[Sonic the Hedgehog series|series]], namely ''[[Sonic Adventure]]'', ''[[Sonic Adventure 2]]'', ''[[Sonic Heroes]]'', ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]], ''[[Sonic Riders: Zero Gravity]]'', and ''Sonic Forces'' itself.
**"Long time no see" 是一个在整个 [[Sonic the Hedgehog series|系列]] 中常用的短语,特别是在 ''[[Sonic Adventure]]'', ''[[Sonic Adventure 2]]'', ''[[Sonic Heroes]]'', ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'', [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]], ''[[Sonic Riders: Zero Gravity]]'', 以及 ''Sonic Forces'' 中。
**"Welcome to the next level" is a throwback to the tagline used in [[Sega]] commercials between 1992-1994.
**"Welcome to the next level" 是1992-1994年间 [[Sega]] 商业广告中使用的标语的回溯。
***Sonic also said this line in ''Shadow the Hedgehog''.
***Sonic ''Shadow the Hedgehog'' 中也说过这句话。
**"Now we're talking!" is a line stated by Sonic upon seeing the [[Black Bull]] in ''Shadow the Hedgehog''.
**"Now we're talking!" 是Sonic在 ''Shadow the Hedgehog'' 中看到 [[Black Bull]] 时说的一句话。
**"Get a load of this!" is one of the lines used by Robotnik in the [[Egg Walker]] and [[Egg Viper]] boss battles from ''Sonic Adventure''.
**"Get a load of this!" 是Robotnik在 ''Sonic Adventure'' [[Egg Walker]] [[Egg Viper]] boss战中使用的其中一句话。
**"The more the merrier" is derived from Eggman's lines of dialogue, "You know what they say... The more the merrier!", during his [[Egg Breaker#Mad Matrix|boss battle]] in [[Mad Matrix]] from ''Shadow the Hedgehog''.
**"The more the merrier" 是从Eggman的对话中提取的,“你知道他们怎么说的... 越多越好!”, 这句话出现在他在 ''Shadow the Hedgehog'' 中的 [[Mad Matrix]] [[Egg Breaker#Mad Matrix|boss battle]] 中。
**"All systems, full power!" is one of the phrases Robotnik states during his [[Egg Hornet#Battle|Egg Hornet boss battle]] in ''[[Sonic Adventure]]''.
**"All systems, full power!" Robotnik ''[[Sonic Adventure]]'' [[Egg Hornet#Battle|Egg Hornet boss battle]] 中说的一句话。
**"This is happenin'!" is derived from Sonic's first line of dialogue in ''Sonic Adventure'', "Ah, yeah! This is happenin'!"
**"This is happenin'!" 来自于Sonic ''Sonic Adventure'' 中的第一句话,“Ah, yeah! This is happenin'!”。
**"You've got this Sonic!" is a line spoken by Shadow in ''[[Sonic Generations]]'' when cheering him on to fight against the [[Time Eater]].
**"You've got this Sonic!" Shadow ''[[Sonic Generations]]'' 中为Sonic加油打气与 [[Time Eater]] 对抗时说的话。
**"One more last fist bump" is a line from the song "[[Fist Bump]]".
**"One more last fist bump" 是来自歌曲“[[Fist Bump]]”的一句歌词。
**"Reach for the stars" is the name of the [[Reach for the Stars|theme song]] for ''[[Sonic Colors]]''.[[File:MysteryCharacter.jpg|thumb|right|250px|Teaser image for Blaze.]]
**"Reach for the stars" ''[[Sonic Colors]]'' 主题歌 [[Reach for the Stars|“Reach for the Stars”]] 的名称。[[File:MysteryCharacter.jpg|thumb|right|250px|Blaze 的预告图片。]]
*某些角色的官方艺术作品是从''Sonic''系列的其他游戏中衍生和重新利用的:
*Some of the characters have their official artwork for the game derived and repurposed from existing artwork of other games in the ''Sonic'' series:
**Sonic, Tails, Classic Sonic, Chaos, Shadow, Metal Sonic and Zavok's artworks [[Media:SF Sonic.png|resem]][[Media:SF STEAM MANUAL EN LRv5-10.png|ble]] [[Media:SF ClassicSonic.png|the]][[Media:Forces Chaos Alt Colors.png|ir]] [[Media:SF STEAM MANUAL EN LRv5-8.png|''Sonic'']] [[Media:SF STEAM MANUAL EN LRv5-11.png|''Forces'']] [[Media:SF STEAM MANUAL EN LRv5-13.png|artworks]].
**SonicTailsClassic SonicChaosShadowMetal SonicZavok的艺术作品[[Media:SF Sonic.png|类似]][[Media:SF STEAM MANUAL EN LRv5-10.png|]][[Media:SF ClassicSonic.png|他们在]][[Media:Forces Chaos Alt Colors.png|''Sonic'']] [[Media:SF STEAM MANUAL EN LRv5-8.png|''Forces'']] [[Media:SF STEAM MANUAL EN LRv5-11.png|中的]][[Media:SF STEAM MANUAL EN LRv5-13.png|艺术作品]]
***Knuckles' artwork also resembles his ''Sonic Forces'' [[Media:SF Knuckles.png|artwork]], but rather than looking sideways like in the original, he is facing to the front.
***Knuckles的艺术作品也类似于他在''Sonic Forces''中的[[Media:SF Knuckles.png|艺术作品]],但与原作不同,他是面向前方而不是侧视。
**Amy, Charmy, Omega, Espio, Rouge, Vector, Wave, Gamma, Tikal, Froggy, Mephiles and all of the Special characters have entirely new artwork made for this game.
**AmyCharmyOmegaEspioRougeVectorWaveGammaTikalFroggyMephiles和所有特殊角色都为这款游戏制作了全新的艺术作品。
***However, new artwork for [[Media:Speed Battle Sonic02.png|Sonic]], [[Media:Tails SFSB2.png|Tails]], [[Media:SFSB Classic Sonic2.png|Classic Sonic]], [[Media:SFSB Rouge02.png|Rouge]], [[Media:ShadowSFSBAlt.png|Shadow]] and [[Media:SFSBBigAlt.png|Big]] can be seen in various social media images (being derived from their Special counterparts except for Tails).
***但是,在各种社交媒体图片中可以看到为[[Media:Speed Battle Sonic02.png|Sonic]][[Media:Tails SFSB2.png|Tails]][[Media:SFSB Classic Sonic2.png|Classic Sonic]][[Media:SFSB Rouge02.png|Rouge]][[Media:ShadowSFSBAlt.png|Shadow]][[Media:SFSBBigAlt.png|Big]]制作的新艺术作品(除了Tails,其他角色的作品都是从他们的特殊角色衍生而来)。
****Some of Sonic's artworks seen in these images are based off [[Media:Sonic 2012.png|ex]][[Media:Sonic pose 79.png|is]][[Media:Sonic checkout.png|ting]] artworks.
****这些图片中可见的Sonic的艺术作品是基于[[Media:Sonic 2012.png|]][[Media:Sonic pose 79.png|有的]][[Media:Sonic checkout.png|艺术作品]]
**Silver's artwork is based off of his [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] [[Media:Sonic the Hedgehog (2006).png|artwork]].
**Silver的艺术作品是基于他在[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]][[Media:Sonic the Hedgehog (2006).png|艺术作品]]
**Blaze, Cream, Cheese, Jet and Big's artworks are repurposed from [[Media:BlazeDecal.png|exist]][[Media:Cream(Modern).png|ing]] [[Media:Cheese (Modern).png|3D]] [[Media:Jet the Hawk 2011.png|stock]] [[Media:ASR Big.png|artwork]] of them.
**BlazeCreamCheeseJetBig的艺术作品是从[[Media:BlazeDecal.png|]][[Media:Cream(Modern).png|有的]][[Media:Cheese (Modern).png|3D]][[Media:Jet the Hawk 2011.png|库存]][[Media:ASR Big.png|艺术作品]]中重新利用的。
**Storm's artwork resembles his ''[[Sonic Free Riders]]'' [[Media:Sonic-Free-Riders-Characters-artwork-Storm.png|artwork]].
**Storm的艺术作品类似于他在''[[Sonic Free Riders]]''中的[[Media:Sonic-Free-Riders-Characters-artwork-Storm.png|艺术作品]]
**[[Tangle the Lemur|Tangle]] and [[Whisper the Wolf|Whisper]]'s artworks are based off of their official [[Media:Tangle the Lemur.PNG|concept]] [[Media:Whisper.png|artwork]] from the [[IDW Publishing]] ''[[Sonic the Hedgehog (IDW comic series)|Sonic the Hedgehog]]'' comic series.¨
**[[Tangle the Lemur|Tangle]][[Whisper the Wolf|Whisper]]的艺术作品是基于他们在[[IDW Publishing]]''[[Sonic the Hedgehog (IDW comic series)|Sonic the Hedgehog]]''漫画系列中的官方[[Media:Tangle the Lemur.PNG|概念]][[Media:Whisper.png|艺术作品]]。
**Gamma's artwork resembles the pose he does on the character selection screen of ''[[Sonic Adventure]]''.
**Gamma的艺术作品与他在''[[Sonic Adventure]]''角色选择屏幕上的姿势相似。
**Zazz的艺术作品是基于他为''[[Sonic Lost World]]''制作的一个[[Media:Zazz 2013.png|艺术作品]]。
**Zazz's artwork is based off of one his [[Media:Zazz 2013.png|artworks]] made for ''[[Sonic Lost World]]''.
**Zeena's artwork is reused from one of her artworks made for ''Sonic Lost World''.
**Zeena的艺术作品是从她为''Sonic Lost World''制作的艺术作品中重用的。
**Movie Sonic's artwork is based off of [[Media:SonicMovie SonicStand.png|promotional artwork]] from the ''[[Sonic the Hedgehog (film)|Sonic the Hedgehog]]'' film.
**Movie Sonic的艺术作品是基于''[[Sonic the Hedgehog (film)|Sonic the Hedgehog]]''电影的[[Media:SonicMovie SonicStand.png|宣传艺术作品]]。
**Movie Tails' artwork resembles the [[Media:TailsEpisode2Duck'd.png|artwork]] for Tails in ''[[Sonic the Hedgehog 4: Episode II]]''.
**Movie Tails的艺术作品与''[[Sonic the Hedgehog 4: Episode II]]''中的Tails[[Media:TailsEpisode2Duck'd.png|艺术作品]]相似。
**Despite having [[Media:SF Eggman.png|art]][[Media:InfiniteConceptArt.png|work]] made for ''Sonic Forces'', [[Doctor Eggman|Eggman]] and Infinite use new artwork for this game.
**尽管为''Sonic Forces''制作了[[Media:SF Eggman.png|]][[Media:InfiniteConceptArt.png|术作品]],但[[Doctor Eggman|Eggman]]Infinite在这款游戏中使用了新的艺术作品。
***不过,他们的一些原始艺术作品可以在社交媒体图片中看到。
***Though, some of their original artwork could be seen in social media images.
**Sonic, Tails, Knuckles and Shadow's artworks seen in the game's splash and matchmaking screens are also reused from ''Sonic Forces''.
**SonicTailsKnucklesShadow在游戏的启动和匹配屏幕上看到的艺术作品也是从''Sonic Forces''中重用的。
***Sonic's artwork was edited to make him smile instead of [[Media:SF 3D art vs Sonic alt.png|screaming]] like in the original.
***Sonic的艺术作品被编辑,使他微笑,而不是像原作中那样[[Media:SF 3D art vs Sonic alt.png|尖叫]]
**Lantern Silver's artwork shares the same pose as [[Media:TSR Silver.png|Silver's artwork]] for ''[[Team Sonic Racing]]'', though the character was released before this game.
**Lantern Silver的艺术作品与''[[Team Sonic Racing]]''中[[Media:TSR Silver.png|Silver的艺术作品]]共享相同的姿势,尽管这个角色在这款游戏之前就发布了。
**Jingle Belle Amy's artwork shares the same pose as [[Media:SonicAdventure2 Art2D AmyRose.png|Amy's artwork]] for ''[[Sonic Adventure 2]]''.
**Jingle Belle Amy的艺术作品与''[[Sonic Adventure 2]]''中[[Media:SonicAdventure2 Art2D AmyRose.png|Amy的艺术作品]]共享相同的姿势。
**Super Sonic's artwork resembles his [[Media:Super sonic final.png|3D artwork]] from ''[[Sonic Art Assets DVD]]''.
**超级索尼克的艺术插画与他在''[[Sonic Art Assets DVD]]''中的[[Media:Super sonic final.png|3D艺术插画]]相似。
**Darkspine Sonic's artwork resembles the pose he does after defeating [[Alf Layla wa-Layla]] in ''[[Sonic and the Secret Rings]]''.
**Darkspine Sonic 的艺术插画与他在''[[Sonic and the Secret Rings]]''中击败[[Alf Layla wa-Layla]]后的姿势相似。
**One of Sir Percival's artworks resembles her [[Media:SBK SirPercival.png|artwork]] for ''[[Sonic and the Black Knight]]''.
**Sir Percival的其中一个插图与她为''[[Sonic and the Black Knight]]''制作的[[Media:SBK SirPercival.png|艺术插画]]相似。
**Super Silver's artwork is modeled after his [[Media:Silver art 2D back.png|character bio artwork]] from [[Sonic Channel]].
**超级银的艺术插画是根据[[Sonic Channel]]的[[Media:Silver art 2D back.png|角色简介艺术插画]]制作的。
*So far, [[Wave the Swallow|Wave]] is the only character that was not teased before she was added to the game.
*到目前为止,[[Wave the Swallow|Wave]]是唯一一个在被添加到游戏之前没有被透露的角色。
*在Big的揭示之前,一个更新允许玩家在关卡结束时随机看到[[Froggy]]。现在,如果至少有一个玩家使用Big,Froggy可以在比赛结束时看到。
*Prior to Big's reveal, an update allowed players to randomly see [[Froggy]] at the end of stages. Now, Froggy can be seen at the end of the races if at least one player is using Big.
[[File:AaronWebberSFSB.jpg|right|250px]]
[[File:AaronWebberSFSB.jpg|right|250px]]
*As an April Fools joke in 2018, the official Hardlight Twitter made a spoof character bio for [[Aaron Webber]].
*作为2018年4月愚人节的玩笑,官方的Hardlight Twitter[[Aaron Webber]]制作了一个恶搞角色简介。
*体育主题的特殊角色在他们的服装中有参考:
*The sports-themed Special characters contain references in their outfits:
**Slugger Sonic has the number 91 on his jersey, referencing the release year of [[Sonic the Hedgehog (1991)|the first ''Sonic'' game]].
**Slugger Sonic的球衣上有91号,参考了[[Sonic the Hedgehog (1991)|第一部“索尼克”游戏]]的发布年份。
**All-Star Amy has the number 93 on her jersey, referencing the release year for ''[[Sonic the Hedgehog CD]]''.
**All-Star Amy的球衣上有93号,参考了''[[Sonic the Hedgehog CD]]''的发布年份。
**Ice Slicer Jet has the number 06 on the back of his jersey, referencing the release year for ''[[Sonic Riders]]''.
**Ice Slicer Jet的球衣背面有06号,参考了''[[Sonic Riders]]''的发布年份。
**Quarterback Zavok has the number 13 on his jersey, referencing the release year for ''[[Sonic Lost World]]''.
**Quarterback Zavok的球衣上有13号,参考了''[[Sonic Lost World]]''的发布年份。
**Linebacker Omega身上涂有23号,参考了他的序列号的最后两位数字。
**Linebacker Omega has the number 23 painted on him, which references the last two digits of his serial number.
*Baby Sonic和Super角色是唯一有与其他角色不同的升级路径的角色。
*Baby Sonic and the Super characters are the only ones to have a different upgrade path from the other characters.
*[[Doctor Eggman|Eggman]] and [[E-102 Gamma|Gamma]] are the only characters that do not perform the [[Spin Jump]]. Instead, they merely perform a regular jump (in Gamma's case, the [[Hover]] technique is also performed).
*[[Doctor Eggman|Eggman]][[E-102 Gamma|Gamma]]是唯一不执行[[Spin Jump]]的角色。相反,他们只执行一个常规跳跃(Gamma的情况下,也执行[[Hover]]技巧)
*[[Sonic the Hedgehog (Classic)|Classic Sonic]] (and by extension [[Elf Classic Sonic]]) is the only character that performs the [[Spin Attack]] instead of the [[Slide]].
*[[Sonic the Hedgehog (Classic)|Classic Sonic]] ([[Elf Classic Sonic]])是唯一执行[[Spin Attack]]而不是[[Slide]]的角色。
*DJ Vector's hoodie references the famous clothing brand ''[[Wikipedia:Supreme (brand)|Supreme]]''.
*DJ Vector的连帽衫参考了著名的服装品牌''[[Wikipedia:Supreme (brand)|Supreme]]''
*So far, [[Bass Boost]], [[Beat Boost]], Hard Rock, Solo Hit and [[Super Form (power-up)|Super Form]] are the only power-ups to feature an unique jingle when using them.
*到目前为止,[[Bass Boost]][[Beat Boost]]Hard RockSolo Hit [[Super Form (power-up)|Super Form]]是唯一使用时有独特风格的动力提升。
*Super Sonic (and by extnesion Movie Super Sonic, Super Shadow and Super Silver) is the only character that cannot use the [[Shield]] power-up, just like in the various ''Sonic'' games he appears in.
*超级索尼克(以及Movie Super Sonic, Super ShadowSuper Silver)是唯一不能使用[[Shield]]动力提升的角色,就像在他出现的各种“索尼克”游戏中一样。
*目前,有八个角色有独特的入场动画:
*Currently, eight characters have unique entrance animations:
**当Tikal和Longclaw进入时,从天空发出的一道光束出现在他们上方。
**When Tikal and Longclaw enter, a beam of light that emits from the sky appears above them.
**当Excalibur Sonic进入时,他的盔甲浮动,而他开始以基本形态奔跑。
**When Excalibur Sonic enters, his armor floats around while he begins running in his base form.
**当Eggman进入时,他紧握双拳表示决心,然后再次放下。
**When Eggman enters, he raises his fists in determination before lowering them again.
**当Werehog进入时,他开始以基本形态奔跑,然后被闪电击中。
**When the Werehog enters, he begins running in his base form before getting struck by a lightning bolt.
**当Infinite进入时,他双手做一个手势,发出红色光环,然后释放出一波能量立方。这与他在''Sonic Forces''的[[Infinite (boss)#Metropolis|第二次boss战斗]]开始时的动画相似。
**When Infinite enters, he does a gesture with his hands while emitting a red aura, then releasing a wave of energy cubes. It resembles the animation he does at the beginning of his [[Infinite (boss)#Metropolis|second boss fight]] in ''Sonic Forces''.
**当Darkspine Sonic进入时,他开始以基本形态奔跑,然后被火焰光环吞噬,从而转变形态。
**When Darkspine Sonic enters, he begins running in his base form before being engulfed in a fiery aura, thus transforming him.
**当Mephiles进入时,他开始浮动,同时周围环绕着黑暗的光环。
**When Mephiles enters, he begins floating while an aura of darkness surrounds him.
目前,有三个角色有特殊能力,其他角色没有:
*Currently, three characters have special abilities that other characters do not have:
**Baby Sonic是唯一不需要滑动越过障碍的角色,尽管他仍然保留这种机制。
**Baby Sonic is the only character that does not need to slide under obstacles, though he still retains the mechanic to do so.
**Eggman is the only character that can freely float over [[bottomless pit]]s.
**Eggman是唯一可以自由浮动越过[[bottomless pit]]s的角色。
**Gamma由于其Hover技巧,跳跃时能比其他人停留在空中的时间更长。
**Gamma is able to stay in the air a little longer than everyone else while jumping thanks to his Hover technique.
目前,有三个角色有独特的受伤动画:
*Currently, three characters have unique hurt animations:
**When [[Excalibur Sonic]] is hurt, he puts up a shield when he is hit as a reference to his vastly increased strength from ''[[Sonic and the Black Knight]]''.
**[[Excalibur Sonic]]受伤时,他被击中时会举起一个盾牌,作为对他从''[[Sonic and the Black Knight]]''中大大增加的力量的参考。
**当Infinite受伤时,他伸出双臂,同时像故障一样的效果覆盖了他的身体。
**When Infinite is hurt, he extends his arms while glitch-like effects cover his body.
**When Mephiles is hurt, he extends his arms while [[Invincible|Invincibility]]-like sparkles cover his body.
**Mephiles受伤时,他伸出双臂,而[[Invincible|Invincibility]]般的火花覆盖了他的身体。
*在游戏的文件中,可以找到一个名为"Cupid Tails"的[[Miles "Tails" Prower|Tails]]的变种角色的名称,这是一个很久以前未使用的事件的剩余资产。尚不清楚它是否会在未来被使用。
*In the game's files, the name for a variant character of [[Miles "Tails" Prower|Tails]] called "Cupid Tails" can be found as a leftover asset from a long unused Event. It is unknown if it will be featured in the future.<ref>SonicWindBlue on Twitter: "@SparksEchidna Sorry for being the bringer of bad news, but "Cupid Tails" is in the files for a very long time now and a leftover from cancelled content. He's not planned for this year, unfortunately." / Twitter</ref>
*在开发的某个时候,Gamma最初是打算执行Spin Jump的,但这被放弃,转而使用他独特的Hover技巧。尽管如此,Gamma使用Spin Jump的[[Media:SFSBGammaSpinJumpUnused.png|模型]]仍然可以在游戏的文件中找到。
*At one point during development, Gamma was originally intended to preform the Spin Jump, but this was scrapped in favor of his unique Hover technique. Despite this, Gamma's [[Media:SFSBGammaSpinJumpUnused.png|model]] for using the Spin Jump can still be found in the game's files.
*This game is the third time that [[Sonic the Hedgehog|Sonic]] and [[Super Sonic]] can appear on-screen together. The first and second time are ''[[Sonic Shuffle]]'' and ''[[Super Smash Bros. Brawl]]'' respectively.
*这款游戏是[[Sonic the Hedgehog|Sonic]][[Super Sonic]]可以一起出现在屏幕上的第三次。第一次和第二次分别是''[[Sonic Shuffle]]''''[[Super Smash Bros. Brawl]]''
*Excluding transformations, the alternate versions of the characters from ''[[Sonic Prime]]'', and the film series characters, Amy currently has the most variants of herself included in the game, standing at seven different slots (Amy, All-Star Amy, Jingle Belle Amy, Paladin Amy, Popstar Amy, LEGO® Amy, and Panda Amy). Sonic has the second most slots at six (Sonic, Classic Sonic, Slugger Sonic, Elf Classic Sonic, Boscage Maze Sonic, and LEGO® Sonic), but this becomes even less when the Modern and Classic incarnations are separated.
*不包括变形、''[[Sonic Prime]]''的角色的另一版本以及电影系列角色,Amy目前在游戏中包括了她自己的最多版本,有七个不同的槽位(Amy, All-Star Amy, Jingle Belle Amy, Paladin Amy, Popstar Amy, LEGO® Amy, Panda Amy)Sonic有第二多的槽位,共有六个(Sonic, Classic Sonic, Slugger Sonic, Elf Classic Sonic, Boscage Maze Sonic, LEGO® Sonic),但当将ModernClassic版本分开时,这个数字变得更少。


==Videos==
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[[Category:索尼克力量:速度之战|*]]
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[[Category:2017]]

2023年9月3日 (日) 18:59的版本

File:SFSB icon.png
索尼克力量:速度之战
游戏类型竞速
系列刺猬索尼克系列
版本4.20.0 (15 August 2023)
模式单人、多人
开发团队
开发者
发行商Sega
制作人Andrew McMillan


Ready, Set... Sonic!


— Tagline

索尼克力量:速度之战,也被称为 索尼克力量 (移动版),还有索尼克力量 - 赛车之战索尼克力量 - 奔跑之战,是刺猬索尼克系列中的一款在线战斗赛车游戏。由Sega EuropeHardlightAndroidiOS移动设备开发,用来推广Sonic Forces。它首先在App Store(后来在Google Play)于2017年9月12日进行了软发布,官方发布在2017年11月2日为iOS版,2017年11月15日为Android版。

游戏玩法

File:Sonic Forces Speed Battle - Screenshot 04 1509622503.png
SonicCelestial Skyway中奔跑,这是游戏中许多可以解锁的赛道之一。

索尼克力量:速度之战的玩法与Sonic DashSonic Dash 2: Sonic Boom非常相似,但加入了来自Sonic Rivals的竞技元素。玩家各自选择一个角色,在一个随机选择的有限赛道上实时在线与其他玩家竞赛,这些赛道基于City, Green Hill, Sky Sanctuary, Mystic Jungle, Planet Wisp, Golden Bay, 和 Emerald City。在比赛中,玩家可以收集多达100个金Ring(增加他们的移动速度)并避免障碍物以达到目标(由"Phantom Ruby Prototype"表示)。被任何障碍物撞到会导致玩家失去Ring并短暂减速。比赛结束后,玩家将保留他们收集的Ring。

在比赛中,可玩角色总是自动向前跑。与此同时,玩家可以使用Spin JumpSlide动作来避开障碍和摧毁敌人。他们还可以与其他路径互动,通常使用Grind Rail

比赛结束后,玩家可以获得战斗Chest,这些箱子为特定角色提供一系列卡片。此外,第一和第二名获得的胜利箱子可以解锁以获得更大的奖励,如大量的Rings或多个角色的卡片。Red Star Ring作为一个高级货币,可以从Free Chests中获得或使用真实货币购买,可以用来购买额外的Rings,Chests或立即解锁已经获得的Victory Chests。每八小时玩家可以在“闪电交易”部分下的商店选项卡中找到一个Free Chest。玩家可以在在线排行榜上查看彼此的奖杯。

根据他们在比赛中的名次,玩家将获得或失去奖杯,这是一个数值型匹配排名系统,类似于其他竞技游戏中的Elo评级系统。这个匹配玩法机制是"Tier"系统的一部分,它决定了玩家可以玩的课程和玩家可以从Chests中获得的奖励数量。

角色随着时间的推移通过收集每种稀有度所需的卡片数量解锁,它们被分为五种不同的稀有度:Common, Rare, Super Rare, Special, 和 Challenger(后两者只能在活动期间获得)。每个角色都有不同的Speed(玩家可以达到的最高速度)、Acceleration(玩家可以达到的最高速度的速度)和Strength(当他们因为对手或障碍物受到伤害时失去的速度)统计数据,以及可以从比赛过程中的Item Box获得的独特的道具选择。这些物品可以用于玩家自己的利益或反对他们的对手。

为一个角色收集足够的卡片后,玩家可以使用Gold Rings为其升级,这将提高赛车手的物品和他们开始比赛时的金环数量。

通过升级角色,玩家可以获得XP,这会增加他们的等级:

Lv. Player XP
1 0
2 20
3 50
4 75
5 100
6 225
7 450
8 700
9 1,000
10 2,000
11 4,000
12 5,000
13 7,000
14 14,000
15 22,000

当玩家的等级提升,他们的环形加速和攻击抗性也会相应增加。环形加速会增加玩家通过收集可以获得的最大速度。玩家的环形加速越高,他们的速度就会越快。而攻击抗性则减少其他玩家对玩家角色的攻击效果。玩家的攻击抗性越高,减少的效果就会越大。

任务

每8小时,玩家将会获得一个新的随机任务(一次最多可以有三个任务未完成),这些任务奖励环或红星环,以及用于升级角色的卡片。这些任务的范围从“摧毁30个Badniks”到“星级跑者”任务,要求使用特定角色玩五场比赛。

赛季

File:SFSBPrestigePointsIcon.png
一个声望点。

赛季是在Sonic Forces: Speed Battle中进行的为期一个月的活动。首先在第4层解锁,玩家可以通过在那个赛季至少三次获得第一名来进入,并且在月底会获得一个奖励卡片数量的箱子,这个数量会随着玩家的层次而增加。当达到第一个声望层(第8层)并获得4000个奖杯后,超过该数字的奖杯在赛季结束时将转化为声望点,并重置回4000。这些点数在一个单独的排行榜上显示,该排行榜只在每个赛季结束时更新。

升级

当收集到足够的卡片时,可以对角色进行升级以提高其属性和物品。每个角色最多可以升级十六次。角色的稀有度决定了升级到下一级所需的卡片和环的数量,以及角色将奖励多少XP。

Rarity costs

Template:SFSBRarities

Item upgrades

Template:SFSBUpgrades

Objects

Items

机关与障碍物

角色

可玩角色

Common

Character Stats Items Added in
Projectile Boost Trap
File:Amy-Sonic-Forces-Speed-Battle-Artwork.png
Amy

Speed: 9/10

Acceleration: 5/10

Strength: 7/10

File:SFSBLightning.png
Lightning
Ice Boost
Ice Mine
Soft launch
Charmy

Speed: 7/10

Acceleration: 8/10

Strength: 4/10

File:SFSBWhirlwind.png
Whirlwind
File:SFSBWindBoost.png
Wind Boost
Tornado
Soft launch
Classic Sonic

Speed: 9/10

Acceleration: 5/10

Strength: 5/10

Moto-Bug
Invincibility
Tornado
Version 1.0.1
(1 November 2017)
File:Knuckles-Sonic-Forces-Speed-Battle-Artwork.png
Knuckles

Speed: 7/10

Acceleration: 4/10

Strength: 9/10

Fireball
Invincibility
File:SFSBExplosiveMine.png
Explosive Mine
Soft launch
File:Omega-Sonic-Forces-Speed-Battle-Artwork.png
Omega

Speed: 8/10

Acceleration: 6/10

Strength: 7/10

Moto-Bug
File:SFSBElectroBoost.png
Electro Boost
File:SFSBExplosiveMine.png
Explosive Mine
Soft launch
File:SFSB Silver.png
Silver

Speed: 6/10

Acceleration: 6/10

Strength: 6/10

File:SFSBWhirlwind.png
Whirlwind
File:SFSBConfusionBoost.png
Confusion Boost
Tornado
Version 1.0.1
(1 November 2017)
Sonic

Speed: 10/10

Acceleration: 5/10

Strength: 3/10

Fireball
Power Sneakers
Ice Mine
Soft launch
Tails

Speed: 8/10

Acceleration: 8/10

Strength: 5/10

Moto-Bug
File:SFSBWindBoost.png
Wind Boost
Tornado
Soft launch

Rare

Character Stats Items Added in
Projectile Boost Trap
File:BlazeSpeedBattle.png
Blaze

Speed: 8/10

Acceleration: 4/10

Strength: 8/10

File:SFSBFireWhirl.png
Fire Whirl
File:SFSBFireBoost.png
Fire Boost
File:SFSBLavaBomb.png
Lava Bomb
Version 1.4.0
(17 January 2018)
Cream

Speed: 9/10

Acceleration: 9/10

Strength: 4/10

File:Chao Attack Speed Battle.png
Chao Attack
File:Bunny Boost.png
Bunny Boost
File:Chao Nado.png
Chao-nado
Version 1.5.0
(22 February 2018)
Espio

Speed: 9/10

Acceleration: 8/10

Strength: 6/10

File:SFSBWhirlwind.png
Whirlwind
File:SFSBConfusionBoost.png
Confusion Boost
File:SFSBConfusionMine.png
Confusion Mine
Soft launch
File:Jet Speed Battle.png
Jet

Speed: 10/10

Acceleration: 5/10

Strength: 5/10

File:BashonsenSFSB.png
Bashosen
File:SFSBWindBoost.png
Wind Boost
Tornado
Version 2.1.0
(10 July 2018)
File:Rouge-Sonic-Forces-Speed-Battle-Artwork.png
Rouge

Speed: 9/10

Acceleration: 8/10

Strength: 6/10

File:SFSBWhirlwind.png
Whirlwind
File:SFSBConfusionBoost.png
Confusion Boost
File:SFSBBoobyTrap.png
Booby Trap
Soft launch
File:StormSFSB.png
Storm

Speed: 9/10

Acceleration: 6/10

Strength: 10/10

File:SFSBWhirlwind.png
Whirlwind
File:SFSBWindBoost.png
Wind Boost
File:ZapTrapIcon.png
Zap Trap
Version 2.5.0
(14 November 2018)
File:SFSBTangle.png
Tangle

Speed: 7/10

Acceleration: 5/10

Strength: 10/10

File:SFSB Tail Strike.png
Tail Strike
File:SFSB Tail Spring.png
Tail Spring
File:SFSB Tail Strike.png
Tail Strike
Version 2.19.0
(7 July 2020)
File:Vector-Sonic-Forces-Speed-Battle-Artwork.png
Vector

Speed: 9/10

Acceleration: 8/10

Strength: 8/10

Fireball
Invincibility
File:SFSBBubbleBomb.png
Bubble Bomb
Soft launch
Wave

Speed: 9/10

Acceleration: 6/10

Strength: 7/10

File:SFSBWhirlwind.png
Whirlwind
File:WrenchRushIcon.png
Wrench Rush
File:SFSBExplosiveMine.png
Explosive Mine
Version 2.3.0
(6 September 2018)
Whisper

Speed: 8/10

Acceleration: 6/10

Strength: 7/10

Cyan Laser
Green Hover
Pink Spikes
Version 2.19.0
(7 July 2020)

Super Rare

Character Stats Items Added in
Projectile Boost Trap
File:Big Speed Battle.png
Big

Speed: 7/10

Acceleration: 7/10

Strength: 10/10

File:Chopper Chomp.png
Chopper
Chomp
File:Umbrella Boost.png
Umbrella
Boost
Lilytrap
Version 1.8.0
(10 May 2018)
Chaos

Speed: 10/10

Acceleration: 5/10

Strength: 9/10

File:SFSBIceWave.png
Ice Wave
Ice Boost
Ice Mine
Version 1.0.1
(1 November 2017)
File:DrEggmanSFSB.png
Eggman

Speed: 9/10

Acceleration: 7/10

Strength: 6/10

File:SFSBBalkiryNEW.png
Balkiry
File:SFSBRocketBoost.png
Rocket Boost
File:SFSBHonorGuard.png
Honor Guard
Version 3.5.0
(23 February 2021)
Gamma

Speed: 8/10

Acceleration: 8/10

Strength: 6/10

File:SFSB Missile Launch.png
Missile
Launch
File:SFSBElectroBoost.png
Electro Boost
File:SFSB Laser Blaster.png
Laser Blaster
Version 4.6.0
(6 July 2022)
File:MetalSonic Speed Battle.png
Metal Sonic

Speed: 9/10

Acceleration: 6/10

Strength: 7/10

File:SFSBSteal.png
Steal
File:SFSBElectroBoost.png
Electro Boost
File:SFSBExplosiveMine.png
Explosive Mine
Version 1.0.1
(1 November 2017)
File:Shadow Speed Battle.png
Shadow

Speed: 10/10

Acceleration: 9/10

Strength: 3/10

File:SFSBLightning.png
Lightning
Power Sneakers
Storm Cloud
Soft launch
Tikal

Speed: 10/10

Acceleration: 6/10

Strength: 5/10

File:SFSB Chao Guardians.png
Chao
Guardians
File:SFSB Chao Chase.png
Chao Chase
File:SFSB Captive Light.png
Captive Light
Version 2.18.0
(2 June 2020)
File:Zavok Speed Battle.png
Zavok

Speed: 7/10

Acceleration: 9/10

Strength: 10/10

Fireball
File:SFSBFireBoost.png
Fire Boost
File:SFSBExplosiveMine.png
Explosive Mine
Version 1.0.1
(1 November 2017)
Zazz

Speed: 7/10

Acceleration: 10/10

Strength: 5/10

Moto-Bug
File:SFSBElectroBoost.png
Electro Boost
File:StarTrail.png
Star Trail
Version 2.2.0
(31 July 2018)
Zeena

Speed: 8/10

Acceleration: 9/10

Strength: 7/10

File:Blizzard Bomb.png
Blizzard Bomb
File:SFSBElectroBoost.png
Electro Boost
File:SFSBExplosiveMine.png
Explosive Mine
Version 2.15.0
(10 December 2019)

Special

Character Stats Items Added in
Projectile Boost Trap
Super Shadow

Speed: 10/10

Acceleration: 9/10

Strength: 3/10

File:SFSBLightning.png
Lightning
File:SFSBChaosEmeraldsIcon.png
Super Form
Storm Cloud
Version 4.8.0
(1 September 2022)
Super Silver

Speed: 6/10

Acceleration: 6/10

Strength: 6/10

File:SFSBWhirlwind.png
Whirlwind
File:SFSBChaosEmeraldsIcon.png
Super Form
Tornado
Version 4.18.0
(8 June 2023)
Super Sonic

Speed: 10/10

Acceleration: 5/10

Strength: 3/10

Fireball
File:SFSBChaosEmeraldsIcon.png
Super Form
Ice Mine
Version 3.8.0
(22 June 2021)
Darkspine Sonic

Speed: 9/10

Acceleration: 6/10

Strength: 6/10

File:SFSBGatheredFlame.png
Gathered
Flame
File:SFSBSpeedBreak.png
Speed Break
File:SFSBSlowBurn.png
Slow Burn
Version 4.8.0
(1 September 2022)
Excalibur Sonic

Speed: 10/10

Acceleration: 5/10

Strength: 7/10

File:SoulSurgeSFSB.png
Soul Surge
File:MeteorChargeSFSB.png
Meteor Charge
File:KingsJudgementSFSB.png
King's
Judgement
Version 2.20.0
(25 August 2020)
Sir Galahad

Speed: 9/10

Acceleration: 6/10

Strength: 8/10

File:SFSB Psychic Strike.png
Psychic Strike
File:SFSB Psychic Surge.png
Psychic Surge
File:SFSBConfusionMine.png
Confusion Mine
Version 4.20.0
(15 August 2023)
Sir Gawain

Speed: 9/10

Acceleration: 5/10

Strength: 10/10

File:SFSBGailMeteor.png
Gail Meteor
File:SFSBDualWieldDash.png
Dual Wield
Dash
File:SFSBExplosiveMine.png
Explosive Mine
Version 4.4.0
(10 May 2022)
File:SFSBPaladinAmy.png
Paladin Amy

Speed: 8/10

Acceleration: 7/10

Strength: 9/10

File:SFSBKnightSmite.png
Knight Smite
Invincibility
File:SFSBWhirlwindWallop.png
Whirlwind
Wallop
Version 4.7.0
(20 July 2022)
Sir Percival

Speed: 8/10

Acceleration: 10/10

Strength: 8/10

File:SFSBLaevateinLunge.png
Laevatein
Lunge
File:SFSBBlazingAura.png
Blazing Aura
File:SFSBLavaBomb.png
Lava Bomb
Version 3.8.0
(22 June 2021)
Sir Lancelot

Speed: 10/10

Acceleration: 6/10

Strength: 6/10

Chaos Slash
Chaos Charge
Storm Cloud
Version 3.5.0
(23 February 2021)
Dragon Hunter Lancelot

Speed: 10/10

Acceleration: 7/10

Strength: 7/10

Red Dragon
Chaos Charge
Storm Cloud
Version 4.17.0
(11 May 2023)
Boscage Maze Sonic

Speed: 10/10

Acceleration: 5/10

Strength: 7/10

Sharp Shelter
Jungle Run
Lilytrap
Version 4.15.0
(23 February 2023)
File:SFSBThornRoseRender.png
Thorn Rose

Speed: 7/10

Acceleration: 6/10

Strength: 9/10

File:SFSBHammerSlam.png
Hammer Slam
Jungle Run
File:HedgeMazeIcon.png
Hedge Maze
Version 4.18.0
(8 June 2023)
File:SFSBKnucklestheDreadRender.png
Knuckles the Dread

Speed: 8/10

Acceleration: 5/10

Strength: 8/10

Fireball
Invincibility
File:SFSBBroadside.png
Broadside
Version 4.18.0
(8 June 2023)
Tails Nine

Speed: 9/10

Acceleration: 9/10

Strength: 9/10

File:SFSBEnergyCannon.png
Energy
Cannon
File:SFSBMetalMarch.png
Metal March
File:SFSBExplosiveMine.png
Explosive Mine
Version 4.13.0
(14 December 2022)
File:SFSBPopstarAmy.png
Popstar Amy

Speed: 10/10

Acceleration: 7/10

Strength: 6/10

File:SFSBSoloHit.png
Solo Hit
File:SFSBWindBoost.png
Wind Boost
Tornado
Version 4.16.0
(30 March 2023)
File:SFSBRockstarRouge.png
Rockstar Rouge

Speed: 10/10

Acceleration: 6/10

Strength: 8/10

File:SFSBHardRock.png
Hard Rock
File:SFSBElectroBoost.png
Electro Boost
Storm Cloud
Version 4.16.0
(30 March 2023)
File:SFSBDJVector.png
DJ Vector

Speed: 9/10

Acceleration: 7/10

Strength: 8/10

File:SFSBAudioAssault.png
Audio Assault
File:SFSBBeatBoost.png
Beat Boost
Storm Cloud
Version 3.7.0
(12 May 2021)
Punk Zazz

Speed: 9/10

Acceleration: 6/10

Strength: 10/10

File:SFSBAudioAssault.png
Audio Assault
File:SFSBBassBoost.png
Bass Boost
Tornado
Version 3.7.0
(12 May 2021)
Treasure Hunter Knuckles

Speed: 10/10

Acceleration: 4/10

Strength: 9/10

File:SFSBLightning.png
Lightning
File:SFSBGoldRush.png
Gold Rush
File:SFSBRockyRoad.png
Rocky Road
Version 3.0.0
(7 October 2020)
File:Elite Agent Rouge.png
Elite Agent Rouge

Speed: 10/10

Acceleration: 6/10

Strength: 5/10

Moto-Bug
File:SFSBGoldRush.png
Gold Rush
File:SFSBBatBomb.png
Bat Bomb
Version 3.0.0
(7 October 2020)
File:Panda Amy Render.png
Panda Amy

Speed: 8/10

Acceleration: 6/10

Strength: 8/10

File:BashonsenSFSB.png
Bashosen
File:SFSB Bam Boost.png
Bam-Boost
File:SFSB Panda Mine.png
Panda
Mine-ium
Version 4.20.0
(15 August 2023)
Unicorn Cream

Speed: 9/10

Acceleration: 10/10

Strength: 4/10

File:SFSBRainbowBlast.png
Rainbow Blast
File:SFSBMagicalBoost.png
Magical Boost
File:Chao Nado.png
Chao-nado
Version 3.9.0
(12 August 2021)
File:SFSB LanternSilver.png
Lantern Silver

Speed: 7/10

Acceleration: 10/10

Strength: 6/10

File:SFSB Firework Flurry.png
Firework
Flurry
File:SFSBConfusionBoost.png
Confusion
Boost
File:Pyro-BombIcon.png
Pyro-Mine
Version 2.9.0
(13 February 2019)
Lucky Whisper

Speed: 8/10

Acceleration: 9/10

Strength: 6/10

Cyan Laser
Golden Boost
Pink Spikes
Version 4.1.0
(20 January 2022)
File:Lunar Blaze.png
Lunar Blaze

Speed: 9/10

Acceleration: 7/10

Strength: 7/10

File:DragonDanceIcon.png
Dragon Dance
File:SFSBFireBoost.png
Fire Boost
File:Pyro-BombIcon.png
Pyro-Mine
Version 2.8.0
(23 January 2019)
Spring Cream

Speed: 9/10

Acceleration: 10/10

Strength: 4/10

File:Chao Attack Speed Battle.png
Chao Attack
File:Bunny Boost.png
Bunny Boost
File:HedgeMazeIcon.png
Hedge Maze
Version 2.10.1
(11 April 2019)
File:SFSB All-StarAmy.png
All-Star Amy

Speed: 10/10

Acceleration: 4/10

Strength: 8/10

Strike Out
Home Run
Tornado
Version 2.11.0
(19 June 2019)
Slugger Sonic

Speed: 10/10

Acceleration: 5/10

Strength: 6/10

Strike Out
Home Run
Ice Mine
Version 2.11.0
(19 June 2019)
File:Tropical Storm.png
Tropical Storm

Speed: 9/10

Acceleration: 7/10

Strength: 8/10

File:WipeoutIcon.png
Wipeout
File:SFSBWindBoost.png
Wind Boost
Storm Cloud
Version 2.12.0
(24 July 2019)
File:Tidal Wave.png
Tidal Wave

Speed: 9/10

Acceleration: 9/10

Strength: 5/10

File:WipeoutIcon.png
Wipeout
File:WrenchRushIcon.png
Wrench Rush
Ice Mine
Version 2.12.0
(24 July 2019)
File:Ice Slicer Jet.png
Ice Slicer Jet

Speed: 10/10

Acceleration: 7/10

Strength: 5/10

File:SFSB Sprite TrapShot.png
Trap Shot
Ice Boost
Ice Mine
Version 2.13.0
(17 September 2019)
File:SFSBLinebackerOmega.png
Linebacker Omega

Speed: 9/10

Acceleration: 4/10

Strength: 8/10

File:SFSBSavageThrow.png
Savage Throw
Invincibility
File:SFSBBrutalBarrier.png
Brutal Barrier
Version 4.1.0
(20 January 2022)
File:SFSB Quarterback Zavok.png
Quarterback Zavok

Speed: 8/10

Acceleration: 7/10

Strength: 10/10

File:SFSBSavageThrow.png
Savage Throw
File:SFSBBrutalBlitz.png
Brutal Blitz
File:SFSBLavaBomb.png
Lava Bomb
Version 3.3.0
(13 January 2021)
File:Reaper Metal.png
Reaper Metal Sonic

Speed: 9/10

Acceleration: 5/10

Strength: 9/10

File:HarvestTime.png
Harvest Time
Ice Boost
File:DeadEnd.png
Dead End
Version 2.14.0
(23 October 2019)
File:Witch Rouge.png
Witch Rouge

Speed: 10/10

Acceleration: 7/10

Strength: 7/10

File:Drac-O'-Lantern.png
Drac-O'-
Lantern
File:SFSBWindBoost.png
Wind Boost
File:SFSBBoobyTrap.png
Booby Trap
Version 2.4.0
(22 October 2018)
File:Shadow-VampireHD.png
Vampire Shadow

Speed: 10/10

Acceleration: 8/10

Strength: 4/10

File:Drac-O'-Lantern.png
Drac-O'-
Lantern
File:SFSBElectroBoost.png
Electro Boost
Storm Cloud
Version 2.4.1
(28 October 2018)
Werehog

Speed: 6/10

Acceleration: 5/10

Strength: 9/10

File:SFSBDarkBlast.png
Dark Blast
File:SFSBFeralDash.png
Feral Dash
Storm Cloud
Version 3.10.0
(1 September 2021)
Elf Classic Sonic

Speed: 10/10

Acceleration: 7/10

Strength: 6/10

Moto-Bug
Ice Boost
Flue Shot
Version 2.6.0
(29 November 2018)
File:SFSB Christmas Amy.png
Jingle Belle Amy

Speed: 9/10

Acceleration: 5/10

Strength: 8/10

File:SFSBIceWave.png
Ice Wave
Ice Boost
File:GiftTrap.png
Gift Trapped
Version 3.2.0
(14 December 2020)
File:SonicDashNutcrackerSilver.png
Nutcracker Silver

Speed: 10/10

Acceleration: 5/10

Strength: 8/10

File:SFSBPsychicSurprise.png
Psychic
Surprise
File:SFSBJingleBoost.png
Jingle Boost
Ice Mine
Version 4.0.0
(10 November 2021)
Santa Big

Speed: 9/10

Acceleration: 9/10

Strength: 7/10

File:FrozenChomperChomp.png
Frozen
Chopper
Chomp
File:FestiveUmbrellaBoost.png
Festive
Umbrella
Boost
Flue Shot
Version 2.7.0
(12 December 2018)
File:SpeedBattleBabySonic.png
Baby Sonic

Speed: 9/10

Acceleration: 8/10

Strength: 2/10

File:SFSBWhirlwind.png
Whirlwind
File:SFSB EMP Boost.png
EMP Boost
Storm Cloud
Version 2.16.0
(29 January 2020)
File:SFSB MovieSonicTeen.png
Movie Sonic

Speed: 10/10

Acceleration: 6/10

Strength: 5/10

File:SFSBWhirlwind.png
Whirlwind
File:SFSB Ring Portal.png
Ring Portal
File:ZapTrapIcon.png
Zap Trap
Version 2.16.0
(29 January 2020)
Longclaw

Speed: 8/10

Acceleration: 10/10

Strength: 6/10

File:SFSBLightning.png
Lightning
File:SFSBWindBoost.png
Wind Boost
File:Cyclone Charge.png
Cyclone Charge
Version 2.17.0
(28 April 2020)
File:SFSBMovieTails.png
Movie Tails

Speed: 6/10

Acceleration: 10/10

Strength: 6/10

File:SFSBWhirlwind.png
Whirlwind
File:SFSBTwinTailBoost.png
Twin-Tail
Boost
File:SFSBEMPShield.png
EMP Shield
Version 4.3.0
(31 March 2022)
File:SFSBMovieSuperSonic.png
Movie Super Sonic

Speed: 10/10

Acceleration: 6/10

Strength: 5/10

File:SFSBWhirlwind.png
Whirlwind
File:SFSBChaosEmeraldsIcon.png
Super Form
File:ZapTrapIcon.png
Zap Trap
Version 4.5.0
(6 June 2022)
LEGO® Sonic

Speed: 10/10

Acceleration: 5/10

Strength: 3/10

LEGO®
Fireball
Power Sneakers
LEGO®
Ice Mine
Version 4.19.0
(25 July 2023)
File:SFSB LEGO Amy Render.png
LEGO® Amy

Speed: 9/10

Acceleration: 5/10

Strength: 7/10

File:SFSBLightning.png
LEGO®
Lightning
Ice Boost
LEGO®
Ice Mine
Version 4.19.0
(25 July 2023)
LEGO® Tails

Speed: 8/10

Acceleration: 8/10

Strength: 5/10

File:SFSB LEGO Motobug.png
LEGO®
Moto-Bug
File:SFSBWindBoost.png
Wind Boost
File:SFSB LEGO Tornado.png
LEGO®
Tornado
Version 4.19.0
(25 July 2023)

挑战

Character Stats Items Added in
Projectile Boost Trap
Infinite

Speed: 10/10

Acceleration: 10/10

Strength: 6/10

File:SFSBRealityWarp.png
Reality Warp
File:SFSBPhantomDash.png
Phantom Dash
File:SFSBDeadlyReplica.png
Deadly Replica
Version 4.0.0
(10 November 2021)
Mephiles

Speed: 8/10

Acceleration: 7/10

Strength: 10/10

Swarming
Darkness
Dark Embrace
Stalking
Shade
Version 4.10.0
(27 September 2022)
File:SFSBMovieKnuckles.png
Movie Knuckles

Speed: 9/10

Acceleration: 3/10

Strength: 9/10

File:SFSBFearlessStrike.png
Fearless Strike
File:SFSB Ring Portal.png
Ring Portal
File:SFSBSpearTrap.png
Spear Trap
Version 4.3.0
(31 March 2022)
File:SFSBRustyRose.png
Rusty Rose

Speed: 9/10

Acceleration: 5/10

Strength: 10/10

File:SFSBBulletPunch.png
Bullet Punch
File:SFSBCyborgSmash.png
Cyborg Smash
File:SFSBCrossedWires.png
Crossed Wires
Version 4.13.0
(14 December 2022)
File:SFSBLEGODrEggman.png
LEGO® Dr. Eggman

Speed: 9/10

Acceleration: 7/10

Strength: 6/10

File:SFSBLEGOBalkiry.png
LEGO®
Balkiry
File:SFSBLEGORocketBoost.png
LEGO®
Rocket Boost
File:SFSBLEGOHonorGuard.png
LEGO®
Honor Guard
Version 4.19.0
(25 July 2023)

不可玩角色

敌对

Tracks

The tracks are based on known locations from Sonic Forces, such as the City, Mystic Jungle, and the version of Green Hill with sandy pyramid valleys. Sky Sanctuary and Planet Wisp, despite not being in Sonic Forces, are also present.

Current tracks

Location Icon Track Tier requirement Difficulty
Green Hill File:SFSB Pyramid Valley.png Pyramid Valley 1
(Default)
Easy
File:SFSB Corkscrew Canyon.png Corkscrew Canyon 3
(500 Trophies)
Medium
File:SFSB Parched Palms.png Parched Palms 5
(1500 Trophies)
Hard
Sky Sanctuary
File:SFSB Temple Gate.png Temple Gate 1
(Default)
Easy
File:SFSB Celestial Skyway.png Celestial Skyway 2
(100 Trophies)
Medium
File:Pinnacle Peaks.png Pinnacle Peaks 4
(1000 Trophies)
Medium
File:SFSB Ancient Isles.png Ancient Isles 5
(1500 Trophies)
Hard
File:SFSB Spiral Heights.png Spiral Heights 6
(2250 Trophies)
Hard
City File:SFSB Sunset Bridge.png Sunset Bridge 2
(100 Trophies)
Easy
File:SFSB Splash Highway.png Splash Highway 3
(500 Trophies)
Medium
File:SFSB Viaduct Valley.png Viaduct Valley 5
(1500 Trophies)
Hard
File:SFSB Red Gate Bay.png Red Gate Bay 6
(2250 Trophies)
Hard
Mystic Jungle File:SFSB Lambent Grove.png Lambent Grove 3
(500 Trophies)
Medium
File:SFSB Electric Arbor.png Electric Arbor 4
(1000 Trophies)
Hard
File:Dash Vegas.png Dash Vegas 7
(3000 Trophies)
Hard
File:GlowingGrotto.png Glowing Grotto 8
(4000 Trophies)
Hard
Golden Bay[note 1] File:GoldenBay - StreetRetreat.png Street Retreat 1
(Default)
Easy
File:GoldenBay - SuburbanSpeedway.png Suburban Speedway 5
(1500 Trophies)
Medium
File:GoldenBay - HighHillPark.png High Hill Park 7
(3000 Trophies)
Hard
Planet Wisp[note 2] File:SFSBMiningMayhem.png Mining Mayhem 3
(500 Trophies)
Medium
File:SFSBMiningMayhem.png Mining Mayhem R 7
(3000 Trophies)
Reversed
Emerald City[note 3] File:SFSBECZDowntownDash.png Downtown Dash 2
(100 Trophies)
Easy
File:SFSBECZEmeraldMarketBlitz.png Emerald Market Blitz 4
(1000 Trophies)
Medium
File:SFSBECZBigCitySprint.png Big City Sprint 6
(2250 Trophies)
Hard

Removed tracks

Location Icon Track Tier requirement Difficulty
Green Hill File:SFSB Sandy Hills.png Sandy Hills 2
(100 Trophies)
Medium
File:SFSB Desert Falls.png Desert Falls 4
(1000 Trophies)
Hard
File:SFSB Parched Palms.png Parched Palms R 7
(3000 Trophies)
Reversed
File:SFSB Pyramid Valley.png Pyramid Valley R 7
(3000 Trophies)
Reversed
Sky Sanctuary File:SFSB Celestial Skyway.png Celestial Skyway R 7
(3000 Trophies)
Reversed
File:SFSB Temple Gate.png Temple Gate R 8
(4000 Trophies)
Reversed
City File:SFSB Red Gate Ruins.png Red Gate Ruins 7
(3000 Trophies)
Hard
File:SFSB Splash Highway.png Splash Highway R 7
(3000 Trophies)
Reversed
File:SFSB Red Gate Bay.png Red Gate Bay R 8
(4000 Trophies)
Reversed
Mystic Jungle File:SFSB Tangled Tunnels.png Tangled Tunnels 5
(1500 Trophies)
Hard

Development

File:HARDlight Speed Battle Team Small.jpg
The development team behind Sonic Forces: Speed Battle.

Sonic Forces: Speed Battle was first in development in June 2016 after analyzing the latest capabilities of present-day phones.[2] It began as a prototype by Hardlight, checking if synchronous gameplay would work as well as they expected.[2][3] These early prototypes used existing tech and games as testing grounds for the gameplay, like Sonic Dash 2: Sonic Boom.[3] The game was originally planned for the Sonic Boom franchise, using the main cast of characters from Team Sonic.

From the beginning of the project, Hardlight wanted the game to have flexible levels for more expansive gameplay. For this, they developed a modular system that allowed them to create any track piece they wanted. Hardlight also wanted, right from the start, for the game to be a skill-based, global multiplayer. While relying on the classic staples in the Sonic series, branching paths on the tracks were added to make the game more exciting and unique. Extra care was also made to ensure the levels fit the mobile environment. During development, the staff focused on making the tracks feel appropriate before polishing their design.[4]

Hardlight pitched their idea to Sonic Team back in 2016 when the latter was looking for a mobile game. After discussing with Takashi Iizuka, the teams settled on what would become Sonic Forces: Speed Battle. Hardlight subsequently expanded their team while working on the environments and metagame. After being in development for about a year, Sonic Forces: Speed Battle received a soft launch so Hardlight could test the game and work out the remaining bugs before the global launch.[3] The game was scheduled to have three Zones with twelve tracks for its global launch, with more Zones being planned on being developed.[4] It was revealed on 16 March 2018 that Mystic Jungle would appear as a new Zone in an upcoming update.

Achievements

Name Description Rewards
We can do this! Reach Tier 3 500 pts
You're too slow! Win 10 Battles 500 pts
This is happenin'! Reach Tier 4 1000 pts
Long time no see Unlock 5 Runners 1000 pts
You think you can keep up with me? Win 50 Battles 1000 pts
You've got this Sonic! Reach Tier 5 2500 pts
Get a load of this! Perform 10 Runner Upgrades 2500 pts
Welcome to the next level Unlock 10 Runners 2500 pts
You think you can beat me? Win 250 Battles 2500 pts
One more last fist bump Reach Tier 6 5000 pts
The more the merrier! Perform 50 Runner Upgrades 5000 pts
Now we're talking! Unlock 15 Runners 5000 pts
The ultimate lifeform Win 1000 Battles 5000 pts
All systems, full power! Perform 150 Runner Upgrades 10000 pts
Reach for the stars Reach Tier 7 10000 pts

Reception

The reception for Sonic Forces: Speed Battle since its launch has had a range of quite positive to mixed. The head of Hardlight, Chris Southall, stated that the game "exceeded expectations" shortly after launch. The game has a 4.4/5 star rating on the Google Play Store with over 450 thousand ratings, and a rating of 4.6/5 stars on the App Store with over 40 thousand ratings. It has a rating of 4/5 stars on Amazon with nearly 15 thousand ratings. It currently has a Metacritic rating of 7.2 based on 26 ratings.[5] The game has been praised for being fun, challenging, and entertaining, while being criticized for being multiplayer only.[5]

The online battle-racing game also earned a spot on the '#10 Top games' category on the Google Play Store. Additionally, Sonic Forces: Speed Battle has received individual ratings for various aspects of the game on the Google Play Store. These include: Gameplay (4.5 stars), Graphics (4.6), and Controls (4.4).

According to Ric Cowley of Pocket Gamer, "Sonic Forces: Speed Battle is a lot of fun to play, though it's probably best off experienced in short bursts," while noting, "there's a ton of grinding before you open up new levels, and after the hundredth run on the same two stages, you might start to grow a little tired of the experience."[6]

Two weeks after its launch period, the iOS version of Sonic Forces: Speed Battle had gained 2 million downloads.[7] As of 16 March 2018, the game has over 12 million downloads. It managed to exceed 10,000,000 downloads on the Google Play Store. On 21 April 2020, the game passed the 50 million download milestone.[8] On 30 September 2021, the game passed the 100 million download milestone.[9]

Soundtrack

The soundtrack of Sonic Forces: Speed Battle consists of reused tracks from Sonic Forces and past games for the most part:

Area Music Game origin
Green Hill "Lost Valley" Sonic Forces
City "Sunset Heights"
Sky Sanctuary "Mortar Canyon"
Mystic Jungle "Luminous Forest"
Menu "This Is Who You Are" (version 2.13.0 onwards)
"This Is Our World - Phase 1" (prior to version 2.13.0)
Party Match "Network Terminal"
Super Form (Super Sonic/Movie Super Sonic) "Fist Bump" (instrumental)
Challenger Mode (Infinite) "Infinite" (instrumental)
Golden Bay "Escape from the City" (instrumental) Sonic Adventure 2
Bass Boost "The Deadly Six Theme" (remix) Sonic Lost World
Beat Boost "Team Chaotix" (remix) Sonic Heroes
Solo Hit "Follow Me" (remix)
Planet Wisp "Planet Wisp - Act 1 (Remix)" Sonic Colors: Ultimate
Emerald City "Living in the City" (instrumental) Sonic R
Challenger Mode (Mephiles) "[Boss] Mephiles" Sonic the Hedgehog (2006)
Menu (Sonic Frontiers) "Cyber Space 1-2: Flowing" Sonic Frontiers
Super Form (Super Shadow) "Event : Super Shadow" Shadow the Hedgehog
Super Form (Super Silver) "Team Ultimate: Silver" Team Sonic Racing

制作人员

  • Hardlight Staff: Alastair Graham, Andrew Paul, Andrew McMillan, Antony Lavelle, Ashley Khan, Billie McMillan, Chris Southall, Claire Chamielec, Claudia Farre, Daniel Darnbrough, David Foster, Dawid Esterhuizen, Gordon Theobald, Harinder Sangha, Ian Sullivan, Jacob Jensen, Jan Strajnar, James Back, Joel Atkinson, Joseph Stone, Liam Rüdel, Lisa Waldron, Louis Macan, Laura Back, Lubomir Baran, Louis McLaughlin, Lucy Lavelle, Luke Boscott, Marc-Etienne Beinio, Mark Milton, Matt Allan, Neall Jones, Neil Armstrong, Neil Topham, Nia Knibbs Vaughan, Nick Adams, Paul Twynholm, Richard Smith, Richard Sugden, Rebecca Thompson, Rob Ruck, Ryan Simpson, Scott Griffiths, Scott Orchard, Simon Foster, Shaun Lawrence, Stephanie Brooke-Harris, Stuart Grant, Tom Gaulton, Thomas Quartly, Tom Woodward, Yordan Gyurchev
  • Thanks: Adrian Klimczak, Anthony Lewis, Csaba Berenyi, Inna Slepstova, James Booth, Miklos Hajma, Oleg Salyakhov, Richard Tawn, Rick Nath, Simon Dew. Thank you to all at SEGA, our contractors and our fans.
  • Special Thanks: Iizuka Takashi
  • Presented by: Sega
  • Developed by: Hardlight

冷知识

File:NewCharactersTeaser.png
预告图显示了Chaos、Classic Sonic、Zavok、Silver和Metal Sonic的剪影。

... [译者注: 由于篇幅原因,接下来的部分只列举了几个成就短语的翻译,完整翻译需要更长篇幅] ...

File:AaronWebberSFSB.jpg
  • 作为2018年4月愚人节的玩笑,官方的Hardlight Twitter为Aaron Webber制作了一个恶搞角色简介。
  • 体育主题的特殊角色在他们的服装中有参考:
    • Slugger Sonic的球衣上有91号,参考了第一部“索尼克”游戏的发布年份。
    • All-Star Amy的球衣上有93号,参考了Sonic the Hedgehog CD的发布年份。
    • Ice Slicer Jet的球衣背面有06号,参考了Sonic Riders的发布年份。
    • Quarterback Zavok的球衣上有13号,参考了Sonic Lost World的发布年份。
    • Linebacker Omega身上涂有23号,参考了他的序列号的最后两位数字。
  • Baby Sonic和Super角色是唯一有与其他角色不同的升级路径的角色。
  • EggmanGamma是唯一不执行Spin Jump的角色。相反,他们只执行一个常规跳跃(在Gamma的情况下,也执行Hover技巧)。
  • Classic Sonic (和Elf Classic Sonic)是唯一执行Spin Attack而不是Slide的角色。
  • DJ Vector的连帽衫参考了著名的服装品牌Supreme
  • 到目前为止,Bass BoostBeat Boost、Hard Rock、Solo Hit 和 Super Form是唯一使用时有独特风格的动力提升。
  • 超级索尼克(以及Movie Super Sonic, Super Shadow和Super Silver)是唯一不能使用Shield动力提升的角色,就像在他出现的各种“索尼克”游戏中一样。
  • 目前,有八个角色有独特的入场动画:
    • 当Tikal和Longclaw进入时,从天空发出的一道光束出现在他们上方。
    • 当Excalibur Sonic进入时,他的盔甲浮动,而他开始以基本形态奔跑。
    • 当Eggman进入时,他紧握双拳表示决心,然后再次放下。
    • 当Werehog进入时,他开始以基本形态奔跑,然后被闪电击中。
    • 当Infinite进入时,他双手做一个手势,发出红色光环,然后释放出一波能量立方。这与他在Sonic Forces第二次boss战斗开始时的动画相似。
    • 当Darkspine Sonic进入时,他开始以基本形态奔跑,然后被火焰光环吞噬,从而转变形态。
    • 当Mephiles进入时,他开始浮动,同时周围环绕着黑暗的光环。

目前,有三个角色有特殊能力,其他角色没有:

    • Baby Sonic是唯一不需要滑动越过障碍的角色,尽管他仍然保留这种机制。
    • Eggman是唯一可以自由浮动越过bottomless pits的角色。
    • Gamma由于其Hover技巧,跳跃时能比其他人停留在空中的时间更长。

目前,有三个角色有独特的受伤动画:

    • Excalibur Sonic受伤时,他被击中时会举起一个盾牌,作为对他从Sonic and the Black Knight中大大增加的力量的参考。
    • 当Infinite受伤时,他伸出双臂,同时像故障一样的效果覆盖了他的身体。
    • 当Mephiles受伤时,他伸出双臂,而Invincibility般的火花覆盖了他的身体。
  • 在游戏的文件中,可以找到一个名为"Cupid Tails"的Tails的变种角色的名称,这是一个很久以前未使用的事件的剩余资产。尚不清楚它是否会在未来被使用。
  • 在开发的某个时候,Gamma最初是打算执行Spin Jump的,但这被放弃,转而使用他独特的Hover技巧。尽管如此,Gamma使用Spin Jump的模型仍然可以在游戏的文件中找到。
  • 这款游戏是SonicSuper Sonic可以一起出现在屏幕上的第三次。第一次和第二次分别是Sonic ShuffleSuper Smash Bros. Brawl
  • 不包括变形、Sonic Prime的角色的另一版本以及电影系列角色,Amy目前在游戏中包括了她自己的最多版本,有七个不同的槽位(Amy, All-Star Amy, Jingle Belle Amy, Paladin Amy, Popstar Amy, LEGO® Amy, 和 Panda Amy)。Sonic有第二多的槽位,共有六个(Sonic, Classic Sonic, Slugger Sonic, Elf Classic Sonic, Boscage Maze Sonic, 和 LEGO® Sonic),但当将Modern和Classic版本分开时,这个数字变得更少。

视频


Notes

  1. Added as a promotion for the Sonic the Hedgehog film.
  2. Added as a promotion for Sonic Colors: Ultimate.
  3. Added as a promotion for the Sonic the Hedgehog 2 film.

References

  1. 引证错误:<ref>标签无效;未给name(名称)为SoftLaunchDate的ref(参考)提供文本
  2. 2.0 2.1 "WHO'S GOING TO RUN THE FASTEST?". Sega. 20 September 2017. Retrieved 22 September 2017.
  3. 3.0 3.1 3.2 "Behind the Screens: Episode One". YouTube. Sega Europe. 13 October 2017. Retrieved 14 October 2017.
  4. 4.0 4.1 "Behind the Screens: Episode Two". YouTube date=20 October 2017. Sega Europe. Retrieved 20 October 2017. {{cite web}}: Missing pipe in: |work= (help)
  5. 5.0 5.1 "SONIC FORCES: SPEED BATTLE". Metacritic. Archived from the original on 19 May 2021. Retrieved 19 May 2021.
  6. Cowley, Ric (6 November 2017). "Sonic Forces: Speed Battle review - A surprisingly fun multiplayer auto-runner". Pocket Gamer. Archived from the original on 9 October 2019.
  7. Lazarides, Tasos (16 November 2017). "'Sonic Forces: Speed Battle' Launches on Android Today, iOS Version Had 2 Million Downloads in 2 Weeks". Touch Arcade. Retrieved 17 November 2017.
  8. Forde, Matthew (21 April 2020). "Sonic Forces boosts through 50 million downloads globally". Pocket Gamer. Retrieved 1 July 2020.
  9. "SEGA HARDlight on Twitter". Twitter. 30 September 2021. Retrieved 30 September 2021. 100 MILLION DOWNLOADS!! From all of us at Team HARDlight, thank you for your support.

External links

Sonic the Hedgehog mobile games

Template:Speed Battle info

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